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author | Hop311 <hop3114@gmail.com> | 2023-06-10 21:48:17 +0200 |
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committer | Hop311 <hop3114@gmail.com> | 2023-06-23 22:33:15 +0200 |
commit | 206cafc8bba310e4d4f35f4898ef3ac289abe81a (patch) | |
tree | a662b03f0f3af03b0892e2c9987c4ae128e5790f /game/src/Game/Menu/OptionMenu/SettingRevertDialog.gd | |
parent | 6e26b948ea2a7632bcb7b795fe78f7169477eb6a (diff) |
Localisation and UI focus cleanup
Updated Russian localisation
Resolution, window_mode, monitor refactor
Locale based number formatting
Diffstat (limited to 'game/src/Game/Menu/OptionMenu/SettingRevertDialog.gd')
-rw-r--r-- | game/src/Game/Menu/OptionMenu/SettingRevertDialog.gd | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/game/src/Game/Menu/OptionMenu/SettingRevertDialog.gd b/game/src/Game/Menu/OptionMenu/SettingRevertDialog.gd new file mode 100644 index 0000000..8cde621 --- /dev/null +++ b/game/src/Game/Menu/OptionMenu/SettingRevertDialog.gd @@ -0,0 +1,37 @@ +extends ConfirmationDialog +class_name SettingRevertDialog + +signal dialog_accepted(button : SettingRevertButton) +signal dialog_reverted(button : SettingRevertButton) + +@export var dialog_text_key : String = "< reverting in {time} seconds >" + +@export_group("Nodes") +@export var timer : Timer + +var _revert_node : SettingRevertButton = null + +func show_dialog(button : SettingRevertButton, time : float = 0) -> void: + timer.start(time) + popup_centered(Vector2(1,1)) + _revert_node = button + +func _notification(what): + if what == NOTIFICATION_VISIBILITY_CHANGED: + set_process(visible) + if not visible: _revert_node = null + +func _process(_delta) -> void: + dialog_text = tr(dialog_text_key).format({ "time": Events.Localisation.tr_number(int(timer.time_left)) }) + +func _on_canceled_or_close_requested() -> void: + timer.stop() + dialog_reverted.emit(_revert_node) + +func _on_confirmed() -> void: + timer.stop() + dialog_accepted.emit(_revert_node) + +func _on_resolution_revert_timer_timeout() -> void: + dialog_reverted.emit(_revert_node) + hide() |