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author | Hop311 <Hop3114@gmail.com> | 2024-02-19 21:35:07 +0100 |
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committer | GitHub <noreply@github.com> | 2024-02-19 21:35:07 +0100 |
commit | 275cfbb62fe69828aeb9968110ad822447322a4e (patch) | |
tree | 15fe433ba9259623e2cb90a0ea7ae6a5c2f364b8 /game/src/Game/GameStart.gd | |
parent | e4de451ce753dd8786546b9e2c94c579c8dab52e (diff) | |
parent | 1455861632cd50f48f6e8ef8c50004087eff36f1 (diff) |
Merge pull request #202 from OpenVicProject/nation-management-screens
Basic Nation Management Screen framework
Diffstat (limited to 'game/src/Game/GameStart.gd')
-rw-r--r-- | game/src/Game/GameStart.gd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/src/Game/GameStart.gd b/game/src/Game/GameStart.gd index 7a52846..0aadbb9 100644 --- a/game/src/Game/GameStart.gd +++ b/game/src/Game/GameStart.gd @@ -48,7 +48,7 @@ func _save_setting(file : ConfigFile) -> void: func _setup_compatibility_mode_paths() -> void: # To test mods, set your base path to Victoria II and then pass mods in reverse order with --mod="mod" for each mod. - + var arg_base_path : String = ArgumentParser.get_argument(&"base-path", "") var arg_search_path : String = ArgumentParser.get_argument(&"search-path", "") |