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author hop311 <hop3114@gmail.com>2023-12-07 23:45:19 +0100
committer hop311 <hop3114@gmail.com>2023-12-11 10:51:01 +0100
commitfd375bdb35d8a7b2ac9cf3dd02cdb0f197451a0b (patch)
treeb22d464dbf8e0e2569b9be5aa130e4def2e51207 /game/src/Game/GameSession/GameSession.gd
parenta6952efba078e49d6555b0586230986a2cb7ed40 (diff)
Big UI commit - GUINode, MaskedFlag, PieChart, etc
Diffstat (limited to 'game/src/Game/GameSession/GameSession.gd')
-rw-r--r--game/src/Game/GameSession/GameSession.gd6
1 files changed, 0 insertions, 6 deletions
diff --git a/game/src/Game/GameSession/GameSession.gd b/game/src/Game/GameSession/GameSession.gd
index afff820..2a27e3d 100644
--- a/game/src/Game/GameSession/GameSession.gd
+++ b/game/src/Game/GameSession/GameSession.gd
@@ -7,12 +7,6 @@ func _ready():
if GameSingleton.setup_game() != OK:
push_error("Failed to setup game")
- # Temporarily here for cosmetic reasons, will be moved to its
- # own child node later, similar to ProvinceOverviewPanel
- add_child(GameSingleton.generate_gui("topbar.gui", "topbar"))
- $topbar/topbar_outlinerbutton_bg.visible = false
- $topbar/topbar_outlinerbutton.visible = false
-
func _process(_delta : float):
GameSingleton.try_tick()