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author Hop311 <Hop3114@gmail.com>2024-01-01 20:45:57 +0100
committer GitHub <noreply@github.com>2024-01-01 20:45:57 +0100
commitcf34ce1d7459ee91fc75e89835a8e7171fac636b (patch)
tree54c19503dc6e1bfbda1e11cf5f403e5038046cbe /game/src/Game/GameSession/ProvinceOverviewPanel.gd
parent8fc620484ac406c7a86b92553d77a0bd20e4143b (diff)
parentc0cc6e202c33fb3889d0025b1b04148ae66545f2 (diff)
Merge pull request #181 from OpenVicProject/ui-state-style
UI polish
Diffstat (limited to 'game/src/Game/GameSession/ProvinceOverviewPanel.gd')
-rw-r--r--game/src/Game/GameSession/ProvinceOverviewPanel.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/src/Game/GameSession/ProvinceOverviewPanel.gd b/game/src/Game/GameSession/ProvinceOverviewPanel.gd
index 6ffc906..8920b26 100644
--- a/game/src/Game/GameSession/ProvinceOverviewPanel.gd
+++ b/game/src/Game/GameSession/ProvinceOverviewPanel.gd
@@ -119,7 +119,7 @@ var _province_info : Dictionary
func _ready() -> void:
GameSingleton.province_selected.connect(_on_province_selected)
- GameSingleton.state_updated.connect(_update_info)
+ GameSingleton.gamestate_updated.connect(_update_info)
if add_gui_element("province_interface.gui", "province_view") != OK:
push_error("Failed to generate province overview panel!")