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author Spartan322 <Megacake1234@gmail.com>2023-12-23 05:01:51 +0100
committer George L. Albany <Megacake1234@gmail.com>2023-12-24 04:52:36 +0100
commitb6413251a866c76538869b84ed1c9b9852f7c507 (patch)
tree1b99c935438692bb2ebadeac412b990c82089b65 /game/src/Game/Menu/OptionMenu/ScreenModeSelector.gd
parent50b0b935b0bf0724f40b5140aca85d1830a8b1b3 (diff)
Apply type hints to menu scripts
Diffstat (limited to 'game/src/Game/Menu/OptionMenu/ScreenModeSelector.gd')
-rw-r--r--game/src/Game/Menu/OptionMenu/ScreenModeSelector.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/src/Game/Menu/OptionMenu/ScreenModeSelector.gd b/game/src/Game/Menu/OptionMenu/ScreenModeSelector.gd
index 0d1836c..84ec9c9 100644
--- a/game/src/Game/Menu/OptionMenu/ScreenModeSelector.gd
+++ b/game/src/Game/Menu/OptionMenu/ScreenModeSelector.gd
@@ -28,7 +28,7 @@ func get_window_mode_from_screen_mode(screen_mode : ScreenMode) -> Window.Mode:
_:
return Window.MODE_EXCLUSIVE_FULLSCREEN
-func _setup_button():
+func _setup_button() -> void:
default_selected = get_screen_mode_from_window_mode(Resolution.get_current_window_mode())
selected = default_selected