diff options
author | hop311 <hop3114@gmail.com> | 2024-08-28 19:46:30 +0200 |
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committer | hop311 <hop3114@gmail.com> | 2024-08-28 23:51:31 +0200 |
commit | 88acb31bd43f0e163522837bb1d0dd7da2977c4a (patch) | |
tree | 241cbf8cf21a7cdfe1c870469ac3b3ef3064bdb3 /game/src/Game/GameSession/NationManagementScreen/ProductionMenu.gd | |
parent | d7672f406406eea46625bc725690651f28211e19 (diff) |
Switch to using custom UI nodes
Diffstat (limited to 'game/src/Game/GameSession/NationManagementScreen/ProductionMenu.gd')
-rw-r--r-- | game/src/Game/GameSession/NationManagementScreen/ProductionMenu.gd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/src/Game/GameSession/NationManagementScreen/ProductionMenu.gd b/game/src/Game/GameSession/NationManagementScreen/ProductionMenu.gd index 938f8e7..25a60df 100644 --- a/game/src/Game/GameSession/NationManagementScreen/ProductionMenu.gd +++ b/game/src/Game/GameSession/NationManagementScreen/ProductionMenu.gd @@ -11,7 +11,7 @@ func _ready() -> void: add_gui_element("country_production", "country_production") - var close_button : Button = get_button_from_nodepath(^"./country_production/close_button") + var close_button : GUIIconButton = get_gui_icon_button_from_nodepath(^"./country_production/close_button") if close_button: close_button.pressed.connect(Events.NationManagementScreens.close_nation_management_screen.bind(_screen)) |