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author | BrickPi <ajmach6@gmail.com> | 2024-01-19 22:52:24 +0100 |
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committer | BrickPi <ajmach6@gmail.com> | 2024-01-21 16:25:06 +0100 |
commit | 2940411cb33a64cd41c2d39ddf98aab54edc9f69 (patch) | |
tree | 8cefa44e20d3fd26f7ba083454ffdcbb43c1d05f /game/src/Game/Autoload/SoundManager.gd | |
parent | fb2561bd998f211d2099f811a6b6b25a57118160 (diff) |
Reorganise Asset File Structure
Diffstat (limited to 'game/src/Game/Autoload/SoundManager.gd')
-rw-r--r-- | game/src/Game/Autoload/SoundManager.gd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/src/Game/Autoload/SoundManager.gd b/game/src/Game/Autoload/SoundManager.gd index a8a8e80..35c715c 100644 --- a/game/src/Game/Autoload/SoundManager.gd +++ b/game/src/Game/Autoload/SoundManager.gd @@ -3,7 +3,7 @@ extends Node # REQUIREMENTS: # * SS-68 -const _audio_directory_path : StringName = &"res://audio/sfx/" +const _audio_directory_path : StringName = &"res://assets/audio/sfx/" var _loaded_sound : Dictionary = {} |