diff options
author | hop311 <hop3114@gmail.com> | 2024-02-02 21:19:21 +0100 |
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committer | hop311 <hop3114@gmail.com> | 2024-02-19 20:17:31 +0100 |
commit | 1455861632cd50f48f6e8ef8c50004087eff36f1 (patch) | |
tree | 5ce200d70f5f12d76dfd489ed06a6bb88204fd1c /game/src/Game/GameSession/NationManagementScreen/TechnologyMenu.gd | |
parent | 576986af57db806af284bbc05a799e72f113f35c (diff) |
Basic Nation Management Screen frameworknation-management-screens
Diffstat (limited to 'game/src/Game/GameSession/NationManagementScreen/TechnologyMenu.gd')
-rw-r--r-- | game/src/Game/GameSession/NationManagementScreen/TechnologyMenu.gd | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/game/src/Game/GameSession/NationManagementScreen/TechnologyMenu.gd b/game/src/Game/GameSession/NationManagementScreen/TechnologyMenu.gd new file mode 100644 index 0000000..a80ed1e --- /dev/null +++ b/game/src/Game/GameSession/NationManagementScreen/TechnologyMenu.gd @@ -0,0 +1,34 @@ +extends GUINode + +var _active : bool = false + +const _screen : NationManagement.Screen = NationManagement.Screen.TECHNOLOGY + +func _ready() -> void: + GameSingleton.gamestate_updated.connect(_update_info) + + Events.NationManagementScreens.update_active_nation_management_screen.connect(_on_update_active_nation_management_screen) + + add_gui_element("country_technology", "country_technology") + + var close_button : Button = get_button_from_nodepath(^"./country_technology/close_button") + if close_button: + close_button.pressed.connect(Events.NationManagementScreens.close_nation_management_screen.bind(_screen)) + + _update_info() + +func _notification(what : int) -> void: + match what: + NOTIFICATION_TRANSLATION_CHANGED: + _update_info() + +func _on_update_active_nation_management_screen(active_screen : NationManagement.Screen) -> void: + _active = active_screen == _screen + _update_info() + +func _update_info() -> void: + if _active: + # TODO - update UI state + show() + else: + hide() |