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author Spartan322 <Megacake1234@gmail.com>2023-06-03 20:37:10 +0200
committer Spartan322 <Megacake1234@gmail.com>2023-06-03 20:37:10 +0200
commitcef940108fe15752c3ef66f43f5169403fa2f71d (patch)
treefe4de5a05830e3bddeae78f74f729503b7cee1e9 /game/src/Game/Menu/CreditsMenu
parent73e29d02e48739aba5ca5db1b9575c67e795400f (diff)
Reorganize the file structure of the files in `game/src`
Diffstat (limited to 'game/src/Game/Menu/CreditsMenu')
-rw-r--r--game/src/Game/Menu/CreditsMenu/CreditsMenu.gd200
-rw-r--r--game/src/Game/Menu/CreditsMenu/CreditsMenu.tscn50
-rw-r--r--game/src/Game/Menu/CreditsMenu/GodotEngineButton.gd4
-rw-r--r--game/src/Game/Menu/CreditsMenu/GodotEngineButton.tscn20
-rw-r--r--game/src/Game/Menu/CreditsMenu/logo_vertical_color_dark.svg1
-rw-r--r--game/src/Game/Menu/CreditsMenu/logo_vertical_color_dark.svg.import37
6 files changed, 312 insertions, 0 deletions
diff --git a/game/src/Game/Menu/CreditsMenu/CreditsMenu.gd b/game/src/Game/Menu/CreditsMenu/CreditsMenu.gd
new file mode 100644
index 0000000..0db4d7d
--- /dev/null
+++ b/game/src/Game/Menu/CreditsMenu/CreditsMenu.gd
@@ -0,0 +1,200 @@
+extends Control
+
+signal back_button_pressed
+
+###############
+# Credits CSV format
+# The project title row is the only requirement within the csv file, however
+# it can be on any row, so long as it exists.
+# ----------------------
+# title,project-title
+# role-name,person-name
+# role-name,person-name
+# role-name,person-name
+# ...
+###############
+
+@export_file("*.csv")
+var core_credits_path : String
+
+@export
+var godot_engine_scene : PackedScene
+
+@export_group("Label Variants", "label_variants_")
+@export
+var label_variants_project : StringName
+
+@export
+var label_variants_role : StringName
+
+@export
+var label_variants_person : StringName
+
+@export
+var credits_list: VBoxContainer
+
+const title_key : String = "TITLE"
+
+# REQUIREMENTS:
+# * 1.5 Credits Menu
+# * SS-17
+
+# REQUIREMENTS
+# * FS-4
+func _load_credit_file(path : String) -> Dictionary:
+ var roles := {}
+ var core_credits = FileAccess.open(path, FileAccess.READ)
+ if core_credits == null:
+ push_error("Failed to open credits file %s (error code %d)" % [path, FileAccess.get_open_error()])
+ return roles
+
+ while not core_credits.eof_reached():
+ var line := core_credits.get_csv_line()
+ var role := line[0].strip_edges().to_upper()
+
+ # If the line does not have an identifiable role or is empty then skip it
+ if role.is_empty() or line.size() < 2:
+ if not (role.is_empty() and line.size() < 2):
+ push_warning("Incorrectly formatted credit line %s in %s" % [line, path])
+ continue
+
+ var person := line[1].strip_edges()
+
+ if person.is_empty():
+ push_warning("Incorrectly formatted credit line %s in %s" % [line, path])
+ continue
+ if line.size() > 2:
+ push_warning("Extra entries ignored in credit line %s in %s" % [line, path])
+
+ if role not in roles:
+ roles[role] = [person]
+ else:
+ if person in roles[role]:
+ push_warning("Duplicate person %s for role %s in %s" % [person, role, path])
+ else:
+ roles[role].push_back(person)
+ if title_key in roles:
+ if roles[title_key].size() > 1:
+ push_warning("More than one %s: %s in %s" % [title_key, roles[title_key], path])
+ roles[title_key] = [roles[title_key][0]]
+ else:
+ push_warning("Credits file %s missing %s" % [path, title_key])
+ for role_list in roles.values():
+ role_list.sort_custom(func(a : String, b : String) -> bool: return a.naturalnocasecmp_to(b) < 0)
+ return roles
+
+func _add_label(node : Node, text : String, type_variation : StringName) -> void:
+ var label := Label.new()
+ label.name = 'Label' + text
+ label.text = text
+ label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
+ label.theme_type_variation = type_variation
+ node.add_child(label)
+
+# REQUIREMENTS:
+# * UI-34, UI-35
+func _add_project_credits(project : Dictionary) -> void:
+ var project_credits_list = VBoxContainer.new()
+ project_credits_list.name = 'Credits'
+ if title_key in project:
+ var title : String = project[title_key][0]
+ project_credits_list.name += title
+ _add_label(project_credits_list, title, label_variants_project)
+ project_credits_list.add_child(HSeparator.new())
+
+ for role in project:
+ if role == title_key:
+ continue
+
+ var role_parent = VBoxContainer.new()
+
+ for person in project[role]:
+ _add_label(role_parent, person, label_variants_person)
+
+ _add_label(project_credits_list, role, label_variants_role)
+ project_credits_list.add_child(role_parent)
+ project_credits_list.add_child(HSeparator.new())
+
+ credits_list.add_child(project_credits_list)
+
+func _add_godot_credits() -> void:
+ var godot_credits_list = VBoxContainer.new()
+ godot_credits_list.name = 'CreditsGodot'
+ var godot_engine = godot_engine_scene.instantiate()
+ godot_credits_list.add_child(godot_engine)
+ godot_credits_list.add_child(HSeparator.new())
+
+ var author_dict := Engine.get_author_info()
+ _add_label(godot_credits_list, "Contributors", label_variants_role)
+
+ for role in author_dict:
+ var role_parent = VBoxContainer.new()
+
+ for person in author_dict[role]:
+ _add_label(role_parent, person, label_variants_person)
+
+ _add_label(godot_credits_list, role.replace("_", " ").capitalize(), label_variants_role)
+ godot_credits_list.add_child(role_parent)
+ godot_credits_list.add_child(HSeparator.new())
+
+ var donor_dict := Engine.get_donor_info()
+ _add_label(godot_credits_list, "Donors", label_variants_role)
+
+ for role in donor_dict:
+ if donor_dict[role].size() == 0 or donor_dict[role][0].begins_with("None"): continue
+ var role_parent = VBoxContainer.new()
+
+ for person in donor_dict[role]:
+ _add_label(role_parent, person, label_variants_person)
+
+ _add_label(godot_credits_list, role.replace("_", " ").capitalize(), label_variants_role)
+ godot_credits_list.add_child(role_parent)
+ godot_credits_list.add_child(HSeparator.new())
+
+ credits_list.add_child(godot_credits_list)
+
+func _add_link_button(node : Node, text : String, url: String, type_variation : StringName) -> void:
+ var button := LinkButton.new()
+ button.name = 'LinkButton' + text
+ button.text = text
+ button.uri = url
+ button.size_flags_horizontal = SIZE_SHRINK_CENTER
+ button.theme_type_variation = type_variation
+ node.add_child(button)
+
+func _add_licenses() -> void:
+ var license_list = VBoxContainer.new()
+ license_list.name = 'Licenses'
+ _add_label(license_list, "Third-Party Licenses", label_variants_project)
+ license_list.add_child(HSeparator.new())
+
+ var license_info := {
+ "OpenVic": ["GPLv3", "https://github.com/OpenVicProject/OpenVic/blob/main/LICENSE.md"],
+ "Godot": ["MIT", "https://github.com/godotengine/godot/blob/master/LICENSE.txt"],
+ "FreeType": ["FreeType License", "https://gitlab.freedesktop.org/freetype/freetype/-/blob/master/docs/FTL.TXT"],
+ "ENet": ["MIT", "http://enet.bespin.org/License.html"],
+ "mbed TLS": ["APLv2", "https://github.com/Mbed-TLS/mbedtls/blob/development/LICENSE"]
+ }
+ # Add additional licenses required for attribution here
+ # These licenses should also either be displayed or exported alongside this project
+
+ for project in license_info:
+ _add_label(license_list, project, label_variants_role)
+ _add_link_button(license_list, license_info[project][0], license_info[project][1], label_variants_person)
+ license_list.add_child(HSeparator.new())
+
+ credits_list.add_child(license_list)
+
+
+# REQUIREMENTS:
+# * SS-17
+func _ready():
+ _add_project_credits(_load_credit_file(core_credits_path))
+ _add_godot_credits()
+ _add_licenses()
+
+# REQUIREMENTS:
+# * UI-38
+# * UIFUN-37
+func _on_back_button_pressed() -> void:
+ back_button_pressed.emit()
diff --git a/game/src/Game/Menu/CreditsMenu/CreditsMenu.tscn b/game/src/Game/Menu/CreditsMenu/CreditsMenu.tscn
new file mode 100644
index 0000000..2d10d2e
--- /dev/null
+++ b/game/src/Game/Menu/CreditsMenu/CreditsMenu.tscn
@@ -0,0 +1,50 @@
+[gd_scene load_steps=4 format=3 uid="uid://c8knthxkwj1uj"]
+
+[ext_resource type="Theme" uid="uid://stfxt4hpsify" path="res://theme/credits_menu.tres" id="1_7y4l8"]
+[ext_resource type="Script" path="res://src/CreditsMenu/CreditsMenu.gd" id="1_csd7i"]
+[ext_resource type="PackedScene" uid="uid://ddjbee5gj6bkv" path="res://src/CreditsMenu/GodotEngineButton.tscn" id="3_fl02a"]
+
+[node name="CreditsMenu" type="Control" node_paths=PackedStringArray("credits_list")]
+editor_description = "UI-34"
+layout_mode = 3
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+theme = ExtResource("1_7y4l8")
+script = ExtResource("1_csd7i")
+core_credits_path = "res://common/credits.csv"
+godot_engine_scene = ExtResource("3_fl02a")
+label_variants_project = &"ProjectLabel"
+label_variants_role = &"RoleLabel"
+label_variants_person = &"PersonLabel"
+credits_list = NodePath("Scroll/CreditsList")
+
+[node name="ControlMargin" type="MarginContainer" parent="."]
+layout_mode = 2
+anchor_right = 1.0
+anchor_bottom = 0.071
+offset_bottom = -0.120003
+theme_type_variation = &"BackButtonsMargin"
+
+[node name="BackButton" type="Button" parent="ControlMargin"]
+editor_description = "UI-38"
+layout_mode = 2
+text = "CREDITS_BACK"
+
+[node name="Scroll" type="ScrollContainer" parent="."]
+editor_description = "UI-35"
+layout_mode = 2
+anchor_top = 0.071
+anchor_right = 1.0
+anchor_bottom = 1.0
+offset_top = -0.120003
+offset_bottom = -6.0
+
+[node name="CreditsList" type="VBoxContainer" parent="Scroll"]
+layout_mode = 2
+size_flags_horizontal = 3
+size_flags_vertical = 3
+
+[connection signal="pressed" from="ControlMargin/BackButton" to="." method="_on_back_button_pressed"]
diff --git a/game/src/Game/Menu/CreditsMenu/GodotEngineButton.gd b/game/src/Game/Menu/CreditsMenu/GodotEngineButton.gd
new file mode 100644
index 0000000..ca3a958
--- /dev/null
+++ b/game/src/Game/Menu/CreditsMenu/GodotEngineButton.gd
@@ -0,0 +1,4 @@
+extends Button
+
+func _on_pressed():
+ OS.shell_open("https://godotengine.org")
diff --git a/game/src/Game/Menu/CreditsMenu/GodotEngineButton.tscn b/game/src/Game/Menu/CreditsMenu/GodotEngineButton.tscn
new file mode 100644
index 0000000..8b0c46b
--- /dev/null
+++ b/game/src/Game/Menu/CreditsMenu/GodotEngineButton.tscn
@@ -0,0 +1,20 @@
+[gd_scene load_steps=3 format=3 uid="uid://ddjbee5gj6bkv"]
+
+[ext_resource type="Texture2D" uid="uid://rh7l4xuh4ali" path="res://src/CreditsMenu/logo_vertical_color_dark.svg" id="1_b0brk"]
+[ext_resource type="Script" path="res://src/CreditsMenu/GodotEngineButton.gd" id="3_gi8fv"]
+
+[node name="GodotEngineButton" type="Button"]
+custom_minimum_size = Vector2(0, 200)
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+size_flags_vertical = 3
+icon = ExtResource("1_b0brk")
+flat = true
+icon_alignment = 1
+expand_icon = true
+script = ExtResource("3_gi8fv")
+
+[connection signal="pressed" from="." to="." method="_on_pressed"]
diff --git a/game/src/Game/Menu/CreditsMenu/logo_vertical_color_dark.svg b/game/src/Game/Menu/CreditsMenu/logo_vertical_color_dark.svg
new file mode 100644
index 0000000..00e50cd
--- /dev/null
+++ b/game/src/Game/Menu/CreditsMenu/logo_vertical_color_dark.svg
@@ -0,0 +1 @@
+<svg height="713.37085" viewBox="0 0 584.81677 668.78517" width="623.80457" xmlns="http://www.w3.org/2000/svg"><g fill="#eee" transform="matrix(1.25 0 0 -1.25 -469.43319 897.49284)"><path d="m0 0c-3.611 0-6.636-1.659-9.09-4.967-2.441-3.311-3.668-7.958-3.668-13.938 0-5.993 1.166-10.581 3.503-13.778 2.333-3.207 5.398-4.804 9.2-4.804 3.8 0 6.887 1.617 9.258 4.862 2.371 3.233 3.559 7.861 3.559 13.886 0 6.02-1.227 10.654-3.673 13.89-2.443 3.232-5.473 4.849-9.089 4.849m-.055-59.493c-10.573 0-19.195 3.46-25.859 10.379-6.655 6.925-9.984 17.03-9.984 30.314 0 13.292 3.367 23.356 10.101 30.209 6.736 6.844 15.431 10.269 26.082 10.269 10.649 0 19.251-3.363 25.794-10.109 6.555-6.733 9.827-16.94 9.827-30.591 0-13.661-3.348-23.822-10.05-30.49-6.702-6.654-15.333-9.981-25.911-9.981" transform="matrix(1.1310535 0 0 1.1310535 531.44953 355.31567)"/><path d="m0 0v-33.768c0-1.577.116-2.571.342-2.988.224-.415.903-.623 2.029-.623 4.144 0 7.283 1.548 9.429 4.634 2.151 3.083 3.215 8.216 3.215 15.405 0 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