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author George L. Albany <Megacake1234@gmail.com>2023-06-04 02:17:28 +0200
committer GitHub <noreply@github.com>2023-06-04 02:17:28 +0200
commit3236f51d700674aee6ee6572109ffb3d5fa5fed2 (patch)
treeb898150a8a45e7c0d814459e7f12f39429acefeb /game/src/Game/Menu/OptionMenu/VolumeGrid.gd
parent73e29d02e48739aba5ca5db1b9575c67e795400f (diff)
parentb98166b28c47cccff731d30959b8250fb27ff408 (diff)
Merge pull request #130 from Spartan322/organize/godot-project
Diffstat (limited to 'game/src/Game/Menu/OptionMenu/VolumeGrid.gd')
-rw-r--r--game/src/Game/Menu/OptionMenu/VolumeGrid.gd70
1 files changed, 70 insertions, 0 deletions
diff --git a/game/src/Game/Menu/OptionMenu/VolumeGrid.gd b/game/src/Game/Menu/OptionMenu/VolumeGrid.gd
new file mode 100644
index 0000000..46613b4
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/VolumeGrid.gd
@@ -0,0 +1,70 @@
+extends GridContainer
+
+const RATIO_FOR_LINEAR : float = 100
+
+var _slider_dictionary : Dictionary
+
+var initial_focus : Control
+
+func get_db_as_volume_value(db : float) -> float:
+ # db_to_linear produces a float between 0 and 1 from a db value
+ return db_to_linear(db) * RATIO_FOR_LINEAR
+
+func get_volume_value_as_db(value : float) -> float:
+ # linear_to_db consumes a float between 0 and 1 to produce the db value
+ return linear_to_db(value / RATIO_FOR_LINEAR)
+
+func add_volume_row(bus_name : String, bus_index : int) -> HSlider:
+ var volume_label := Label.new()
+ if bus_name == "Master":
+ volume_label.text = "MASTER_BUS"
+ else:
+ volume_label.text = bus_name
+ add_child(volume_label)
+
+ var volume_slider := SettingHSlider.new()
+ volume_slider.section_name = "audio"
+ volume_slider.setting_name = volume_label.text
+ volume_slider.custom_minimum_size = Vector2(290, 0)
+ volume_slider.size_flags_vertical = Control.SIZE_FILL
+ volume_slider.min_value = 0
+ volume_slider.default_value = 100
+ volume_slider.max_value = 120 # 120 so volume can be boosted somewhat
+ volume_slider.value_changed.connect(_on_slider_value_changed.bind(bus_index))
+ add_child(volume_slider)
+
+ _slider_dictionary[volume_label.text] = volume_slider
+ if not initial_focus: initial_focus = volume_slider
+ return volume_slider
+
+# REQUIREMENTS
+# * UI-22
+func _ready():
+ for bus_index in AudioServer.bus_count:
+ add_volume_row(AudioServer.get_bus_name(bus_index), bus_index)
+
+func _notification(what : int) -> void:
+ match(what):
+ NOTIFICATION_VISIBILITY_CHANGED:
+ if visible and is_inside_tree() and initial_focus: initial_focus.grab_focus()
+
+# REQUIREMENTS
+# * UIFUN-30
+func _on_slider_value_changed(value : float, bus_index : int) -> void:
+ AudioServer.set_bus_volume_db(bus_index, get_volume_value_as_db(value))
+
+
+func _on_options_menu_load_settings(load_file : ConfigFile):
+ for volume_slider in _slider_dictionary.values():
+ volume_slider.load_setting(load_file)
+
+# REQUIREMENTS
+# * UIFUN-23
+func _on_options_menu_save_settings(save_file : ConfigFile):
+ for volume_slider in _slider_dictionary.values():
+ volume_slider.save_setting(save_file)
+
+
+func _on_options_menu_reset_settings():
+ for volume_slider in _slider_dictionary.values():
+ volume_slider.reset_setting()