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author | hop311 <hop3114@gmail.com> | 2023-12-12 21:43:34 +0100 |
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committer | Hop311 <Hop3114@gmail.com> | 2023-12-18 22:27:24 +0100 |
commit | 5ecbade59609265901caf55266af217e309e2d24 (patch) | |
tree | 0c336e402341a141e58206c458c617d2c1e36727 /game/src/Game/GameSession/MapView.gd | |
parent | e35b9ed5d753a6690e720d5403953f89d8f1faad (diff) |
New pop history loading + bookmark selection by index
Diffstat (limited to 'game/src/Game/GameSession/MapView.gd')
-rw-r--r-- | game/src/Game/GameSession/MapView.gd | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/game/src/Game/GameSession/MapView.gd b/game/src/Game/GameSession/MapView.gd index 62bdd20..01e5844 100644 --- a/game/src/Game/GameSession/MapView.gd +++ b/game/src/Game/GameSession/MapView.gd @@ -129,6 +129,7 @@ func zoom_out() -> void: func _on_province_selected(index : int) -> void: _map_shader_material.set_shader_parameter(GameLoader.ShaderManager.param_selected_index, index) + print("Province selected with index: ", index) # REQUIREMENTS # * SS-31 |