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author | Spartan322 <Megacake1234@gmail.com> | 2023-06-03 21:03:52 +0200 |
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committer | Spartan322 <Megacake1234@gmail.com> | 2023-06-03 21:03:52 +0200 |
commit | b98166b28c47cccff731d30959b8250fb27ff408 (patch) | |
tree | b898150a8a45e7c0d814459e7f12f39429acefeb /game/src/Game/GameSession/TerrainMap.gdshader | |
parent | cef940108fe15752c3ef66f43f5169403fa2f71d (diff) |
Update file contents according to reorganization
Diffstat (limited to 'game/src/Game/GameSession/TerrainMap.gdshader')
-rw-r--r-- | game/src/Game/GameSession/TerrainMap.gdshader | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/src/Game/GameSession/TerrainMap.gdshader b/game/src/Game/GameSession/TerrainMap.gdshader index 88e7019..852ccc3 100644 --- a/game/src/Game/GameSession/TerrainMap.gdshader +++ b/game/src/Game/GameSession/TerrainMap.gdshader @@ -2,7 +2,7 @@ shader_type spatial; render_mode unshaded; -#include "res://src/GameSession/ProvinceIndexSampler.gdshaderinc" +#include "res://src/Game/GameSession/ProvinceIndexSampler.gdshaderinc" // Province colour texture uniform sampler2D province_colour_tex: source_color, repeat_enable, filter_nearest; |