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author | Hop311 <Hop3114@gmail.com> | 2024-02-24 23:07:24 +0100 |
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committer | GitHub <noreply@github.com> | 2024-02-24 23:07:24 +0100 |
commit | 9e305db5e5090a1a24979c480d64eebfe2de65da (patch) | |
tree | 487fea19d42106c08b60f5bba99bc76485073002 /game/src/Game/GameSession/NationManagementScreen | |
parent | 5d7c6eafe35e2c6e952bc0b3f91d27d760c8e75e (diff) | |
parent | 843edde55306e3fbdb5e37ef9b7c09c7b53f50c4 (diff) |
Merge pull request #209 from OpenVicProject/scrollbar
Added GUIScrollbar and GFXCorneredTileSupportingTexture
Diffstat (limited to 'game/src/Game/GameSession/NationManagementScreen')
-rw-r--r-- | game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd b/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd index 7158333..0717c60 100644 --- a/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd +++ b/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd @@ -15,6 +15,20 @@ func _ready() -> void: if close_button: close_button.pressed.connect(Events.NationManagementScreens.close_nation_management_screen.bind(_screen)) + # Scrollbar test code + var test_scrollbar : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/tax_0_slider") + var test_label : Label = get_label_from_nodepath(^"./country_budget/tax_0_inc") + test_scrollbar.value_changed.connect(func(value : int) -> void: test_label.text = str(value)) + test_scrollbar.set_range_limits(20, 80) + test_scrollbar.emit_value_changed() + + var tariff_scrollbar : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/tariff_slider") + var tariff_label : Label = get_label_from_nodepath(^"./country_budget/tariffs_percent") + tariff_scrollbar.value_changed.connect(func(value : int) -> void: tariff_label.text = "%s%%" % GUINode.float_to_formatted_string(value, 1)) + tariff_scrollbar.set_limits(-100, 100) + tariff_scrollbar.set_range_limits(-45, 80) + tariff_scrollbar.emit_value_changed() + _update_info() func _notification(what : int) -> void: |