diff options
author | hop311 <hop3114@gmail.com> | 2023-12-19 00:38:54 +0100 |
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committer | hop311 <hop3114@gmail.com> | 2023-12-25 19:06:13 +0100 |
commit | 4e9764ee29fb7b453862835d5aa3a081b0f9a269 (patch) | |
tree | a59c5b960a706a383b8ebd1dbcfb704067a5b51b /game/src/Game/GameSession/GameSession.gd | |
parent | d26c990d9a5596a3ef3b32ba1cb0f99950cd6d34 (diff) |
Back to UI Work
- UIAdapter -> UITools with cleaner API
- GUIOverlappingElementsBox (for core and modifier icons)
- Improved GUINode API
- Province building slots
- TypeHints for files in the GameSession folder
- Incorporate SIM strong colour types
Diffstat (limited to 'game/src/Game/GameSession/GameSession.gd')
-rw-r--r-- | game/src/Game/GameSession/GameSession.gd | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/src/Game/GameSession/GameSession.gd b/game/src/Game/GameSession/GameSession.gd index 305709c..f085073 100644 --- a/game/src/Game/GameSession/GameSession.gd +++ b/game/src/Game/GameSession/GameSession.gd @@ -2,12 +2,12 @@ extends Control @export var _game_session_menu : Control -func _ready(): +func _ready() -> void: Events.Options.load_settings_from_file() if GameSingleton.setup_game(0) != OK: push_error("Failed to setup game") -func _process(_delta : float): +func _process(_delta : float) -> void: GameSingleton.try_tick() # REQUIREMENTS: |