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author BrickPi <49528459+BrickPi@users.noreply.github.com>2024-01-21 21:10:47 +0100
committer GitHub <noreply@github.com>2024-01-21 21:10:47 +0100
commit0840fd621cf35201f1e5ef90ad09033a2242b181 (patch)
tree12023bcc0a0b3d598aefec1b70bcd345de946ffe /game/src/Game/Autoload/SoundManager.gd
parentfc0658161f84c7949198c2d907614acaa4332728 (diff)
parent369cb94556d82a2c273443ed7628c4cc37458ce0 (diff)
Merge pull request #197 from OpenVicProject/reorganising
Diffstat (limited to 'game/src/Game/Autoload/SoundManager.gd')
-rw-r--r--game/src/Game/Autoload/SoundManager.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/src/Game/Autoload/SoundManager.gd b/game/src/Game/Autoload/SoundManager.gd
index a8a8e80..35c715c 100644
--- a/game/src/Game/Autoload/SoundManager.gd
+++ b/game/src/Game/Autoload/SoundManager.gd
@@ -3,7 +3,7 @@ extends Node
# REQUIREMENTS:
# * SS-68
-const _audio_directory_path : StringName = &"res://audio/sfx/"
+const _audio_directory_path : StringName = &"res://assets/audio/sfx/"
var _loaded_sound : Dictionary = {}