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author Hop311 <Hop3114@gmail.com>2024-03-04 23:49:37 +0100
committer GitHub <noreply@github.com>2024-03-04 23:49:37 +0100
commit521f7d3d156f42535fb7574fb36f2726e9d13885 (patch)
tree8c319b540020aaf382592c9b513a27e9fcaaa603 /game/src/Game/GameStart.gd
parent9e305db5e5090a1a24979c480d64eebfe2de65da (diff)
parent9ee1940ac3d15aa4c0a87b84d1c4ab8958184f63 (diff)
Merge pull request #210 from OpenVicProject/gui-listbox
Add GUIListBox + UI improvements
Diffstat (limited to 'game/src/Game/GameStart.gd')
-rw-r--r--game/src/Game/GameStart.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/src/Game/GameStart.gd b/game/src/Game/GameStart.gd
index 0aadbb9..6074df8 100644
--- a/game/src/Game/GameStart.gd
+++ b/game/src/Game/GameStart.gd
@@ -70,7 +70,7 @@ func _setup_compatibility_mode_paths() -> void:
else:
# Check if the program is being run from inside the install directory,
# and if not also search for a Steam install
- actual_base_path = GameSingleton.search_for_game_path("..")
+ actual_base_path = GameSingleton.search_for_game_path(".")
if not actual_base_path:
get_tree().paused = true
vic2_dir_dialog.popup_centered_ratio()