diff options
author | hop311 <hop3114@gmail.com> | 2023-12-07 23:45:19 +0100 |
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committer | hop311 <hop3114@gmail.com> | 2023-12-11 10:51:01 +0100 |
commit | fd375bdb35d8a7b2ac9cf3dd02cdb0f197451a0b (patch) | |
tree | b22d464dbf8e0e2569b9be5aa130e4def2e51207 /game/src/Game/GameSession/GameSession.gd | |
parent | a6952efba078e49d6555b0586230986a2cb7ed40 (diff) |
Big UI commit - GUINode, MaskedFlag, PieChart, etc
Diffstat (limited to 'game/src/Game/GameSession/GameSession.gd')
-rw-r--r-- | game/src/Game/GameSession/GameSession.gd | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/game/src/Game/GameSession/GameSession.gd b/game/src/Game/GameSession/GameSession.gd index afff820..2a27e3d 100644 --- a/game/src/Game/GameSession/GameSession.gd +++ b/game/src/Game/GameSession/GameSession.gd @@ -7,12 +7,6 @@ func _ready(): if GameSingleton.setup_game() != OK: push_error("Failed to setup game") - # Temporarily here for cosmetic reasons, will be moved to its - # own child node later, similar to ProvinceOverviewPanel - add_child(GameSingleton.generate_gui("topbar.gui", "topbar")) - $topbar/topbar_outlinerbutton_bg.visible = false - $topbar/topbar_outlinerbutton.visible = false - func _process(_delta : float): GameSingleton.try_tick() |