diff options
author | Spartan322 <Megacake1234@gmail.com> | 2023-06-03 21:03:52 +0200 |
---|---|---|
committer | Spartan322 <Megacake1234@gmail.com> | 2023-06-03 21:03:52 +0200 |
commit | b98166b28c47cccff731d30959b8250fb27ff408 (patch) | |
tree | b898150a8a45e7c0d814459e7f12f39429acefeb /game/src/Game/GameSession/MapControlPanel | |
parent | cef940108fe15752c3ef66f43f5169403fa2f71d (diff) |
Update file contents according to reorganization
Diffstat (limited to 'game/src/Game/GameSession/MapControlPanel')
-rw-r--r-- | game/src/Game/GameSession/MapControlPanel/MapControlPanel.tscn | 6 | ||||
-rw-r--r-- | game/src/Game/GameSession/MapControlPanel/Minimap.gdshader | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/game/src/Game/GameSession/MapControlPanel/MapControlPanel.tscn b/game/src/Game/GameSession/MapControlPanel/MapControlPanel.tscn index bd4a010..a00f110 100644 --- a/game/src/Game/GameSession/MapControlPanel/MapControlPanel.tscn +++ b/game/src/Game/GameSession/MapControlPanel/MapControlPanel.tscn @@ -1,8 +1,8 @@ [gd_scene load_steps=7 format=3 uid="uid://g524p8lr574w"] -[ext_resource type="Script" path="res://src/GameSession/MapControlPanel/MapControlPanel.gd" id="1_ign64"] -[ext_resource type="Shader" path="res://src/GameSession/MapControlPanel/Minimap.gdshader" id="2_rinsg"] -[ext_resource type="Script" path="res://src/GameSession/MapControlPanel/Minimap.gd" id="3_s4dml"] +[ext_resource type="Script" path="res://src/Game/GameSession/MapControlPanel/MapControlPanel.gd" id="1_ign64"] +[ext_resource type="Shader" path="res://src/Game/GameSession/MapControlPanel/Minimap.gdshader" id="2_rinsg"] +[ext_resource type="Script" path="res://src/Game/GameSession/MapControlPanel/Minimap.gd" id="3_s4dml"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_bhuqb"] shader = ExtResource("2_rinsg") diff --git a/game/src/Game/GameSession/MapControlPanel/Minimap.gdshader b/game/src/Game/GameSession/MapControlPanel/Minimap.gdshader index 608abe2..271b809 100644 --- a/game/src/Game/GameSession/MapControlPanel/Minimap.gdshader +++ b/game/src/Game/GameSession/MapControlPanel/Minimap.gdshader @@ -1,6 +1,6 @@ shader_type canvas_item; -#include "res://src/GameSession/ProvinceIndexSampler.gdshaderinc" +#include "res://src/Game/GameSession/ProvinceIndexSampler.gdshaderinc" // Index of the currently selected province uniform uint selected_index; |