diff options
author | Joel Machens <ajmach6@gmail.com> | 2023-06-12 04:27:31 +0200 |
---|---|---|
committer | BrickPi <49528459+BrickPi@users.noreply.github.com> | 2023-06-13 19:53:03 +0200 |
commit | acda3217349a0ebdb8b48a3787cb15d8eb250e7c (patch) | |
tree | c6703f8c2f7fe33cfd6a11bbcf4d0a6294046570 /game/src/Game/Autoload/Events | |
parent | 6e26b948ea2a7632bcb7b795fe78f7169477eb6a (diff) |
Add Loading Screen
Diffstat (limited to 'game/src/Game/Autoload/Events')
-rw-r--r-- | game/src/Game/Autoload/Events/GameDebug.gd | 1 | ||||
-rw-r--r-- | game/src/Game/Autoload/Events/Localisation.gd | 1 | ||||
-rw-r--r-- | game/src/Game/Autoload/Events/Options.gd | 1 | ||||
-rw-r--r-- | game/src/Game/Autoload/Events/ShaderManager.gd | 1 |
4 files changed, 4 insertions, 0 deletions
diff --git a/game/src/Game/Autoload/Events/GameDebug.gd b/game/src/Game/Autoload/Events/GameDebug.gd index df7a23a..ea4a157 100644 --- a/game/src/Game/Autoload/Events/GameDebug.gd +++ b/game/src/Game/Autoload/Events/GameDebug.gd @@ -1,4 +1,5 @@ extends RefCounted +class_name GameDebugSingleton # REQUIREMENTS: # * SS-56 diff --git a/game/src/Game/Autoload/Events/Localisation.gd b/game/src/Game/Autoload/Events/Localisation.gd index eda7e51..91f9ca0 100644 --- a/game/src/Game/Autoload/Events/Localisation.gd +++ b/game/src/Game/Autoload/Events/Localisation.gd @@ -1,4 +1,5 @@ extends RefCounted +class_name LocalisationSingleton # REQUIREMENTS # * SS-59, SS-60, SS-61 diff --git a/game/src/Game/Autoload/Events/Options.gd b/game/src/Game/Autoload/Events/Options.gd index fbeccef..2e9b90b 100644 --- a/game/src/Game/Autoload/Events/Options.gd +++ b/game/src/Game/Autoload/Events/Options.gd @@ -1,4 +1,5 @@ extends RefCounted +class_name OptionsSingleton signal save_settings(save_file: ConfigFile) signal load_settings(load_file: ConfigFile) diff --git a/game/src/Game/Autoload/Events/ShaderManager.gd b/game/src/Game/Autoload/Events/ShaderManager.gd index a503c52..731dc3c 100644 --- a/game/src/Game/Autoload/Events/ShaderManager.gd +++ b/game/src/Game/Autoload/Events/ShaderManager.gd @@ -1,4 +1,5 @@ extends RefCounted +class_name ShaderManagerSingleton const param_province_shape_tex : StringName = &"province_shape_tex" const param_province_shape_subdivisions : StringName = &"province_shape_subdivisions" |