diff options
author | Hop311 <Hop3114@gmail.com> | 2023-11-17 21:17:55 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-11-17 21:17:55 +0100 |
commit | 9165f5980c5cfe75b3bad4303a5822340f6adcfc (patch) | |
tree | 79a69cb7601bf1367e4ee4f10ebf61b698319bf3 /game/src/Game/GameSession/GameSession.gd | |
parent | 72d893d55d26ae9dc6739a853d1773b3cb286123 (diff) | |
parent | aefc61a1aff091e31436c60d004531b5905cecba (diff) |
Merge pull request #166 from OpenVicProject/gui
GUI elements -> Godot UI nodes generator
Diffstat (limited to 'game/src/Game/GameSession/GameSession.gd')
-rw-r--r-- | game/src/Game/GameSession/GameSession.gd | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/game/src/Game/GameSession/GameSession.gd b/game/src/Game/GameSession/GameSession.gd index 2a27e3d..afff820 100644 --- a/game/src/Game/GameSession/GameSession.gd +++ b/game/src/Game/GameSession/GameSession.gd @@ -7,6 +7,12 @@ func _ready(): if GameSingleton.setup_game() != OK: push_error("Failed to setup game") + # Temporarily here for cosmetic reasons, will be moved to its + # own child node later, similar to ProvinceOverviewPanel + add_child(GameSingleton.generate_gui("topbar.gui", "topbar")) + $topbar/topbar_outlinerbutton_bg.visible = false + $topbar/topbar_outlinerbutton.visible = false + func _process(_delta : float): GameSingleton.try_tick() |