diff options
author | Hop311 <hop3114@gmail.com> | 2023-06-10 21:48:17 +0200 |
---|---|---|
committer | Hop311 <hop3114@gmail.com> | 2023-06-23 22:33:15 +0200 |
commit | 206cafc8bba310e4d4f35f4898ef3ac289abe81a (patch) | |
tree | a662b03f0f3af03b0892e2c9987c4ae128e5790f /game/src/Game/GameSession/ProvinceOverviewPanel/ProvinceOverviewPanel.gd | |
parent | 6e26b948ea2a7632bcb7b795fe78f7169477eb6a (diff) |
Localisation and UI focus cleanup
Updated Russian localisation
Resolution, window_mode, monitor refactor
Locale based number formatting
Diffstat (limited to 'game/src/Game/GameSession/ProvinceOverviewPanel/ProvinceOverviewPanel.gd')
-rw-r--r-- | game/src/Game/GameSession/ProvinceOverviewPanel/ProvinceOverviewPanel.gd | 18 |
1 files changed, 13 insertions, 5 deletions
diff --git a/game/src/Game/GameSession/ProvinceOverviewPanel/ProvinceOverviewPanel.gd b/game/src/Game/GameSession/ProvinceOverviewPanel/ProvinceOverviewPanel.gd index 67060bf..bad093d 100644 --- a/game/src/Game/GameSession/ProvinceOverviewPanel/ProvinceOverviewPanel.gd +++ b/game/src/Game/GameSession/ProvinceOverviewPanel/ProvinceOverviewPanel.gd @@ -13,13 +13,18 @@ var _selected_index : int: get: return _selected_index set(v): _selected_index = v - update_info() + _update_info() var _province_info : Dictionary func _ready(): GameSingleton.province_selected.connect(_on_province_selected) - GameSingleton.state_updated.connect(update_info) - update_info() + GameSingleton.state_updated.connect(_update_info) + _update_info() + +func _notification(what : int): + match what: + NOTIFICATION_TRANSLATION_CHANGED: + _update_info() enum { CANNOT_EXPAND, CAN_EXPAND, PREPARING, EXPANDING } @@ -53,6 +58,7 @@ func _add_building_row() -> void: row.button.text = "EXPAND_PROVINCE_BUILDING" row.button.size_flags_horizontal = Control.SIZE_EXPAND_FILL row.button.mouse_filter = Control.MOUSE_FILTER_PASS + row.button.focus_mode = FOCUS_NONE row.button.pressed.connect(func(): _expand_building(row.name.text)) _buildings_container.add_child(row.button) @@ -91,7 +97,7 @@ func _set_building_row(index : int, building : Dictionary) -> void: row.button.disabled = expansion_state != CAN_EXPAND row.button.visible = not show_progress_bar -func update_info() -> void: +func _update_info() -> void: _province_info = GameSingleton.get_province_info_from_index(_selected_index) if _province_info: _province_name_label.text = _province_info.get(GameSingleton.get_province_info_province_key(), @@ -100,7 +106,9 @@ func update_info() -> void: GameSingleton.get_province_info_region_key() + _missing_suffix) _life_rating_bar.value = _province_info.get(GameSingleton.get_province_info_life_rating_key(), 0) - _life_rating_bar.tooltip_text = tr("LIFE_RATING_TOOLTIP").format({ "life_rating": _life_rating_bar.value }) + _life_rating_bar.tooltip_text = tr("LIFE_RATING_TOOLTIP").format({ + "life_rating": Events.Localisation.tr_number(_life_rating_bar.value) + }) _rgo_name_label.text = _province_info.get(GameSingleton.get_province_info_rgo_key(), GameSingleton.get_province_info_rgo_key() + _missing_suffix) |