diff options
author | George L. Albany <Megacake1234@gmail.com> | 2023-07-09 02:14:54 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-07-09 02:14:54 +0200 |
commit | 1d8accc1ca6b30120732c56233e5d74e860de1bb (patch) | |
tree | 97c167b06a8b2f2b868107414b5676ccb5fcb53b /game/src/Game/GameSession/MapControlPanel | |
parent | d05bff0c40a482a9bb44877fe76b1e0efb2e1a68 (diff) | |
parent | 86bee7b44c7cc7adaef8cdf441667a99223dd98a (diff) |
Merge pull request #135 from Spartan322/generalize/loading-and-events
Diffstat (limited to 'game/src/Game/GameSession/MapControlPanel')
-rw-r--r-- | game/src/Game/GameSession/MapControlPanel/Minimap.gd | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/src/Game/GameSession/MapControlPanel/Minimap.gd b/game/src/Game/GameSession/MapControlPanel/Minimap.gd index 1f9b75e..be65db5 100644 --- a/game/src/Game/GameSession/MapControlPanel/Minimap.gd +++ b/game/src/Game/GameSession/MapControlPanel/Minimap.gd @@ -12,7 +12,7 @@ var _viewport_points : PackedVector2Array func _ready(): _minimap_texture.custom_minimum_size = Vector2(GameSingleton.get_aspect_ratio(), 1.0) * 150 var minimap_material := _minimap_texture.get_material() - if Events.ShaderManager.set_up_shader(minimap_material, false) != OK: + if GameLoader.ShaderManager.set_up_shader(minimap_material, false) != OK: push_error("Failed to set up minimap shader") else: _minimap_shader = minimap_material @@ -20,7 +20,7 @@ func _ready(): func _on_province_selected(index : int) -> void: if _minimap_shader != null: - _minimap_shader.set_shader_parameter(Events.ShaderManager.param_selected_index, index) + _minimap_shader.set_shader_parameter(GameLoader.ShaderManager.param_selected_index, index) # REQUIREMENTS # * SS-80 |