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author | hop311 <hop3114@gmail.com> | 2024-08-01 00:17:32 +0200 |
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committer | hop311 <hop3114@gmail.com> | 2024-08-02 22:54:08 +0200 |
commit | 06b76612b28183f0a047dac3a4127120d2af1b39 (patch) | |
tree | 9e7af8634eafc8461bd02697dd48ae36ca924858 /game/src/Game/GameSession/SearchPanel.gd | |
parent | 8431914a6971cbacfb20bba13a4113d9ac4d5153 (diff) |
Use UTF8 encoding and simplify godot string conversionutf8-fix
Fixes #180: Province names do not convert non-ascii characters to Unicode
Diffstat (limited to 'game/src/Game/GameSession/SearchPanel.gd')
-rw-r--r-- | game/src/Game/GameSession/SearchPanel.gd | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/game/src/Game/GameSession/SearchPanel.gd b/game/src/Game/GameSession/SearchPanel.gd index 5554226..c41660f 100644 --- a/game/src/Game/GameSession/SearchPanel.gd +++ b/game/src/Game/GameSession/SearchPanel.gd @@ -103,6 +103,8 @@ func _add_result_button() -> bool: return false button.pressed.connect(_result_selected.bind(_result_buttons.size())) + # Country/State/Province display names are already translated in the MenuSingleton + button.auto_translate = false _results_list_box.add_child(child) _result_buttons.push_back(button) |