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author hop311 <hop3114@gmail.com>2024-05-07 23:05:55 +0200
committer hop311 <hop3114@gmail.com>2024-05-08 01:37:25 +0200
commitac1504f6fa981947bd9543d24325b3751236e925 (patch)
treeeab5713eb9343605683b315cc1d0baa2a8988d7c /game/src/Game/GameSession/MapView.tscn
parent2ac43ba7df3b2c3dc40c6b87c2bc57c4b02ffa42 (diff)
Generate army and navy models
Diffstat (limited to 'game/src/Game/GameSession/MapView.tscn')
-rw-r--r--game/src/Game/GameSession/MapView.tscn6
1 files changed, 6 insertions, 0 deletions
diff --git a/game/src/Game/GameSession/MapView.tscn b/game/src/Game/GameSession/MapView.tscn
index dff02a6..385a24d 100644
--- a/game/src/Game/GameSession/MapView.tscn
+++ b/game/src/Game/GameSession/MapView.tscn
@@ -50,4 +50,10 @@ mesh = SubResource("MapMesh_3gtsd")
transform = Transform3D(10, 0, 0, 0, 10, 0, 0, 0, 10, 0, -1, 0)
mesh = SubResource("PlaneMesh_fnhgl")
+[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
+transform = Transform3D(1, 0, 0, 0, 0.707107, 0.707107, 0, -0.707107, 0.707107, 0, 10, 10)
+light_energy = 1.5
+light_bake_mode = 0
+sky_mode = 1
+
[connection signal="detailed_view_changed" from="." to="MapText" method="set_visible"]