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author Hop311 <Hop3114@gmail.com>2024-08-30 23:29:57 +0200
committer GitHub <noreply@github.com>2024-08-30 23:29:57 +0200
commitf54e454afb90f8868e7c62529e2a388fdaadf20b (patch)
treef19dbcdfe613397e86dc52cc34e0a443bd0f3e96 /game/src/Game/GameStart.gd
parent855e5b087459da19caf230cf22d99462680b268e (diff)
parentd7672f406406eea46625bc725690651f28211e19 (diff)
Merge pull request #251 from OpenVicProject/gui-text-label
Add GUILabel (colour code + currency icon support)
Diffstat (limited to 'game/src/Game/GameStart.gd')
-rw-r--r--game/src/Game/GameStart.gd3
1 files changed, 1 insertions, 2 deletions
diff --git a/game/src/Game/GameStart.gd b/game/src/Game/GameStart.gd
index 3c046a0..837e712 100644
--- a/game/src/Game/GameStart.gd
+++ b/game/src/Game/GameStart.gd
@@ -112,7 +112,7 @@ func _load_compatibility_mode() -> void:
if GameSingleton.load_defines_compatibility_mode() != OK:
push_error("Errors loading game defines!")
-
+
SoundSingleton.load_sounds()
SoundSingleton.load_music()
MusicConductor.add_compat_songs()
@@ -130,7 +130,6 @@ func setup_title_theme() -> void:
push_error("No song available to play")
else:
MusicConductor.call_deferred("start_current_song")
-
# REQUIREMENTS
# * FS-333, FS-334, FS-335, FS-341