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author George L. Albany <Megacake1234@gmail.com>2023-06-04 02:17:28 +0200
committer GitHub <noreply@github.com>2023-06-04 02:17:28 +0200
commit3236f51d700674aee6ee6572109ffb3d5fa5fed2 (patch)
treeb898150a8a45e7c0d814459e7f12f39429acefeb /game/src/Game/Menu
parent73e29d02e48739aba5ca5db1b9575c67e795400f (diff)
parentb98166b28c47cccff731d30959b8250fb27ff408 (diff)
Merge pull request #130 from Spartan322/organize/godot-project
Diffstat (limited to 'game/src/Game/Menu')
-rw-r--r--game/src/Game/Menu/CreditsMenu/CreditsMenu.gd200
-rw-r--r--game/src/Game/Menu/CreditsMenu/CreditsMenu.tscn50
-rw-r--r--game/src/Game/Menu/CreditsMenu/GodotEngineButton.gd4
-rw-r--r--game/src/Game/Menu/CreditsMenu/GodotEngineButton.tscn20
-rw-r--r--game/src/Game/Menu/CreditsMenu/logo_vertical_color_dark.svg1
-rw-r--r--game/src/Game/Menu/CreditsMenu/logo_vertical_color_dark.svg.import37
-rw-r--r--game/src/Game/Menu/LobbyMenu/LobbyMenu.gd165
-rw-r--r--game/src/Game/Menu/LobbyMenu/LobbyMenu.tscn138
-rw-r--r--game/src/Game/Menu/LobbyMenu/LobbyPanelButton.gd102
-rw-r--r--game/src/Game/Menu/LobbyMenu/LobbyPanelButton.tscn31
-rw-r--r--game/src/Game/Menu/MainMenu/MainMenu.gd50
-rw-r--r--game/src/Game/Menu/MainMenu/MainMenu.tscn150
-rw-r--r--game/src/Game/Menu/MainMenu/ReleaseInfoBox.gd41
-rw-r--r--game/src/Game/Menu/MainMenu/ReleaseInfoBox.tscn38
-rw-r--r--game/src/Game/Menu/OptionMenu/AutosaveIntervalSelector.gd2
-rw-r--r--game/src/Game/Menu/OptionMenu/ControlsTab.tscn14
-rw-r--r--game/src/Game/Menu/OptionMenu/GeneralTab.gd9
-rw-r--r--game/src/Game/Menu/OptionMenu/GeneralTab.tscn81
-rw-r--r--game/src/Game/Menu/OptionMenu/GuiScaleSelector.gd64
-rw-r--r--game/src/Game/Menu/OptionMenu/MonitorDisplaySelector.gd18
-rw-r--r--game/src/Game/Menu/OptionMenu/OptionsMenu.gd68
-rw-r--r--game/src/Game/Menu/OptionMenu/OptionsMenu.tscn52
-rw-r--r--game/src/Game/Menu/OptionMenu/OtherTab.tscn18
-rw-r--r--game/src/Game/Menu/OptionMenu/QualityPresetSelector.gd4
-rw-r--r--game/src/Game/Menu/OptionMenu/RefreshRateSelector.gd5
-rw-r--r--game/src/Game/Menu/OptionMenu/ResolutionRevertDialog.gd35
-rw-r--r--game/src/Game/Menu/OptionMenu/ResolutionSelector.gd91
-rw-r--r--game/src/Game/Menu/OptionMenu/ScreenModeSelector.gd48
-rw-r--r--game/src/Game/Menu/OptionMenu/SettingNodes/SettingHSlider.gd41
-rw-r--r--game/src/Game/Menu/OptionMenu/SettingNodes/SettingOptionButton.gd77
-rw-r--r--game/src/Game/Menu/OptionMenu/SettingNodes/SettingRevertButton.gd27
-rw-r--r--game/src/Game/Menu/OptionMenu/SoundTab.gd4
-rw-r--r--game/src/Game/Menu/OptionMenu/SoundTab.tscn34
-rw-r--r--game/src/Game/Menu/OptionMenu/VideoTab.gd9
-rw-r--r--game/src/Game/Menu/OptionMenu/VideoTab.tscn181
-rw-r--r--game/src/Game/Menu/OptionMenu/VolumeGrid.gd70
-rw-r--r--game/src/Game/Menu/OptionMenu/VolumeGrid.tscn8
-rw-r--r--game/src/Game/Menu/SaveLoadMenu/SaveLoadMenu.gd123
-rw-r--r--game/src/Game/Menu/SaveLoadMenu/SaveLoadMenu.tscn109
-rw-r--r--game/src/Game/Menu/SaveLoadMenu/SavePanelButton.gd41
-rw-r--r--game/src/Game/Menu/SaveLoadMenu/SavePanelButton.tscn58
-rw-r--r--game/src/Game/Menu/SaveLoadMenu/SaveResource.gd59
42 files changed, 2377 insertions, 0 deletions
diff --git a/game/src/Game/Menu/CreditsMenu/CreditsMenu.gd b/game/src/Game/Menu/CreditsMenu/CreditsMenu.gd
new file mode 100644
index 0000000..0db4d7d
--- /dev/null
+++ b/game/src/Game/Menu/CreditsMenu/CreditsMenu.gd
@@ -0,0 +1,200 @@
+extends Control
+
+signal back_button_pressed
+
+###############
+# Credits CSV format
+# The project title row is the only requirement within the csv file, however
+# it can be on any row, so long as it exists.
+# ----------------------
+# title,project-title
+# role-name,person-name
+# role-name,person-name
+# role-name,person-name
+# ...
+###############
+
+@export_file("*.csv")
+var core_credits_path : String
+
+@export
+var godot_engine_scene : PackedScene
+
+@export_group("Label Variants", "label_variants_")
+@export
+var label_variants_project : StringName
+
+@export
+var label_variants_role : StringName
+
+@export
+var label_variants_person : StringName
+
+@export
+var credits_list: VBoxContainer
+
+const title_key : String = "TITLE"
+
+# REQUIREMENTS:
+# * 1.5 Credits Menu
+# * SS-17
+
+# REQUIREMENTS
+# * FS-4
+func _load_credit_file(path : String) -> Dictionary:
+ var roles := {}
+ var core_credits = FileAccess.open(path, FileAccess.READ)
+ if core_credits == null:
+ push_error("Failed to open credits file %s (error code %d)" % [path, FileAccess.get_open_error()])
+ return roles
+
+ while not core_credits.eof_reached():
+ var line := core_credits.get_csv_line()
+ var role := line[0].strip_edges().to_upper()
+
+ # If the line does not have an identifiable role or is empty then skip it
+ if role.is_empty() or line.size() < 2:
+ if not (role.is_empty() and line.size() < 2):
+ push_warning("Incorrectly formatted credit line %s in %s" % [line, path])
+ continue
+
+ var person := line[1].strip_edges()
+
+ if person.is_empty():
+ push_warning("Incorrectly formatted credit line %s in %s" % [line, path])
+ continue
+ if line.size() > 2:
+ push_warning("Extra entries ignored in credit line %s in %s" % [line, path])
+
+ if role not in roles:
+ roles[role] = [person]
+ else:
+ if person in roles[role]:
+ push_warning("Duplicate person %s for role %s in %s" % [person, role, path])
+ else:
+ roles[role].push_back(person)
+ if title_key in roles:
+ if roles[title_key].size() > 1:
+ push_warning("More than one %s: %s in %s" % [title_key, roles[title_key], path])
+ roles[title_key] = [roles[title_key][0]]
+ else:
+ push_warning("Credits file %s missing %s" % [path, title_key])
+ for role_list in roles.values():
+ role_list.sort_custom(func(a : String, b : String) -> bool: return a.naturalnocasecmp_to(b) < 0)
+ return roles
+
+func _add_label(node : Node, text : String, type_variation : StringName) -> void:
+ var label := Label.new()
+ label.name = 'Label' + text
+ label.text = text
+ label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
+ label.theme_type_variation = type_variation
+ node.add_child(label)
+
+# REQUIREMENTS:
+# * UI-34, UI-35
+func _add_project_credits(project : Dictionary) -> void:
+ var project_credits_list = VBoxContainer.new()
+ project_credits_list.name = 'Credits'
+ if title_key in project:
+ var title : String = project[title_key][0]
+ project_credits_list.name += title
+ _add_label(project_credits_list, title, label_variants_project)
+ project_credits_list.add_child(HSeparator.new())
+
+ for role in project:
+ if role == title_key:
+ continue
+
+ var role_parent = VBoxContainer.new()
+
+ for person in project[role]:
+ _add_label(role_parent, person, label_variants_person)
+
+ _add_label(project_credits_list, role, label_variants_role)
+ project_credits_list.add_child(role_parent)
+ project_credits_list.add_child(HSeparator.new())
+
+ credits_list.add_child(project_credits_list)
+
+func _add_godot_credits() -> void:
+ var godot_credits_list = VBoxContainer.new()
+ godot_credits_list.name = 'CreditsGodot'
+ var godot_engine = godot_engine_scene.instantiate()
+ godot_credits_list.add_child(godot_engine)
+ godot_credits_list.add_child(HSeparator.new())
+
+ var author_dict := Engine.get_author_info()
+ _add_label(godot_credits_list, "Contributors", label_variants_role)
+
+ for role in author_dict:
+ var role_parent = VBoxContainer.new()
+
+ for person in author_dict[role]:
+ _add_label(role_parent, person, label_variants_person)
+
+ _add_label(godot_credits_list, role.replace("_", " ").capitalize(), label_variants_role)
+ godot_credits_list.add_child(role_parent)
+ godot_credits_list.add_child(HSeparator.new())
+
+ var donor_dict := Engine.get_donor_info()
+ _add_label(godot_credits_list, "Donors", label_variants_role)
+
+ for role in donor_dict:
+ if donor_dict[role].size() == 0 or donor_dict[role][0].begins_with("None"): continue
+ var role_parent = VBoxContainer.new()
+
+ for person in donor_dict[role]:
+ _add_label(role_parent, person, label_variants_person)
+
+ _add_label(godot_credits_list, role.replace("_", " ").capitalize(), label_variants_role)
+ godot_credits_list.add_child(role_parent)
+ godot_credits_list.add_child(HSeparator.new())
+
+ credits_list.add_child(godot_credits_list)
+
+func _add_link_button(node : Node, text : String, url: String, type_variation : StringName) -> void:
+ var button := LinkButton.new()
+ button.name = 'LinkButton' + text
+ button.text = text
+ button.uri = url
+ button.size_flags_horizontal = SIZE_SHRINK_CENTER
+ button.theme_type_variation = type_variation
+ node.add_child(button)
+
+func _add_licenses() -> void:
+ var license_list = VBoxContainer.new()
+ license_list.name = 'Licenses'
+ _add_label(license_list, "Third-Party Licenses", label_variants_project)
+ license_list.add_child(HSeparator.new())
+
+ var license_info := {
+ "OpenVic": ["GPLv3", "https://github.com/OpenVicProject/OpenVic/blob/main/LICENSE.md"],
+ "Godot": ["MIT", "https://github.com/godotengine/godot/blob/master/LICENSE.txt"],
+ "FreeType": ["FreeType License", "https://gitlab.freedesktop.org/freetype/freetype/-/blob/master/docs/FTL.TXT"],
+ "ENet": ["MIT", "http://enet.bespin.org/License.html"],
+ "mbed TLS": ["APLv2", "https://github.com/Mbed-TLS/mbedtls/blob/development/LICENSE"]
+ }
+ # Add additional licenses required for attribution here
+ # These licenses should also either be displayed or exported alongside this project
+
+ for project in license_info:
+ _add_label(license_list, project, label_variants_role)
+ _add_link_button(license_list, license_info[project][0], license_info[project][1], label_variants_person)
+ license_list.add_child(HSeparator.new())
+
+ credits_list.add_child(license_list)
+
+
+# REQUIREMENTS:
+# * SS-17
+func _ready():
+ _add_project_credits(_load_credit_file(core_credits_path))
+ _add_godot_credits()
+ _add_licenses()
+
+# REQUIREMENTS:
+# * UI-38
+# * UIFUN-37
+func _on_back_button_pressed() -> void:
+ back_button_pressed.emit()
diff --git a/game/src/Game/Menu/CreditsMenu/CreditsMenu.tscn b/game/src/Game/Menu/CreditsMenu/CreditsMenu.tscn
new file mode 100644
index 0000000..df9d0b2
--- /dev/null
+++ b/game/src/Game/Menu/CreditsMenu/CreditsMenu.tscn
@@ -0,0 +1,50 @@
+[gd_scene load_steps=4 format=3 uid="uid://c8knthxkwj1uj"]
+
+[ext_resource type="Theme" uid="uid://stfxt4hpsify" path="res://theme/credits_menu.tres" id="1_7y4l8"]
+[ext_resource type="Script" path="res://src/Game/Menu/CreditsMenu/CreditsMenu.gd" id="1_csd7i"]
+[ext_resource type="PackedScene" uid="uid://ddjbee5gj6bkv" path="res://src/Game/Menu/CreditsMenu/GodotEngineButton.tscn" id="3_fl02a"]
+
+[node name="CreditsMenu" type="Control" node_paths=PackedStringArray("credits_list")]
+editor_description = "UI-34"
+layout_mode = 3
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+theme = ExtResource("1_7y4l8")
+script = ExtResource("1_csd7i")
+core_credits_path = "res://common/credits.csv"
+godot_engine_scene = ExtResource("3_fl02a")
+label_variants_project = &"ProjectLabel"
+label_variants_role = &"RoleLabel"
+label_variants_person = &"PersonLabel"
+credits_list = NodePath("Scroll/CreditsList")
+
+[node name="ControlMargin" type="MarginContainer" parent="."]
+layout_mode = 2
+anchor_right = 1.0
+anchor_bottom = 0.071
+offset_bottom = -0.120003
+theme_type_variation = &"BackButtonsMargin"
+
+[node name="BackButton" type="Button" parent="ControlMargin"]
+editor_description = "UI-38"
+layout_mode = 2
+text = "CREDITS_BACK"
+
+[node name="Scroll" type="ScrollContainer" parent="."]
+editor_description = "UI-35"
+layout_mode = 2
+anchor_top = 0.071
+anchor_right = 1.0
+anchor_bottom = 1.0
+offset_top = -0.120003
+offset_bottom = -6.0
+
+[node name="CreditsList" type="VBoxContainer" parent="Scroll"]
+layout_mode = 2
+size_flags_horizontal = 3
+size_flags_vertical = 3
+
+[connection signal="pressed" from="ControlMargin/BackButton" to="." method="_on_back_button_pressed"]
diff --git a/game/src/Game/Menu/CreditsMenu/GodotEngineButton.gd b/game/src/Game/Menu/CreditsMenu/GodotEngineButton.gd
new file mode 100644
index 0000000..ca3a958
--- /dev/null
+++ b/game/src/Game/Menu/CreditsMenu/GodotEngineButton.gd
@@ -0,0 +1,4 @@
+extends Button
+
+func _on_pressed():
+ OS.shell_open("https://godotengine.org")
diff --git a/game/src/Game/Menu/CreditsMenu/GodotEngineButton.tscn b/game/src/Game/Menu/CreditsMenu/GodotEngineButton.tscn
new file mode 100644
index 0000000..c613553
--- /dev/null
+++ b/game/src/Game/Menu/CreditsMenu/GodotEngineButton.tscn
@@ -0,0 +1,20 @@
+[gd_scene load_steps=3 format=3 uid="uid://ddjbee5gj6bkv"]
+
+[ext_resource type="Texture2D" uid="uid://rh7l4xuh4ali" path="res://src/Game/Menu/CreditsMenu/logo_vertical_color_dark.svg" id="1_b0brk"]
+[ext_resource type="Script" path="res://src/Game/Menu/CreditsMenu/GodotEngineButton.gd" id="3_gi8fv"]
+
+[node name="GodotEngineButton" type="Button"]
+custom_minimum_size = Vector2(0, 200)
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+size_flags_vertical = 3
+icon = ExtResource("1_b0brk")
+flat = true
+icon_alignment = 1
+expand_icon = true
+script = ExtResource("3_gi8fv")
+
+[connection signal="pressed" from="." to="." method="_on_pressed"]
diff --git a/game/src/Game/Menu/CreditsMenu/logo_vertical_color_dark.svg b/game/src/Game/Menu/CreditsMenu/logo_vertical_color_dark.svg
new file mode 100644
index 0000000..00e50cd
--- /dev/null
+++ b/game/src/Game/Menu/CreditsMenu/logo_vertical_color_dark.svg
@@ -0,0 +1 @@
+<svg height="713.37085" viewBox="0 0 584.81677 668.78517" width="623.80457" xmlns="http://www.w3.org/2000/svg"><g fill="#eee" transform="matrix(1.25 0 0 -1.25 -469.43319 897.49284)"><path d="m0 0c-3.611 0-6.636-1.659-9.09-4.967-2.441-3.311-3.668-7.958-3.668-13.938 0-5.993 1.166-10.581 3.503-13.778 2.333-3.207 5.398-4.804 9.2-4.804 3.8 0 6.887 1.617 9.258 4.862 2.371 3.233 3.559 7.861 3.559 13.886 0 6.02-1.227 10.654-3.673 13.89-2.443 3.232-5.473 4.849-9.089 4.849m-.055-59.493c-10.573 0-19.195 3.46-25.859 10.379-6.655 6.925-9.984 17.03-9.984 30.314 0 13.292 3.367 23.356 10.101 30.209 6.736 6.844 15.431 10.269 26.082 10.269 10.649 0 19.251-3.363 25.794-10.109 6.555-6.733 9.827-16.94 9.827-30.591 0-13.661-3.348-23.822-10.05-30.49-6.702-6.654-15.333-9.981-25.911-9.981" transform="matrix(1.1310535 0 0 1.1310535 531.44953 355.31567)"/><path d="m0 0v-33.768c0-1.577.116-2.571.342-2.988.224-.415.903-.623 2.029-.623 4.144 0 7.283 1.548 9.429 4.634 2.151 3.083 3.215 8.216 3.215 15.405 0 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diff --git a/game/src/Game/Menu/CreditsMenu/logo_vertical_color_dark.svg.import b/game/src/Game/Menu/CreditsMenu/logo_vertical_color_dark.svg.import
new file mode 100644
index 0000000..10681d4
--- /dev/null
+++ b/game/src/Game/Menu/CreditsMenu/logo_vertical_color_dark.svg.import
@@ -0,0 +1,37 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://rh7l4xuh4ali"
+path="res://.godot/imported/logo_vertical_color_dark.svg-c63a0d0871169a4a2f8b57a5b904d732.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://src/Game/Menu/CreditsMenu/logo_vertical_color_dark.svg"
+dest_files=["res://.godot/imported/logo_vertical_color_dark.svg-c63a0d0871169a4a2f8b57a5b904d732.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=0
+svg/scale=1.0
+editor/scale_with_editor_scale=false
+editor/convert_colors_with_editor_theme=false
diff --git a/game/src/Game/Menu/LobbyMenu/LobbyMenu.gd b/game/src/Game/Menu/LobbyMenu/LobbyMenu.gd
new file mode 100644
index 0000000..3c857fe
--- /dev/null
+++ b/game/src/Game/Menu/LobbyMenu/LobbyMenu.gd
@@ -0,0 +1,165 @@
+extends HBoxContainer
+
+# REQUIREMENTS:
+# * 1.4 Game Lobby Menu
+# * SS-12
+
+signal back_button_pressed
+signal save_game_selected(save : SaveResource)
+signal start_date_selected(index : int)
+
+@export var lobby_panel_button : PackedScene
+@export var save_scene : PackedScene
+
+@export_group("Nodes")
+@export var game_select_start_date : BoxContainer
+@export var game_select_save_tab : TabBar
+@export var game_select_save_list : BoxContainer
+@export var start_button : BaseButton
+@export var session_tag_line_edit : LineEdit
+@export var session_tag_dialog : ConfirmationDialog
+@export var delete_dialog : ConfirmationDialog
+
+func filter_for_tag(tag : StringName) -> void:
+ for child in game_select_save_list.get_children():
+ if tag == &"":
+ child.show()
+ else:
+ if tag == child.resource.session_tag:
+ child.show()
+ else:
+ child.hide()
+
+func _build_date_list() -> void:
+ var start_date := lobby_panel_button.instantiate()
+ start_date.set_text(&"1836")
+ start_date.pressed.connect(_on_start_date_panel_button_pressed.bind(start_date))
+ game_select_start_date.add_child(start_date)
+ start_date = lobby_panel_button.instantiate()
+ start_date.set_text(&"1863")
+ start_date.pressed.connect(_on_start_date_panel_button_pressed.bind(start_date))
+ game_select_start_date.add_child(start_date)
+
+var _id_to_tag : Array[StringName] = []
+
+# Requirements
+# * FS-8
+func _build_save_list() -> void:
+ game_select_save_tab.add_tab("GAMELOBBY_SELECT_ALL")
+ for save_name in SaveManager._save_dictionary:
+ var save : SaveResource = SaveManager._save_dictionary[save_name]
+ var save_node := _create_save_node(save)
+ game_select_save_list.add_child(save_node)
+ if not _id_to_tag.has(save.session_tag):
+ _id_to_tag.append(save.session_tag)
+ game_select_save_tab.add_tab(save.session_tag)
+
+func _create_save_node(resource : SaveResource) -> Control:
+ var save_node = save_scene.instantiate()
+ save_node.resource = resource
+ save_node.pressed.connect(_on_save_node_pressed.bind(save_node))
+ save_node.request_to_delete.connect(_on_save_node_delete_requested.bind(save_node))
+ return save_node
+
+func _queue_clear_lists() -> void:
+ var full_list = game_select_start_date.get_children()
+ full_list.append_array(game_select_save_list.get_children())
+ for child in full_list:
+ child.queue_free()
+ game_select_save_tab.clear_tabs()
+ _id_to_tag.clear()
+
+# REQUIREMENTS:
+# * SS-16
+# * UIFUN-40
+func _on_back_button_button_down():
+ print("Returning to Main Menu.")
+ SaveManager.current_session_tag = ""
+ SaveManager.current_save = null
+ back_button_pressed.emit()
+
+# REQUIREMENTS:
+# * SS-21
+func _on_start_button_pressed():
+ print("Starting new game.")
+ if SaveManager.current_session_tag == "":
+ # TODO: Get country tag as well
+ var datetime := Time.get_datetime_dict_from_system()
+ SaveManager.current_session_tag = "%s/%s/%s-%s:%s:%s" % [
+ datetime["day"],
+ datetime["month"],
+ datetime["year"],
+ datetime["hour"],
+ datetime["minute"],
+ datetime["second"]
+ ]
+ if SaveManager.current_save == null and SaveManager.current_session_tag in _id_to_tag:
+ session_tag_dialog.dialog_text = tr("GAMELOBBY_SESSIONTAG_DIALOG_TEXT").format({ "session_tag": SaveManager.current_session_tag })
+ session_tag_dialog.title = tr("GAMELOBBY_SESSIONTAG_DIALOG_TITLE").format({ "session_tag": SaveManager.current_session_tag })
+ session_tag_dialog.popup_centered()
+ else:
+ _on_session_tag_dialog_confirmed()
+
+# REQUIREMENTS:
+# * SS-19
+func _on_game_select_list_item_selected(index):
+ print("Selected save game: ", index)
+ save_game_selected.emit(index)
+
+# If the date is double-clicked, start the game!
+func _on_game_select_list_item_activated(index):
+ _on_game_select_list_item_selected(index)
+ _on_start_button_pressed()
+
+func _on_session_tag_edit_text_submitted(new_text):
+ SaveManager.current_session_tag = new_text
+ _on_start_button_pressed()
+
+func _on_session_tag_dialog_confirmed():
+ get_tree().change_scene_to_file("res://src/Game/GameSession/GameSession.tscn")
+
+var _requested_node_to_delete : Control
+func _on_save_node_delete_requested(node : Control) -> void:
+ _requested_node_to_delete = node
+ delete_dialog.dialog_text = tr("GAMELOBBY_DELETE_DIALOG_TEXT").format({ "file_name": _requested_node_to_delete.resource.save_name })
+ delete_dialog.title = tr("GAMELOBBY_DELETE_DIALOG_TITLE").format({ "file_name": _requested_node_to_delete.resource.save_name })
+ delete_dialog.popup_centered()
+
+var _start_date_index := -1
+func _on_start_date_panel_button_pressed(node : Control) -> void:
+ if node is LobbyPanelButton and node.get_index(true) == _start_date_index:
+ _on_start_button_pressed()
+ return
+ _start_date_index = node.get_index(true)
+ start_button.disabled = false
+ start_date_selected.emit(_start_date_index)
+
+func _on_save_node_pressed(node : Control) -> void:
+ if SaveManager.current_save != null and SaveManager.current_save == node.resource:
+ SaveManager.current_session_tag = SaveManager.current_save.session_tag
+ _on_start_button_pressed()
+ return
+ SaveManager.current_save = node.resource
+ if SaveManager.current_save != null:
+ session_tag_line_edit.text = SaveManager.current_save.session_tag
+ else:
+ session_tag_line_edit.text = ""
+ start_button.disabled = false
+ save_game_selected.emit(SaveManager.current_save)
+
+func _on_game_select_save_tab_tab_changed(tab) -> void:
+ if tab == 0:
+ filter_for_tag(&"")
+ else:
+ filter_for_tag(_id_to_tag[tab - 1])
+
+func _on_delete_dialog_confirmed():
+ _requested_node_to_delete.resource.delete()
+ _requested_node_to_delete.queue_free()
+
+func _on_visibility_changed():
+ if visible:
+ _build_date_list()
+ _build_save_list()
+ else:
+ _queue_clear_lists()
diff --git a/game/src/Game/Menu/LobbyMenu/LobbyMenu.tscn b/game/src/Game/Menu/LobbyMenu/LobbyMenu.tscn
new file mode 100644
index 0000000..081beda
--- /dev/null
+++ b/game/src/Game/Menu/LobbyMenu/LobbyMenu.tscn
@@ -0,0 +1,138 @@
+[gd_scene load_steps=4 format=3 uid="uid://do60kx0d3nrh4"]
+
+[ext_resource type="Script" path="res://src/Game/Menu/LobbyMenu/LobbyMenu.gd" id="1_cvwum"]
+[ext_resource type="PackedScene" uid="uid://k71f5gibwmtc" path="res://src/Game/Menu/LobbyMenu/LobbyPanelButton.tscn" id="2_exh17"]
+[ext_resource type="PackedScene" uid="uid://d2s7roinx2or7" path="res://src/Game/Menu/SaveLoadMenu/SavePanelButton.tscn" id="3_4otj7"]
+
+[node name="LobbyMenu" type="HBoxContainer" node_paths=PackedStringArray("game_select_start_date", "game_select_save_tab", "game_select_save_list", "start_button", "session_tag_line_edit", "session_tag_dialog", "delete_dialog")]
+editor_description = "UI-36"
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+script = ExtResource("1_cvwum")
+lobby_panel_button = ExtResource("2_exh17")
+save_scene = ExtResource("3_4otj7")
+game_select_start_date = NodePath("GameSelectPanel/VBoxContainer/GameSelectScroll/GameSelectList/GameSelectStartDate")
+game_select_save_tab = NodePath("GameSelectPanel/VBoxContainer/GameSelectScroll/GameSelectList/GameSelectSaveTab")
+game_select_save_list = NodePath("GameSelectPanel/VBoxContainer/GameSelectScroll/GameSelectList/GameSelectSaveList")
+start_button = NodePath("GameStartPanel/VBoxContainer/StartButton")
+session_tag_line_edit = NodePath("GameStartPanel/VBoxContainer/SessionTagEdit")
+session_tag_dialog = NodePath("SessionTagDialog")
+delete_dialog = NodePath("DeleteDialog")
+
+[node name="GameSelectPanel" type="PanelContainer" parent="."]
+layout_mode = 2
+size_flags_horizontal = 3
+
+[node name="VBoxContainer" type="VBoxContainer" parent="GameSelectPanel"]
+layout_mode = 2
+
+[node name="GameSelectScroll" type="ScrollContainer" parent="GameSelectPanel/VBoxContainer"]
+editor_description = "UI-39"
+layout_mode = 2
+size_flags_vertical = 3
+horizontal_scroll_mode = 0
+
+[node name="GameSelectList" type="VBoxContainer" parent="GameSelectPanel/VBoxContainer/GameSelectScroll"]
+layout_mode = 2
+size_flags_horizontal = 3
+size_flags_vertical = 3
+
+[node name="GameSelectStartDate" type="VBoxContainer" parent="GameSelectPanel/VBoxContainer/GameSelectScroll/GameSelectList"]
+layout_mode = 2
+
+[node name="GameSelectSaveTab" type="TabBar" parent="GameSelectPanel/VBoxContainer/GameSelectScroll/GameSelectList"]
+layout_mode = 2
+tab_count = 1
+tab_0/title = "GAMELOBBY_SELECT_ALL"
+
+[node name="GameSelectSaveList" type="VBoxContainer" parent="GameSelectPanel/VBoxContainer/GameSelectScroll/GameSelectList"]
+layout_mode = 2
+size_flags_vertical = 3
+
+[node name="GameSelectList" type="ItemList" parent="GameSelectPanel/VBoxContainer"]
+visible = false
+layout_mode = 2
+size_flags_vertical = 3
+item_count = 2
+item_0/text = "1836"
+item_1/text = "1863"
+
+[node name="Spacer" type="Control" parent="GameSelectPanel/VBoxContainer"]
+custom_minimum_size = Vector2(0, 150)
+layout_mode = 2
+size_flags_vertical = 3
+
+[node name="BackButton" type="Button" parent="GameSelectPanel/VBoxContainer"]
+editor_description = "UI-37"
+layout_mode = 2
+text = "GAMELOBBY_BACK"
+
+[node name="Spacer2" type="Control" parent="GameSelectPanel/VBoxContainer"]
+custom_minimum_size = Vector2(0, 33)
+layout_mode = 2
+
+[node name="Spacer" type="Control" parent="."]
+layout_mode = 2
+size_flags_horizontal = 3
+size_flags_stretch_ratio = 2.75
+mouse_filter = 2
+
+[node name="GameStartPanel" type="PanelContainer" parent="."]
+layout_mode = 2
+size_flags_horizontal = 3
+
+[node name="VBoxContainer" type="VBoxContainer" parent="GameStartPanel"]
+layout_mode = 2
+
+[node name="Spacer" type="Control" parent="GameStartPanel/VBoxContainer"]
+custom_minimum_size = Vector2(0, 50)
+layout_mode = 2
+
+[node name="SelectedCountryNameLabel" type="Label" parent="GameStartPanel/VBoxContainer"]
+layout_mode = 2
+text = "France"
+horizontal_alignment = 1
+
+[node name="Spacer2" type="Control" parent="GameStartPanel/VBoxContainer"]
+custom_minimum_size = Vector2(0, 150)
+layout_mode = 2
+size_flags_vertical = 3
+
+[node name="SessionTagEdit" type="LineEdit" parent="GameStartPanel/VBoxContainer"]
+layout_mode = 2
+placeholder_text = "GAMELOBBY_SESSION_TAG"
+
+[node name="StartButton" type="Button" parent="GameStartPanel/VBoxContainer"]
+editor_description = "UI-43"
+layout_mode = 2
+disabled = true
+text = "GAMELOBBY_START"
+
+[node name="Spacer3" type="Control" parent="GameStartPanel/VBoxContainer"]
+custom_minimum_size = Vector2(0, 33)
+layout_mode = 2
+
+[node name="SessionTagDialog" type="ConfirmationDialog" parent="."]
+disable_3d = true
+title = "GAMELOBBY_SESSIONTAG_DIALOG_TITLE"
+ok_button_text = "DIALOG_OK"
+dialog_text = "GAMELOBBY_SESSIONTAG_DIALOG_TEXT"
+cancel_button_text = "DIALOG_CANCEL"
+
+[node name="DeleteDialog" type="ConfirmationDialog" parent="."]
+disable_3d = true
+title = "GAMELOBBY_DELETE_DIALOG_TITLE"
+ok_button_text = "DIALOG_OK"
+dialog_text = "GAMELOBBY_DELETE_DIALOG_TEXT"
+cancel_button_text = "DIALOG_CANCEL"
+
+[connection signal="visibility_changed" from="." to="." method="_on_visibility_changed"]
+[connection signal="tab_changed" from="GameSelectPanel/VBoxContainer/GameSelectScroll/GameSelectList/GameSelectSaveTab" to="." method="_on_game_select_save_tab_tab_changed"]
+[connection signal="button_down" from="GameSelectPanel/VBoxContainer/BackButton" to="." method="_on_back_button_button_down"]
+[connection signal="text_submitted" from="GameStartPanel/VBoxContainer/SessionTagEdit" to="." method="_on_session_tag_edit_text_submitted"]
+[connection signal="pressed" from="GameStartPanel/VBoxContainer/StartButton" to="." method="_on_start_button_pressed"]
+[connection signal="confirmed" from="SessionTagDialog" to="." method="_on_session_tag_dialog_confirmed"]
+[connection signal="confirmed" from="DeleteDialog" to="." method="_on_delete_dialog_confirmed"]
diff --git a/game/src/Game/Menu/LobbyMenu/LobbyPanelButton.gd b/game/src/Game/Menu/LobbyMenu/LobbyPanelButton.gd
new file mode 100644
index 0000000..5f3ea46
--- /dev/null
+++ b/game/src/Game/Menu/LobbyMenu/LobbyPanelButton.gd
@@ -0,0 +1,102 @@
+@tool
+class_name LobbyPanelButton
+extends Container
+
+signal button_down
+signal button_up
+signal pressed
+signal toggled(button_pressed : bool)
+
+var is_start_date : bool:
+ get = _is_start_date
+
+func _is_start_date() -> bool:
+ return true
+
+@export_group("Nodes")
+@export var background_button : BaseButton
+@export var name_label : Label
+
+var text : StringName:
+ get = get_text,
+ set = set_text
+
+func get_text() -> StringName:
+ return name_label.text
+
+func set_text(value : StringName) -> void:
+ name_label.text = value
+
+func _get_minimum_size() -> Vector2:
+ var result := Vector2()
+ for child in get_children():
+ child = child as Control
+ if child == null or not child.visible:
+ continue
+ if child.top_level:
+ continue
+
+ var minsize : Vector2 = child.get_combined_minimum_size()
+ result.x = max(result.x, minsize.x)
+ result.y = max(result.y, minsize.y)
+
+ var draw_style := _get_draw_mode_style()
+ if draw_style != null:
+ result += draw_style.get_minimum_size()
+
+ return result
+
+func _get_draw_mode_name(support_rtl : bool = true) -> StringName:
+ var rtl := support_rtl and background_button != null and background_button.is_layout_rtl()
+ match background_button.get_draw_mode() if background_button != null else BaseButton.DrawMode.DRAW_NORMAL:
+ BaseButton.DrawMode.DRAW_NORMAL:
+ if rtl: return &"normal_mirrored"
+ return &"normal"
+ BaseButton.DrawMode.DRAW_PRESSED:
+ if rtl: return &"pressed_mirrored"
+ return &"pressed"
+ BaseButton.DrawMode.DRAW_HOVER:
+ if rtl: return &"hover_mirrored"
+ return &"hover"
+ BaseButton.DrawMode.DRAW_DISABLED:
+ if rtl: return &"disabled_mirrored"
+ return &"disabled"
+ BaseButton.DrawMode.DRAW_HOVER_PRESSED:
+ if rtl: return &"hover_pressed_mirrored"
+ return &"hover_pressed"
+ return &""
+
+func _get_draw_mode_style() -> StyleBox:
+ if background_button == null: return null
+ var result := background_button.get_theme_stylebox(_get_draw_mode_name())
+ if result == null:
+ return background_button.get_theme_stylebox(_get_draw_mode_name(false))
+ return result
+
+func _notification(what) -> void:
+ if what == NOTIFICATION_SORT_CHILDREN:
+ var _size := size
+ var offset := Vector2()
+ var style := _get_draw_mode_style()
+ if style != null:
+ _size -= style.get_minimum_size()
+ offset += style.get_offset()
+
+ for child in get_children():
+ child = child as Control
+ if child == null or not child.is_visible_in_tree() or child.top_level:
+ continue
+
+ fit_child_in_rect(child, Rect2(offset, _size))
+
+func _on_background_button_button_down():
+ button_down.emit()
+
+func _on_background_button_button_up():
+ button_up.emit()
+
+func _on_background_button_pressed():
+ pressed.emit()
+
+func _on_background_button_toggled(button_pressed : bool):
+ toggled.emit(button_pressed)
diff --git a/game/src/Game/Menu/LobbyMenu/LobbyPanelButton.tscn b/game/src/Game/Menu/LobbyMenu/LobbyPanelButton.tscn
new file mode 100644
index 0000000..f27ddac
--- /dev/null
+++ b/game/src/Game/Menu/LobbyMenu/LobbyPanelButton.tscn
@@ -0,0 +1,31 @@
+[gd_scene load_steps=2 format=3 uid="uid://k71f5gibwmtc"]
+
+[ext_resource type="Script" path="res://src/Game/Menu/LobbyMenu/LobbyPanelButton.gd" id="1_327u2"]
+
+[node name="LobbyPanelButton" type="Container" node_paths=PackedStringArray("background_button", "name_label")]
+editor_description = "UI-41"
+offset_right = 113.0
+offset_bottom = 48.0
+script = ExtResource("1_327u2")
+background_button = NodePath("BackgroundButton")
+name_label = NodePath("SaveList/NameLabel")
+
+[node name="BackgroundButton" type="Button" parent="."]
+layout_mode = 2
+theme_type_variation = &"ButtonContainer"
+
+[node name="SaveList" type="HBoxContainer" parent="."]
+layout_mode = 2
+size_flags_horizontal = 0
+mouse_filter = 2
+
+[node name="NameLabel" type="Label" parent="SaveList"]
+layout_mode = 2
+size_flags_vertical = 1
+text = "PLACEHOLDER"
+vertical_alignment = 1
+
+[connection signal="button_down" from="BackgroundButton" to="." method="_on_background_button_button_down"]
+[connection signal="button_up" from="BackgroundButton" to="." method="_on_background_button_button_up"]
+[connection signal="pressed" from="BackgroundButton" to="." method="_on_background_button_pressed"]
+[connection signal="toggled" from="BackgroundButton" to="." method="_on_background_button_toggled"]
diff --git a/game/src/Game/Menu/MainMenu/MainMenu.gd b/game/src/Game/Menu/MainMenu/MainMenu.gd
new file mode 100644
index 0000000..9d0edc6
--- /dev/null
+++ b/game/src/Game/Menu/MainMenu/MainMenu.gd
@@ -0,0 +1,50 @@
+extends Control
+
+signal options_button_pressed
+signal new_game_button_pressed
+signal credits_button_pressed
+
+@export
+var _new_game_button : BaseButton
+
+# REQUIREMENTS:
+# * SS-3
+func _ready():
+ _on_new_game_button_visibility_changed()
+
+# REQUIREMENTS:
+# * SS-14
+# * UIFUN-32
+func _on_new_game_button_pressed():
+ print("Start a new game!")
+ new_game_button_pressed.emit()
+
+
+func _on_continue_button_pressed():
+ print("Continue last game!")
+
+
+func _on_multi_player_button_pressed():
+ print("Have fun with friends!")
+
+
+func _on_options_button_pressed():
+ print("Check out some options!")
+ options_button_pressed.emit()
+
+# REQUIREMENTS
+# * UI-32
+# * UIFUN-36
+func _on_credits_button_pressed():
+ credits_button_pressed.emit()
+
+# REQUIREMENTS
+# * SS-4
+# * UIFUN-3
+func _on_exit_button_pressed():
+ print("See you later!")
+ get_tree().quit()
+
+func _on_new_game_button_visibility_changed():
+ if visible:
+ _new_game_button.grab_focus.call_deferred()
diff --git a/game/src/Game/Menu/MainMenu/MainMenu.tscn b/game/src/Game/Menu/MainMenu/MainMenu.tscn
new file mode 100644
index 0000000..71d020a
--- /dev/null
+++ b/game/src/Game/Menu/MainMenu/MainMenu.tscn
@@ -0,0 +1,150 @@
+[gd_scene load_steps=6 format=3 uid="uid://bp5n3mlu45ygw"]
+
+[ext_resource type="Theme" uid="uid://qoi3oec48jp0" path="res://theme/main_menu.tres" id="1_1yri4"]
+[ext_resource type="Script" path="res://src/Game/Menu/MainMenu/MainMenu.gd" id="2_nm1fq"]
+[ext_resource type="Texture2D" uid="uid://dxys0wg0f0ic5" path="res://theme/assets/OpenVicFINALREALTRANS.png" id="3_58ess"]
+[ext_resource type="PackedScene" uid="uid://b7oncobnacxmt" path="res://src/Game/LocaleButton.tscn" id="3_amonp"]
+[ext_resource type="PackedScene" uid="uid://cen7wkmn6og66" path="res://src/Game/Menu/MainMenu/ReleaseInfoBox.tscn" id="3_km0er"]
+
+[node name="MainMenu" type="Control" node_paths=PackedStringArray("_new_game_button")]
+editor_description = "UI-13"
+layout_mode = 3
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+theme = ExtResource("1_1yri4")
+script = ExtResource("2_nm1fq")
+_new_game_button = NodePath("MenuPanel/MenuList/ButtonListMargin/ButtonList/NewGameButton")
+
+[node name="MenuPanel" type="PanelContainer" parent="."]
+layout_mode = 1
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+theme_type_variation = &"BackgroundPanel"
+
+[node name="MenuList" type="VBoxContainer" parent="MenuPanel"]
+layout_mode = 2
+
+[node name="TitleIcon" type="TextureRect" parent="MenuPanel/MenuList"]
+layout_mode = 2
+size_flags_vertical = 3
+size_flags_stretch_ratio = 1.75
+texture = ExtResource("3_58ess")
+expand_mode = 1
+stretch_mode = 5
+
+[node name="ButtonListMargin" type="MarginContainer" parent="MenuPanel/MenuList"]
+layout_mode = 2
+theme_override_constants/margin_left = 15
+theme_override_constants/margin_right = 12
+
+[node name="ButtonList" type="HBoxContainer" parent="MenuPanel/MenuList/ButtonListMargin"]
+custom_minimum_size = Vector2(500, 0)
+layout_mode = 2
+theme_type_variation = &"HBox_MainMenu_ButtonList"
+theme_override_constants/separation = 18
+alignment = 1
+
+[node name="NewGameButton" type="Button" parent="MenuPanel/MenuList/ButtonListMargin/ButtonList"]
+editor_description = "UI-26"
+layout_mode = 2
+size_flags_horizontal = 3
+focus_neighbor_left = NodePath("../ExitButton")
+focus_neighbor_top = NodePath("../ExitButton")
+focus_neighbor_right = NodePath("../ContinueButton")
+focus_next = NodePath("../ContinueButton")
+focus_previous = NodePath("../ExitButton")
+theme_type_variation = &"TitleButton"
+text = "MAINMENU_NEW_GAME"
+clip_text = true
+
+[node name="ContinueButton" type="Button" parent="MenuPanel/MenuList/ButtonListMargin/ButtonList"]
+layout_mode = 2
+size_flags_horizontal = 3
+focus_neighbor_left = NodePath("../NewGameButton")
+focus_neighbor_right = NodePath("../MultiplayerButton")
+focus_next = NodePath("../MultiplayerButton")
+focus_previous = NodePath("../NewGameButton")
+theme_type_variation = &"TitleButton"
+disabled = true
+text = "MAINMENU_CONTINUE"
+clip_text = true
+
+[node name="MultiplayerButton" type="Button" parent="MenuPanel/MenuList/ButtonListMargin/ButtonList"]
+editor_description = "UI-27"
+layout_mode = 2
+size_flags_horizontal = 3
+focus_neighbor_left = NodePath("../ContinueButton")
+focus_neighbor_right = NodePath("../OptionsButton")
+focus_next = NodePath("../OptionsButton")
+focus_previous = NodePath("../ContinueButton")
+theme_type_variation = &"TitleButton"
+text = "MAINMENU_MULTIPLAYER"
+clip_text = true
+
+[node name="OptionsButton" type="Button" parent="MenuPanel/MenuList/ButtonListMargin/ButtonList"]
+editor_description = "UI-5"
+layout_mode = 2
+size_flags_horizontal = 3
+focus_neighbor_left = NodePath("../MultiplayerButton")
+focus_neighbor_right = NodePath("../CreditsButton")
+focus_next = NodePath("../CreditsButton")
+focus_previous = NodePath("../MultiplayerButton")
+theme_type_variation = &"TitleButton"
+text = "MAINMENU_OPTIONS"
+clip_text = true
+
+[node name="CreditsButton" type="Button" parent="MenuPanel/MenuList/ButtonListMargin/ButtonList"]
+editor_description = "UI-32"
+layout_mode = 2
+size_flags_horizontal = 3
+focus_neighbor_left = NodePath("../OptionsButton")
+focus_neighbor_right = NodePath("../ExitButton")
+focus_next = NodePath("../ExitButton")
+focus_previous = NodePath("../OptionsButton")
+theme_type_variation = &"TitleButton"
+text = "MAINMENU_CREDITS"
+clip_text = true
+
+[node name="ExitButton" type="Button" parent="MenuPanel/MenuList/ButtonListMargin/ButtonList"]
+editor_description = "UI-3"
+layout_mode = 2
+size_flags_horizontal = 3
+focus_neighbor_left = NodePath("../OptionsButton")
+focus_neighbor_right = NodePath("../NewGameButton")
+focus_next = NodePath("../NewGameButton")
+focus_previous = NodePath("../OptionsButton")
+theme_type_variation = &"TitleButton"
+text = "MAINMENU_EXIT"
+clip_text = true
+
+[node name="BottomSpace" type="Control" parent="MenuPanel/MenuList"]
+layout_mode = 2
+size_flags_vertical = 3
+size_flags_stretch_ratio = 0.35
+
+[node name="BottomMargin" type="MarginContainer" parent="MenuPanel/MenuList"]
+layout_mode = 2
+theme_type_variation = &"BottomMargin"
+
+[node name="ReleaseInfoBox" parent="MenuPanel/MenuList/BottomMargin" instance=ExtResource("3_km0er")]
+layout_mode = 2
+
+[node name="LocaleButton" parent="MenuPanel/MenuList/BottomMargin" instance=ExtResource("3_amonp")]
+layout_mode = 2
+size_flags_horizontal = 8
+alignment = 0
+text_overrun_behavior = 4
+
+[connection signal="pressed" from="MenuPanel/MenuList/ButtonListMargin/ButtonList/NewGameButton" to="." method="_on_new_game_button_pressed"]
+[connection signal="visibility_changed" from="MenuPanel/MenuList/ButtonListMargin/ButtonList/NewGameButton" to="." method="_on_new_game_button_visibility_changed"]
+[connection signal="pressed" from="MenuPanel/MenuList/ButtonListMargin/ButtonList/ContinueButton" to="." method="_on_continue_button_pressed"]
+[connection signal="pressed" from="MenuPanel/MenuList/ButtonListMargin/ButtonList/MultiplayerButton" to="." method="_on_multi_player_button_pressed"]
+[connection signal="pressed" from="MenuPanel/MenuList/ButtonListMargin/ButtonList/OptionsButton" to="." method="_on_options_button_pressed"]
+[connection signal="pressed" from="MenuPanel/MenuList/ButtonListMargin/ButtonList/CreditsButton" to="." method="_on_credits_button_pressed"]
+[connection signal="pressed" from="MenuPanel/MenuList/ButtonListMargin/ButtonList/ExitButton" to="." method="_on_exit_button_pressed"]
diff --git a/game/src/Game/Menu/MainMenu/ReleaseInfoBox.gd b/game/src/Game/Menu/MainMenu/ReleaseInfoBox.gd
new file mode 100644
index 0000000..e363162
--- /dev/null
+++ b/game/src/Game/Menu/MainMenu/ReleaseInfoBox.gd
@@ -0,0 +1,41 @@
+extends HBoxContainer
+
+@export
+var _version_label : Button
+
+@export
+var _commit_label : Button
+
+@export
+var _checksum_label : Button
+
+var _checksum : String = "????"
+
+# REQUIREMENTS:
+# * UIFUN-97
+func _ready():
+ _version_label.text = _GIT_INFO_.release_name
+ _version_label.tooltip_text = _GIT_INFO_.tag
+ _commit_label.text = _GIT_INFO_.short_hash
+ _commit_label.tooltip_text = _GIT_INFO_.commit_hash
+ # UI-111
+ _checksum = Checksum.get_checksum_text()
+ _update_checksum_label_text()
+
+func _notification(what : int):
+ match what:
+ NOTIFICATION_TRANSLATION_CHANGED:
+ _update_checksum_label_text()
+
+func _update_checksum_label_text() -> void:
+ _checksum_label.tooltip_text = tr("MAINMENU_CHECKSUM").format({ "checksum": _checksum })
+ _checksum_label.text = "(%s)" % _checksum.substr(0, 4)
+
+func _on_version_label_pressed():
+ DisplayServer.clipboard_set(_GIT_INFO_.tag)
+
+func _on_commit_label_pressed():
+ DisplayServer.clipboard_set(_GIT_INFO_.commit_hash)
+
+func _on_checksum_label_pressed():
+ DisplayServer.clipboard_set(_checksum)
diff --git a/game/src/Game/Menu/MainMenu/ReleaseInfoBox.tscn b/game/src/Game/Menu/MainMenu/ReleaseInfoBox.tscn
new file mode 100644
index 0000000..a10232e
--- /dev/null
+++ b/game/src/Game/Menu/MainMenu/ReleaseInfoBox.tscn
@@ -0,0 +1,38 @@
+[gd_scene load_steps=2 format=3 uid="uid://cen7wkmn6og66"]
+
+[ext_resource type="Script" path="res://src/Game/Menu/MainMenu/ReleaseInfoBox.gd" id="1_y2djw"]
+
+[node name="ReleaseInfoBox" type="HBoxContainer" node_paths=PackedStringArray("_version_label", "_commit_label", "_checksum_label")]
+editor_description = "UI-31"
+script = ExtResource("1_y2djw")
+_version_label = NodePath("VersionLabel")
+_commit_label = NodePath("CommitLabel")
+_checksum_label = NodePath("ChecksumLabel")
+
+[node name="VersionLabel" type="Button" parent="."]
+layout_mode = 2
+tooltip_text = "VERSION_MISSING"
+theme_type_variation = &"VersionLabel"
+text = "VERSION_MISSING"
+flat = true
+alignment = 0
+
+[node name="CommitLabel" type="Button" parent="."]
+layout_mode = 2
+theme_type_variation = &"CommitLabel"
+text = "????????"
+flat = true
+alignment = 0
+
+[node name="ChecksumLabel" type="Button" parent="."]
+editor_description = "UI-111"
+layout_mode = 2
+tooltip_text = "CHECKSUM_MISSING"
+theme_type_variation = &"ChecksumLabel"
+text = "(????)"
+flat = true
+alignment = 0
+
+[connection signal="pressed" from="VersionLabel" to="." method="_on_version_label_pressed"]
+[connection signal="pressed" from="CommitLabel" to="." method="_on_commit_label_pressed"]
+[connection signal="pressed" from="ChecksumLabel" to="." method="_on_checksum_label_pressed"]
diff --git a/game/src/Game/Menu/OptionMenu/AutosaveIntervalSelector.gd b/game/src/Game/Menu/OptionMenu/AutosaveIntervalSelector.gd
new file mode 100644
index 0000000..2c55862
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/AutosaveIntervalSelector.gd
@@ -0,0 +1,2 @@
+extends SettingOptionButton
+
diff --git a/game/src/Game/Menu/OptionMenu/ControlsTab.tscn b/game/src/Game/Menu/OptionMenu/ControlsTab.tscn
new file mode 100644
index 0000000..b84dc85
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/ControlsTab.tscn
@@ -0,0 +1,14 @@
+[gd_scene load_steps=2 format=3 uid="uid://cdwymd51i4b2f"]
+
+[ext_resource type="PackedScene" uid="uid://by4gggse2nsdx" path="res://addons/keychain/ShortcutEdit.tscn" id="1_fv8sh"]
+
+[node name="Controls" type="Control"]
+layout_mode = 3
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+
+[node name="ShortcutEdit" parent="." instance=ExtResource("1_fv8sh")]
+layout_mode = 1
diff --git a/game/src/Game/Menu/OptionMenu/GeneralTab.gd b/game/src/Game/Menu/OptionMenu/GeneralTab.gd
new file mode 100644
index 0000000..3d98678
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/GeneralTab.gd
@@ -0,0 +1,9 @@
+extends HBoxContainer
+
+@export var initial_focus: Control
+
+func _notification(what : int) -> void:
+ match(what):
+ NOTIFICATION_VISIBILITY_CHANGED:
+ if visible and is_inside_tree():
+ initial_focus.grab_focus()
diff --git a/game/src/Game/Menu/OptionMenu/GeneralTab.tscn b/game/src/Game/Menu/OptionMenu/GeneralTab.tscn
new file mode 100644
index 0000000..1c49326
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/GeneralTab.tscn
@@ -0,0 +1,81 @@
+[gd_scene load_steps=5 format=3 uid="uid://duwjal7sd7p6w"]
+
+[ext_resource type="Script" path="res://src/Game/Menu/OptionMenu/GeneralTab.gd" id="1_gbutn"]
+[ext_resource type="PackedScene" uid="uid://b7oncobnacxmt" path="res://src/Game/LocaleButton.tscn" id="2_5cfd7"]
+[ext_resource type="Script" path="res://src/Game/Menu/OptionMenu/SettingNodes/SettingOptionButton.gd" id="2_msx2u"]
+[ext_resource type="Script" path="res://src/Game/Menu/OptionMenu/AutosaveIntervalSelector.gd" id="2_t06tb"]
+
+[node name="GeneralTab" type="HBoxContainer" node_paths=PackedStringArray("initial_focus")]
+editor_description = "UI-48, UIFUN-45"
+alignment = 1
+script = ExtResource("1_gbutn")
+initial_focus = NodePath("VBoxContainer/GridContainer/SavegameFormatSelector")
+
+[node name="VBoxContainer" type="VBoxContainer" parent="."]
+layout_mode = 2
+
+[node name="Control" type="Control" parent="VBoxContainer"]
+layout_mode = 2
+size_flags_vertical = 3
+size_flags_stretch_ratio = 0.1
+
+[node name="GridContainer" type="GridContainer" parent="VBoxContainer"]
+layout_mode = 2
+size_flags_vertical = 3
+columns = 2
+
+[node name="SavegameFormatLabel" type="Label" parent="VBoxContainer/GridContainer"]
+layout_mode = 2
+text = "OPTIONS_GENERAL_SAVEFORMAT"
+
+[node name="SavegameFormatSelector" type="OptionButton" parent="VBoxContainer/GridContainer"]
+editor_description = "UI-50"
+layout_mode = 2
+focus_neighbor_bottom = NodePath("../AutosaveIntervalSelector")
+item_count = 2
+selected = 0
+popup/item_0/text = "OPTIONS_GENERAL_BINARY"
+popup/item_0/id = 0
+popup/item_1/text = "OPTIONS_GENERAL_TEXT"
+popup/item_1/id = 1
+script = ExtResource("2_msx2u")
+section_name = "general"
+setting_name = "savegame_format"
+default_selected = 0
+
+[node name="AutosaveIntervalLabel" type="Label" parent="VBoxContainer/GridContainer"]
+layout_mode = 2
+text = "OPTIONS_GENERAL_AUTOSAVE"
+
+[node name="AutosaveIntervalSelector" type="OptionButton" parent="VBoxContainer/GridContainer"]
+editor_description = "UI-15, UIFUN-19"
+layout_mode = 2
+focus_neighbor_top = NodePath("../SavegameFormatSelector")
+focus_neighbor_bottom = NodePath("../LocaleButton")
+item_count = 5
+selected = 0
+popup/item_0/text = "OPTIONS_GENERAL_AUTOSAVE_MONTHLY"
+popup/item_0/id = 0
+popup/item_1/text = "OPTIONS_GENERAL_AUTOSAVE_BIMONTHLY"
+popup/item_1/id = 1
+popup/item_2/text = "OPTIONS_GENERAL_AUTOSAVE_YEARLY"
+popup/item_2/id = 2
+popup/item_3/text = "OPTIONS_GENERAL_AUTOSAVE_BIYEARLY"
+popup/item_3/id = 3
+popup/item_4/text = "OPTIONS_GENERAL_AUTOSAVE_NEVER"
+popup/item_4/id = 4
+script = ExtResource("2_t06tb")
+section_name = "general"
+setting_name = "autosave_interval"
+default_selected = 0
+
+[node name="LocaleLabel" type="Label" parent="VBoxContainer/GridContainer"]
+layout_mode = 2
+text = "OPTIONS_GENERAL_LANGUAGE"
+
+[node name="LocaleButton" parent="VBoxContainer/GridContainer" instance=ExtResource("2_5cfd7")]
+editor_description = "UI-79"
+layout_mode = 2
+focus_neighbor_top = NodePath("../AutosaveIntervalSelector")
+alignment = 0
+text_overrun_behavior = 4
diff --git a/game/src/Game/Menu/OptionMenu/GuiScaleSelector.gd b/game/src/Game/Menu/OptionMenu/GuiScaleSelector.gd
new file mode 100644
index 0000000..4dd86e1
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/GuiScaleSelector.gd
@@ -0,0 +1,64 @@
+extends SettingOptionButton
+
+# REQUIREMENTS
+# * UIFUN-24
+# * UIFUN-31
+
+@export
+var default_value : float = GuiScale.error_guiscale
+
+func _find_guiscale_index_by_value(value : float) -> int:
+ for item_index in item_count:
+ if get_item_metadata(item_index) == value:
+ return item_index
+ return -1
+
+func _sync_guiscales(to_select : float = GuiScale.get_current_guiscale()) -> void:
+ clear()
+ default_selected = -1
+ selected = -1
+ for guiscale_value in GuiScale.get_guiscale_value_list():
+ add_item(GuiScale.get_guiscale_display_name(guiscale_value))
+ set_item_metadata(item_count - 1, guiscale_value)
+
+ if guiscale_value == default_value:
+ default_selected = item_count - 1
+
+ if guiscale_value == to_select:
+ selected = item_count - 1
+
+ if default_selected == -1:
+ default_selected = item_count - 1
+
+ if selected == -1:
+ selected = default_selected
+
+func _setup_button():
+ if default_value <= 0:
+ default_value = ProjectSettings.get_setting("display/window/stretch/scale")
+ GuiScale.add_guiscale(default_value, &"default")
+ _sync_guiscales()
+
+func _get_value_for_file(select_value : int):
+ if _valid_index(select_value):
+ return get_item_metadata(select_value)
+ else:
+ return null
+
+func _set_value_from_file(load_value):
+ if typeof(load_value) == TYPE_FLOAT:
+ var target_guiscale : float = load_value
+ selected = _find_guiscale_index_by_value(target_guiscale)
+ if selected != -1: return
+ if GuiScale.add_guiscale(target_guiscale):
+ _sync_guiscales(target_guiscale)
+ return
+ push_error("Setting value '%s' invalid for setting [%s] %s" % [load_value, section_name, setting_name])
+ selected = default_selected
+
+func _on_option_selected(index : int, by_user : bool):
+ if _valid_index(index):
+ GuiScale.set_guiscale(get_item_metadata(index))
+ else:
+ push_error("Invalid GuiScaleSelector index: %d" % index)
+ reset_setting(not by_user)
diff --git a/game/src/Game/Menu/OptionMenu/MonitorDisplaySelector.gd b/game/src/Game/Menu/OptionMenu/MonitorDisplaySelector.gd
new file mode 100644
index 0000000..7de033a
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/MonitorDisplaySelector.gd
@@ -0,0 +1,18 @@
+extends SettingOptionButton
+
+func _setup_button() -> void:
+ clear()
+ for screen_index in DisplayServer.get_screen_count():
+ add_item("Monitor %d" % (screen_index + 1))
+ default_selected = get_viewport().get_window().current_screen
+
+func _on_option_selected(index : int, by_user : bool) -> void:
+ if _valid_index(index):
+ var window := get_viewport().get_window()
+ var mode := window.mode
+ window.mode = Window.MODE_WINDOWED
+ get_viewport().get_window().set_current_screen(index)
+ window.mode = mode
+ else:
+ push_error("Invalid MonitorDisplaySelector index: %d" % index)
+ reset_setting(not by_user)
diff --git a/game/src/Game/Menu/OptionMenu/OptionsMenu.gd b/game/src/Game/Menu/OptionMenu/OptionsMenu.gd
new file mode 100644
index 0000000..5f6a088
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/OptionsMenu.gd
@@ -0,0 +1,68 @@
+extends Control
+
+# REQUIREMENTS
+# * SS-13
+
+signal back_button_pressed
+
+func _ready():
+ # Prepare options menu before loading user settings
+ var tab_bar : TabBar = $Margin/Tab.get_child(0, true)
+
+ # This ends up easier to manage then trying to manually recreate the TabContainer's behavior
+ # These buttons can be accessed regardless of the tab
+ var button_list := HBoxContainer.new()
+ button_list.set_anchors_and_offsets_preset(Control.PRESET_FULL_RECT)
+ button_list.alignment = BoxContainer.ALIGNMENT_END
+ tab_bar.add_child(button_list)
+
+ # REQUIREMENTS
+ # * UI-12
+ # * UIFUN-14
+ var reset_button := Button.new()
+ reset_button.text = "OPTIONS_RESET"
+ reset_button.pressed.connect(Events.Options.try_reset_settings)
+ button_list.add_child(reset_button)
+
+ # REQUIREMENTS
+ # * UI-11
+ # * UIFUN-17
+ var back_button := Button.new()
+ back_button.text = "OPTIONS_BACK"
+ back_button.pressed.connect(_on_back_button_pressed)
+ button_list.add_child(back_button)
+ get_viewport().get_window().close_requested.connect(_on_window_close_requested)
+ _save_overrides.call_deferred()
+ Events.Options.save_settings.connect(func(_f): self._save_overrides.call_deferred())
+
+func _notification(what):
+ match what:
+ NOTIFICATION_CRASH:
+ _on_window_close_requested()
+
+func _input(event):
+ if self.is_visible_in_tree():
+ if event.is_action_pressed("ui_cancel"):
+ _on_back_button_pressed()
+
+func _on_back_button_pressed():
+ Events.Options.save_settings_to_file()
+ back_button_pressed.emit()
+
+func _on_window_close_requested() -> void:
+ if visible:
+ Events.Options.save_settings_to_file()
+
+func _save_overrides() -> void:
+ var override_path : String = ProjectSettings.get_setting("application/config/project_settings_override", "")
+ if override_path.is_empty():
+ override_path = ProjectSettings.get_setting(Events.Options.settings_file_path_setting, Events.Options.settings_file_path_default)
+ var file := ConfigFile.new()
+ var err_ret := file.load(override_path)
+ if err_ret != OK: push_error("Failed to load overrides from %s" % override_path)
+ file.set_value("display", "window/size/mode", get_viewport().get_window().mode)
+ var resolution : Vector2i = Resolution.get_current_resolution()
+ file.set_value("display", "window/size/viewport_width", resolution.x)
+ file.set_value("display", "window/size/viewport_height", resolution.y)
+ err_ret = file.save(override_path)
+ if err_ret != OK: push_error("Failed to save overrides to %s" % override_path)
diff --git a/game/src/Game/Menu/OptionMenu/OptionsMenu.tscn b/game/src/Game/Menu/OptionMenu/OptionsMenu.tscn
new file mode 100644
index 0000000..017629a
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/OptionsMenu.tscn
@@ -0,0 +1,52 @@
+[gd_scene load_steps=8 format=3 uid="uid://cnbfxjy1m6wja"]
+
+[ext_resource type="Theme" uid="uid://fbxssqcg1s0m" path="res://theme/options_menu.tres" id="1_0up1d"]
+[ext_resource type="Script" path="res://src/Game/Menu/OptionMenu/OptionsMenu.gd" id="1_tlein"]
+[ext_resource type="PackedScene" uid="uid://bq3awxxjn1tuw" path="res://src/Game/Menu/OptionMenu/VideoTab.tscn" id="2_ji8xr"]
+[ext_resource type="PackedScene" uid="uid://cbtgwpx2wxi33" path="res://src/Game/Menu/OptionMenu/SoundTab.tscn" id="3_4w35t"]
+[ext_resource type="PackedScene" uid="uid://duwjal7sd7p6w" path="res://src/Game/Menu/OptionMenu/GeneralTab.tscn" id="3_6gvf6"]
+[ext_resource type="PackedScene" uid="uid://bq7ibhm0txl5p" path="res://addons/keychain/ShortcutEdit.tscn" id="4_vdhjp"]
+[ext_resource type="PackedScene" uid="uid://dp2grvybtecqu" path="res://src/Game/Menu/OptionMenu/OtherTab.tscn" id="5_ahefp"]
+
+[node name="OptionsMenu" type="PanelContainer"]
+editor_description = "UI-25"
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+theme = ExtResource("1_0up1d")
+theme_type_variation = &"BackgroundPanel"
+script = ExtResource("1_tlein")
+
+[node name="Margin" type="MarginContainer" parent="."]
+layout_mode = 2
+theme_type_variation = &"TabMargin"
+
+[node name="Tab" type="TabContainer" parent="Margin"]
+editor_description = "UI-45"
+layout_mode = 2
+tab_alignment = 1
+use_hidden_tabs_for_min_size = true
+
+[node name="General" parent="Margin/Tab" instance=ExtResource("3_6gvf6")]
+layout_mode = 2
+
+[node name="Video" parent="Margin/Tab" instance=ExtResource("2_ji8xr")]
+editor_description = "UI-46, UIFUN-43"
+visible = false
+layout_mode = 2
+
+[node name="Sound" parent="Margin/Tab" instance=ExtResource("3_4w35t")]
+editor_description = "UI-47, UIFUN-44"
+visible = false
+layout_mode = 2
+
+[node name="Controls" parent="Margin/Tab" instance=ExtResource("4_vdhjp")]
+editor_description = "SS-27, UI-49, UIFUN-46"
+visible = false
+layout_mode = 2
+alignment = 1
+
+[node name="Other" parent="Margin/Tab" instance=ExtResource("5_ahefp")]
+layout_mode = 2
diff --git a/game/src/Game/Menu/OptionMenu/OtherTab.tscn b/game/src/Game/Menu/OptionMenu/OtherTab.tscn
new file mode 100644
index 0000000..0ffc92d
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/OtherTab.tscn
@@ -0,0 +1,18 @@
+[gd_scene format=3 uid="uid://dp2grvybtecqu"]
+
+[node name="Other" type="Control"]
+visible = false
+layout_mode = 3
+anchors_preset = 0
+
+[node name="HBoxContainer" type="HBoxContainer" parent="."]
+layout_mode = 0
+offset_right = 40.0
+offset_bottom = 40.0
+
+[node name="Label" type="Label" parent="HBoxContainer"]
+layout_mode = 2
+text = "Spinbox Example :)"
+
+[node name="SpinBox" type="SpinBox" parent="HBoxContainer"]
+layout_mode = 2
diff --git a/game/src/Game/Menu/OptionMenu/QualityPresetSelector.gd b/game/src/Game/Menu/OptionMenu/QualityPresetSelector.gd
new file mode 100644
index 0000000..57ba4ab
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/QualityPresetSelector.gd
@@ -0,0 +1,4 @@
+extends SettingOptionButton
+
+func _setup_button():
+ pass
diff --git a/game/src/Game/Menu/OptionMenu/RefreshRateSelector.gd b/game/src/Game/Menu/OptionMenu/RefreshRateSelector.gd
new file mode 100644
index 0000000..31b115b
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/RefreshRateSelector.gd
@@ -0,0 +1,5 @@
+extends SettingOptionButton
+
+
+func _setup_button():
+ pass
diff --git a/game/src/Game/Menu/OptionMenu/ResolutionRevertDialog.gd b/game/src/Game/Menu/OptionMenu/ResolutionRevertDialog.gd
new file mode 100644
index 0000000..4d2b8f2
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/ResolutionRevertDialog.gd
@@ -0,0 +1,35 @@
+extends ConfirmationDialog
+class_name ResolutionRevertDialog
+
+signal dialog_accepted(button : SettingRevertButton)
+signal dialog_reverted(button : SettingRevertButton)
+
+@export_group("Nodes")
+@export var timer : Timer
+
+var _revert_node : SettingRevertButton = null
+
+func show_dialog(button : SettingRevertButton, time : float = 0) -> void:
+ timer.start(time)
+ popup_centered(Vector2(1,1))
+ _revert_node = button
+
+func _notification(what):
+ if what == NOTIFICATION_VISIBILITY_CHANGED:
+ set_process(visible)
+ if not visible: _revert_node = null
+
+func _process(_delta) -> void:
+ dialog_text = tr("OPTIONS_VIDEO_RESOLUTION_DIALOG_TEXT").format({ "time": int(timer.time_left) })
+
+func _on_canceled_or_close_requested() -> void:
+ timer.stop()
+ dialog_reverted.emit(_revert_node)
+
+func _on_confirmed() -> void:
+ timer.stop()
+ dialog_accepted.emit(_revert_node)
+
+func _on_resolution_revert_timer_timeout() -> void:
+ dialog_reverted.emit(_revert_node)
+ hide()
diff --git a/game/src/Game/Menu/OptionMenu/ResolutionSelector.gd b/game/src/Game/Menu/OptionMenu/ResolutionSelector.gd
new file mode 100644
index 0000000..ebdf718
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/ResolutionSelector.gd
@@ -0,0 +1,91 @@
+extends SettingRevertButton
+
+# REQUIREMENTS
+# * UIFUN-21
+# * UIFUN-28
+# * UIFUN-301
+# * UIFUN-302
+
+@export var default_value : Vector2i = Resolution.error_resolution
+
+func _find_resolution_index_by_value(value : Vector2i) -> int:
+ for item_index in item_count:
+ if get_item_metadata(item_index) == value:
+ return item_index
+ return -1
+
+func _sync_resolutions(
+ value : Vector2i = Resolution.error_resolution,
+ _resolution_name = null,
+ _resolution_display_name = null
+) -> void:
+ clear()
+ default_selected = -1
+ selected = -1
+ var resolution_list := Resolution.get_resolution_value_list()
+ if value != Resolution.error_resolution:
+ resolution_list.append(value)
+ for resolution_value in resolution_list:
+ var display_name := "%sx%s" % [resolution_value.x, resolution_value.y]
+ var resolution_name := Resolution.get_resolution_name(resolution_value)
+ if resolution_name == &"Default":
+ display_name = "Default (%s)" % resolution_name
+ if not resolution_name.is_empty():
+ display_name = "%s (%s)" % [display_name, resolution_name + (", Default" if resolution_value == default_value else "")]
+ add_item(display_name)
+ set_item_metadata(item_count - 1, resolution_value)
+
+ if resolution_value == default_value:
+ default_selected = item_count - 1
+
+ if resolution_value == Resolution.get_current_resolution():
+ selected = item_count - 1
+
+ if default_selected == -1:
+ default_selected = item_count - 1
+
+ if selected == -1:
+ selected = default_selected
+
+func _setup_button() -> void:
+ Resolution.resolution_added.connect(_sync_resolutions)
+ if default_value.x <= 0:
+ default_value.x = ProjectSettings.get_setting("display/window/size/viewport_width")
+ if default_value.y <= 0:
+ default_value.y = ProjectSettings.get_setting("display/window/size/viewport_height")
+ if not Resolution.has_resolution(default_value):
+ Resolution.add_resolution(default_value, &"Default")
+ else:
+ _sync_resolutions()
+
+func _get_value_for_file(select_value : int) -> Variant:
+ if _valid_index(select_value):
+ return get_item_metadata(select_value)
+ else:
+ return null
+
+func _set_value_from_file(load_value) -> void:
+ var target_resolution := Resolution.error_resolution
+ match typeof(load_value):
+ TYPE_VECTOR2I: target_resolution = load_value
+ TYPE_STRING, TYPE_STRING_NAME: target_resolution = Resolution.get_resolution_value_from_string(load_value)
+ if target_resolution != Resolution.error_resolution:
+ selected = _find_resolution_index_by_value(target_resolution)
+ if selected != -1: return
+ if Resolution.add_resolution(target_resolution):
+ Resolution.set_resolution(target_resolution)
+ return
+ push_error("Setting value '%s' invalid for setting [%s] %s" % [load_value, section_name, setting_name])
+ selected = default_selected
+
+func _on_option_selected(index : int, by_user : bool) -> void:
+ if _valid_index(index):
+ if by_user:
+ print("Start Revert Countdown!")
+ revert_dialog.show_dialog.call_deferred(self)
+ previous_index = _find_resolution_index_by_value(Resolution.get_current_resolution())
+
+ Resolution.set_resolution(get_item_metadata(index))
+ else:
+ push_error("Invalid ResolutionSelector index: %d" % index)
+ reset_setting(not by_user)
diff --git a/game/src/Game/Menu/OptionMenu/ScreenModeSelector.gd b/game/src/Game/Menu/OptionMenu/ScreenModeSelector.gd
new file mode 100644
index 0000000..af95901
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/ScreenModeSelector.gd
@@ -0,0 +1,48 @@
+extends SettingRevertButton
+
+# REQUIREMENTS
+# * UIFUN-42
+
+enum ScreenMode { Unknown = -1, Fullscreen, Borderless, Windowed }
+
+func get_screen_mode_from_window_mode(window_mode : int) -> ScreenMode:
+ match window_mode:
+ Window.MODE_EXCLUSIVE_FULLSCREEN:
+ return ScreenMode.Fullscreen
+ Window.MODE_FULLSCREEN:
+ return ScreenMode.Borderless
+ Window.MODE_WINDOWED:
+ return ScreenMode.Windowed
+ _:
+ return ScreenMode.Unknown
+
+func get_window_mode_from_screen_mode(screen_mode : int) -> Window.Mode:
+ match screen_mode:
+ ScreenMode.Fullscreen:
+ return Window.MODE_EXCLUSIVE_FULLSCREEN
+ ScreenMode.Borderless:
+ return Window.MODE_FULLSCREEN
+ ScreenMode.Windowed:
+ return Window.MODE_WINDOWED
+ _:
+ return Window.MODE_EXCLUSIVE_FULLSCREEN
+
+func _setup_button():
+ default_selected = get_screen_mode_from_window_mode(get_viewport().get_window().mode)
+ selected = default_selected
+
+func _on_option_selected(index : int, by_user : bool) -> void:
+ if _valid_index(index):
+ if by_user:
+ print("Start Revert Countdown!")
+ revert_dialog.show_dialog.call_deferred(self)
+ previous_index = get_screen_mode_from_window_mode(get_viewport().get_window().mode)
+
+ var current_resolution := Resolution.get_current_resolution()
+ var window_mode := get_window_mode_from_screen_mode(index)
+ Resolution.window_mode_changed.emit(window_mode)
+ get_viewport().get_window().mode = window_mode
+ Resolution.set_resolution(current_resolution)
+ else:
+ push_error("Invalid ScreenModeSelector index: %d" % index)
+ reset_setting(not by_user)
diff --git a/game/src/Game/Menu/OptionMenu/SettingNodes/SettingHSlider.gd b/game/src/Game/Menu/OptionMenu/SettingNodes/SettingHSlider.gd
new file mode 100644
index 0000000..6fa30ed
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/SettingNodes/SettingHSlider.gd
@@ -0,0 +1,41 @@
+extends HSlider
+class_name SettingHSlider
+
+@export
+var section_name : String = "setting"
+
+@export
+var setting_name : String = "setting_hslider"
+
+@export
+var default_value : float = 0
+
+func _ready():
+ Events.Options.load_settings.connect(load_setting)
+ Events.Options.save_settings.connect(save_setting)
+ Events.Options.reset_settings.connect(reset_setting)
+
+func load_setting(file : ConfigFile):
+ if file == null: return
+ var load_value = file.get_value(section_name, setting_name, default_value)
+ match typeof(load_value):
+ TYPE_FLOAT, TYPE_INT:
+ if value == load_value: value_changed.emit(value)
+ value = load_value
+ return
+ TYPE_STRING, TYPE_STRING_NAME:
+ var load_string := load_value as String
+ if load_string.is_valid_float():
+ load_value = load_string.to_float()
+ if value == load_value: value_changed.emit(value)
+ value = load_value
+ return
+ push_error("Setting value '%s' invalid for setting [%s] \"%s\"" % [load_value, section_name, setting_name])
+ value = default_value
+
+func save_setting(file : ConfigFile):
+ if file == null: return
+ file.set_value(section_name, setting_name, value)
+
+func reset_setting():
+ value = default_value
diff --git a/game/src/Game/Menu/OptionMenu/SettingNodes/SettingOptionButton.gd b/game/src/Game/Menu/OptionMenu/SettingNodes/SettingOptionButton.gd
new file mode 100644
index 0000000..c5a805e
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/SettingNodes/SettingOptionButton.gd
@@ -0,0 +1,77 @@
+extends OptionButton
+class_name SettingOptionButton
+
+signal option_selected(index : int, by_user : bool)
+
+@export
+var section_name : String = "setting"
+
+@export
+var setting_name : String = "setting_optionbutton"
+
+@export
+var default_selected : int = -1:
+ get: return default_selected
+ set(v):
+ if v < 0 or item_count == 0:
+ default_selected = -1
+ return
+ default_selected = v % item_count
+
+func _valid_index(index : int) -> bool:
+ return 0 <= index and index < item_count
+
+func _get_value_for_file(select_value : int):
+ if _valid_index(select_value):
+ return select_value
+ else:
+ return null
+
+func _set_value_from_file(load_value) -> void:
+ match typeof(load_value):
+ TYPE_INT:
+ if _valid_index(load_value):
+ selected = load_value
+ return
+ TYPE_STRING, TYPE_STRING_NAME:
+ var load_string := load_value as String
+ if load_string.is_valid_int():
+ var load_int := load_string.to_int()
+ if _valid_index(load_int):
+ selected = load_int
+ return
+ for item_index in item_count:
+ if load_string == get_item_text(item_index):
+ selected = item_index
+ return
+ push_error("Setting value '%s' invalid for setting [%s] \"%s\"" % [load_value, section_name, setting_name])
+ selected = default_selected
+
+func _setup_button() -> void:
+ pass
+
+func _ready():
+ Events.Options.load_settings.connect(load_setting)
+ Events.Options.save_settings.connect(save_setting)
+ Events.Options.reset_settings.connect(reset_setting)
+ item_selected.connect(func(index : int): option_selected.emit(index, true))
+ _setup_button()
+ if not _valid_index(default_selected) or selected == -1:
+ var msg := "Failed to generate %s %s options." % [setting_name, section_name]
+ push_error(msg)
+ OS.alert(msg, "%s Options Error" % section_name)
+ get_tree().quit()
+
+func load_setting(file : ConfigFile) -> void:
+ if file == null: return
+ _set_value_from_file(file.get_value(section_name, setting_name, _get_value_for_file(default_selected)))
+ option_selected.emit(selected, false)
+
+func save_setting(file : ConfigFile) -> void:
+ if file == null: return
+ file.set_value(section_name, setting_name, _get_value_for_file(selected))
+
+func reset_setting(no_emit : bool = false) -> void:
+ selected = default_selected
+ if not no_emit:
+ option_selected.emit(selected, false)
diff --git a/game/src/Game/Menu/OptionMenu/SettingNodes/SettingRevertButton.gd b/game/src/Game/Menu/OptionMenu/SettingNodes/SettingRevertButton.gd
new file mode 100644
index 0000000..945d35b
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/SettingNodes/SettingRevertButton.gd
@@ -0,0 +1,27 @@
+extends SettingOptionButton
+class_name SettingRevertButton
+
+@export_group("Nodes")
+@export var revert_dialog : ResolutionRevertDialog
+
+var previous_index : int = -1
+
+func _ready():
+ super()
+ if revert_dialog != null:
+ revert_dialog.visibility_changed.connect(_on_revert_dialog_visibility_changed)
+ revert_dialog.dialog_accepted.connect(_on_accepted)
+ revert_dialog.dialog_reverted.connect(_on_reverted)
+
+func _on_revert_dialog_visibility_changed() -> void:
+ disabled = revert_dialog.visible
+ if not revert_dialog.visible:
+ previous_index = -1
+
+func _on_reverted(button : SettingRevertButton) -> void:
+ if button != self: return
+ selected = previous_index
+ option_selected.emit(selected, false)
+
+func _on_accepted(button : SettingRevertButton) -> void:
+ if button != self: return
diff --git a/game/src/Game/Menu/OptionMenu/SoundTab.gd b/game/src/Game/Menu/OptionMenu/SoundTab.gd
new file mode 100644
index 0000000..c707605
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/SoundTab.gd
@@ -0,0 +1,4 @@
+extends HBoxContainer
+
+func _on_ear_exploder_toggled(button_pressed):
+ print("KABOOM!!!" if button_pressed else "DEFUSED!!!")
diff --git a/game/src/Game/Menu/OptionMenu/SoundTab.tscn b/game/src/Game/Menu/OptionMenu/SoundTab.tscn
new file mode 100644
index 0000000..4bb6948
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/SoundTab.tscn
@@ -0,0 +1,34 @@
+[gd_scene load_steps=3 format=3 uid="uid://cbtgwpx2wxi33"]
+
+[ext_resource type="Script" path="res://src/Game/Menu/OptionMenu/SoundTab.gd" id="1_a7k0s"]
+[ext_resource type="PackedScene" uid="uid://dy4si8comamnv" path="res://src/Game/Menu/OptionMenu/VolumeGrid.tscn" id="1_okpft"]
+
+[node name="Sound" type="HBoxContainer"]
+alignment = 1
+script = ExtResource("1_a7k0s")
+
+[node name="VBoxContainer" type="VBoxContainer" parent="."]
+layout_mode = 2
+
+[node name="Control" type="Control" parent="VBoxContainer"]
+layout_mode = 2
+size_flags_vertical = 3
+size_flags_stretch_ratio = 0.1
+
+[node name="VolumeGrid" parent="VBoxContainer" instance=ExtResource("1_okpft")]
+layout_mode = 2
+
+[node name="ButtonGrid" type="GridContainer" parent="VBoxContainer"]
+layout_mode = 2
+size_flags_vertical = 2
+columns = 2
+
+[node name="Spacer" type="Control" parent="VBoxContainer/ButtonGrid"]
+layout_mode = 2
+size_flags_horizontal = 3
+
+[node name="EarExploder" type="CheckButton" parent="VBoxContainer/ButtonGrid"]
+layout_mode = 2
+text = "Explode Eardrums on Startup?"
+
+[connection signal="toggled" from="VBoxContainer/ButtonGrid/EarExploder" to="." method="_on_ear_exploder_toggled"]
diff --git a/game/src/Game/Menu/OptionMenu/VideoTab.gd b/game/src/Game/Menu/OptionMenu/VideoTab.gd
new file mode 100644
index 0000000..3d98678
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/VideoTab.gd
@@ -0,0 +1,9 @@
+extends HBoxContainer
+
+@export var initial_focus: Control
+
+func _notification(what : int) -> void:
+ match(what):
+ NOTIFICATION_VISIBILITY_CHANGED:
+ if visible and is_inside_tree():
+ initial_focus.grab_focus()
diff --git a/game/src/Game/Menu/OptionMenu/VideoTab.tscn b/game/src/Game/Menu/OptionMenu/VideoTab.tscn
new file mode 100644
index 0000000..4f5151c
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/VideoTab.tscn
@@ -0,0 +1,181 @@
+[gd_scene load_steps=9 format=3 uid="uid://bq3awxxjn1tuw"]
+
+[ext_resource type="Script" path="res://src/Game/Menu/OptionMenu/ResolutionSelector.gd" id="1_i8nro"]
+[ext_resource type="Script" path="res://src/Game/Menu/OptionMenu/VideoTab.gd" id="1_jvv62"]
+[ext_resource type="Script" path="res://src/Game/Menu/OptionMenu/ScreenModeSelector.gd" id="2_wa7vw"]
+[ext_resource type="Script" path="res://src/Game/Menu/OptionMenu/GuiScaleSelector.gd" id="3_pgc5d"]
+[ext_resource type="Script" path="res://src/Game/Menu/OptionMenu/MonitorDisplaySelector.gd" id="3_y6lyb"]
+[ext_resource type="Script" path="res://src/Game/Menu/OptionMenu/RefreshRateSelector.gd" id="4_381mg"]
+[ext_resource type="Script" path="res://src/Game/Menu/OptionMenu/QualityPresetSelector.gd" id="5_srg4v"]
+[ext_resource type="Script" path="res://src/Game/Menu/OptionMenu/ResolutionRevertDialog.gd" id="8_802cr"]
+
+[node name="Video" type="HBoxContainer" node_paths=PackedStringArray("initial_focus")]
+editor_description = "UI-46"
+alignment = 1
+script = ExtResource("1_jvv62")
+initial_focus = NodePath("VideoSettingList/VideoSettingGrid/ResolutionSelector")
+
+[node name="VideoSettingList" type="VBoxContainer" parent="."]
+layout_mode = 2
+
+[node name="Control" type="Control" parent="VideoSettingList"]
+layout_mode = 2
+size_flags_vertical = 3
+size_flags_stretch_ratio = 0.1
+
+[node name="VideoSettingGrid" type="GridContainer" parent="VideoSettingList"]
+layout_mode = 2
+size_flags_vertical = 3
+columns = 2
+
+[node name="ResolutionLabel" type="Label" parent="VideoSettingList/VideoSettingGrid"]
+layout_mode = 2
+text = "OPTIONS_VIDEO_RESOLUTION"
+
+[node name="ResolutionSelector" type="OptionButton" parent="VideoSettingList/VideoSettingGrid" node_paths=PackedStringArray("revert_dialog")]
+editor_description = "UI-19"
+layout_mode = 2
+focus_neighbor_bottom = NodePath("../ScreenModeSelector")
+item_count = 1
+selected = 0
+popup/item_0/text = "MISSING"
+popup/item_0/id = 0
+script = ExtResource("1_i8nro")
+revert_dialog = NodePath("../../../ResolutionRevertDialog")
+section_name = "video"
+setting_name = "resolution"
+
+[node name="GuiScaleLabel" type="Label" parent="VideoSettingList/VideoSettingGrid"]
+layout_mode = 2
+text = "OPTIONS_VIDEO_GUI_SCALE"
+
+[node name="GuiScaleSelector" type="OptionButton" parent="VideoSettingList/VideoSettingGrid"]
+editor_description = "UI-23"
+layout_mode = 2
+focus_neighbor_bottom = NodePath("../ScreenModeSelector")
+item_count = 1
+selected = 0
+popup/item_0/text = "MISSING"
+popup/item_0/id = 0
+script = ExtResource("3_pgc5d")
+section_name = "video"
+setting_name = "gui_scale"
+
+[node name="ScreenModeLabel" type="Label" parent="VideoSettingList/VideoSettingGrid"]
+editor_description = "UI-44"
+layout_mode = 2
+text = "OPTIONS_VIDEO_SCREEN_MODE"
+
+[node name="ScreenModeSelector" type="OptionButton" parent="VideoSettingList/VideoSettingGrid" node_paths=PackedStringArray("revert_dialog")]
+layout_mode = 2
+focus_neighbor_top = NodePath("../ResolutionSelector")
+focus_neighbor_bottom = NodePath("../MonitorDisplaySelector")
+item_count = 3
+selected = 0
+popup/item_0/text = "OPTIONS_VIDEO_FULLSCREEN"
+popup/item_0/id = 0
+popup/item_1/text = "OPTIONS_VIDEO_BORDERLESS"
+popup/item_1/id = 1
+popup/item_2/text = "OPTIONS_VIDEO_WINDOWED"
+popup/item_2/id = 2
+script = ExtResource("2_wa7vw")
+revert_dialog = NodePath("../../../ResolutionRevertDialog")
+section_name = "video"
+setting_name = "mode_selected"
+
+[node name="MonitorSelectionLabel" type="Label" parent="VideoSettingList/VideoSettingGrid"]
+layout_mode = 2
+text = "OPTIONS_VIDEO_MONITOR_SELECTION"
+
+[node name="MonitorDisplaySelector" type="OptionButton" parent="VideoSettingList/VideoSettingGrid"]
+layout_mode = 2
+focus_neighbor_top = NodePath("../ScreenModeSelector")
+focus_neighbor_bottom = NodePath("../RefreshRateSelector")
+item_count = 1
+selected = 0
+popup/item_0/text = "MISSING"
+popup/item_0/id = 0
+script = ExtResource("3_y6lyb")
+section_name = "video"
+setting_name = "current_screen"
+
+[node name="RefreshRateLabel" type="Label" parent="VideoSettingList/VideoSettingGrid"]
+layout_mode = 2
+text = "OPTIONS_VIDEO_REFRESH_RATE"
+
+[node name="RefreshRateSelector" type="OptionButton" parent="VideoSettingList/VideoSettingGrid"]
+editor_description = "UI-18, UIFUN-20"
+layout_mode = 2
+tooltip_text = "OPTIONS_VIDEO_REFRESH_RATE_TOOLTIP"
+focus_neighbor_top = NodePath("../MonitorDisplaySelector")
+focus_neighbor_bottom = NodePath("../QualityPresetSelector")
+item_count = 8
+selected = 0
+popup/item_0/text = "VSYNC"
+popup/item_0/id = 0
+popup/item_1/text = "30hz"
+popup/item_1/id = 1
+popup/item_2/text = "60hz"
+popup/item_2/id = 2
+popup/item_3/text = "90hz"
+popup/item_3/id = 3
+popup/item_4/text = "120hz"
+popup/item_4/id = 4
+popup/item_5/text = "144hz"
+popup/item_5/id = 5
+popup/item_6/text = "365hz"
+popup/item_6/id = 6
+popup/item_7/text = "Unlimited"
+popup/item_7/id = 7
+script = ExtResource("4_381mg")
+section_name = "video"
+setting_name = "refresh_rate"
+default_selected = 0
+
+[node name="QualityPresetLabel" type="Label" parent="VideoSettingList/VideoSettingGrid"]
+layout_mode = 2
+text = "OPTIONS_VIDEO_QUALITY"
+
+[node name="QualityPresetSelector" type="OptionButton" parent="VideoSettingList/VideoSettingGrid"]
+editor_description = "UI-21, UIFUN-22"
+layout_mode = 2
+focus_neighbor_top = NodePath("../RefreshRateSelector")
+item_count = 5
+selected = 1
+popup/item_0/text = "Low"
+popup/item_0/id = 0
+popup/item_1/text = "Medium"
+popup/item_1/id = 1
+popup/item_2/text = "High"
+popup/item_2/id = 2
+popup/item_3/text = "Ultra"
+popup/item_3/id = 3
+popup/item_4/text = "Custom"
+popup/item_4/id = 4
+script = ExtResource("5_srg4v")
+section_name = "video"
+setting_name = "quality_preset"
+default_selected = 1
+
+[node name="ResolutionRevertDialog" type="ConfirmationDialog" parent="." node_paths=PackedStringArray("timer")]
+editor_description = "UI-873"
+disable_3d = true
+title = "OPTIONS_VIDEO_RESOLUTION_DIALOG_TITLE"
+size = Vector2i(730, 100)
+ok_button_text = "DIALOG_OK"
+cancel_button_text = "DIALOG_CANCEL"
+script = ExtResource("8_802cr")
+timer = NodePath("ResolutionRevertTimer")
+
+[node name="ResolutionRevertTimer" type="Timer" parent="ResolutionRevertDialog"]
+wait_time = 5.0
+one_shot = true
+
+[connection signal="option_selected" from="VideoSettingList/VideoSettingGrid/ResolutionSelector" to="VideoSettingList/VideoSettingGrid/ResolutionSelector" method="_on_option_selected"]
+[connection signal="option_selected" from="VideoSettingList/VideoSettingGrid/GuiScaleSelector" to="VideoSettingList/VideoSettingGrid/GuiScaleSelector" method="_on_option_selected"]
+[connection signal="option_selected" from="VideoSettingList/VideoSettingGrid/ScreenModeSelector" to="VideoSettingList/VideoSettingGrid/ScreenModeSelector" method="_on_option_selected"]
+[connection signal="option_selected" from="VideoSettingList/VideoSettingGrid/MonitorDisplaySelector" to="VideoSettingList/VideoSettingGrid/MonitorDisplaySelector" method="_on_option_selected"]
+[connection signal="canceled" from="ResolutionRevertDialog" to="ResolutionRevertDialog" method="_on_canceled_or_close_requested"]
+[connection signal="close_requested" from="ResolutionRevertDialog" to="ResolutionRevertDialog" method="_on_canceled_or_close_requested"]
+[connection signal="confirmed" from="ResolutionRevertDialog" to="ResolutionRevertDialog" method="_on_confirmed"]
+[connection signal="timeout" from="ResolutionRevertDialog/ResolutionRevertTimer" to="ResolutionRevertDialog" method="_on_resolution_revert_timer_timeout"]
diff --git a/game/src/Game/Menu/OptionMenu/VolumeGrid.gd b/game/src/Game/Menu/OptionMenu/VolumeGrid.gd
new file mode 100644
index 0000000..46613b4
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/VolumeGrid.gd
@@ -0,0 +1,70 @@
+extends GridContainer
+
+const RATIO_FOR_LINEAR : float = 100
+
+var _slider_dictionary : Dictionary
+
+var initial_focus : Control
+
+func get_db_as_volume_value(db : float) -> float:
+ # db_to_linear produces a float between 0 and 1 from a db value
+ return db_to_linear(db) * RATIO_FOR_LINEAR
+
+func get_volume_value_as_db(value : float) -> float:
+ # linear_to_db consumes a float between 0 and 1 to produce the db value
+ return linear_to_db(value / RATIO_FOR_LINEAR)
+
+func add_volume_row(bus_name : String, bus_index : int) -> HSlider:
+ var volume_label := Label.new()
+ if bus_name == "Master":
+ volume_label.text = "MASTER_BUS"
+ else:
+ volume_label.text = bus_name
+ add_child(volume_label)
+
+ var volume_slider := SettingHSlider.new()
+ volume_slider.section_name = "audio"
+ volume_slider.setting_name = volume_label.text
+ volume_slider.custom_minimum_size = Vector2(290, 0)
+ volume_slider.size_flags_vertical = Control.SIZE_FILL
+ volume_slider.min_value = 0
+ volume_slider.default_value = 100
+ volume_slider.max_value = 120 # 120 so volume can be boosted somewhat
+ volume_slider.value_changed.connect(_on_slider_value_changed.bind(bus_index))
+ add_child(volume_slider)
+
+ _slider_dictionary[volume_label.text] = volume_slider
+ if not initial_focus: initial_focus = volume_slider
+ return volume_slider
+
+# REQUIREMENTS
+# * UI-22
+func _ready():
+ for bus_index in AudioServer.bus_count:
+ add_volume_row(AudioServer.get_bus_name(bus_index), bus_index)
+
+func _notification(what : int) -> void:
+ match(what):
+ NOTIFICATION_VISIBILITY_CHANGED:
+ if visible and is_inside_tree() and initial_focus: initial_focus.grab_focus()
+
+# REQUIREMENTS
+# * UIFUN-30
+func _on_slider_value_changed(value : float, bus_index : int) -> void:
+ AudioServer.set_bus_volume_db(bus_index, get_volume_value_as_db(value))
+
+
+func _on_options_menu_load_settings(load_file : ConfigFile):
+ for volume_slider in _slider_dictionary.values():
+ volume_slider.load_setting(load_file)
+
+# REQUIREMENTS
+# * UIFUN-23
+func _on_options_menu_save_settings(save_file : ConfigFile):
+ for volume_slider in _slider_dictionary.values():
+ volume_slider.save_setting(save_file)
+
+
+func _on_options_menu_reset_settings():
+ for volume_slider in _slider_dictionary.values():
+ volume_slider.reset_setting()
diff --git a/game/src/Game/Menu/OptionMenu/VolumeGrid.tscn b/game/src/Game/Menu/OptionMenu/VolumeGrid.tscn
new file mode 100644
index 0000000..5dd3c1e
--- /dev/null
+++ b/game/src/Game/Menu/OptionMenu/VolumeGrid.tscn
@@ -0,0 +1,8 @@
+[gd_scene load_steps=2 format=3 uid="uid://dy4si8comamnv"]
+
+[ext_resource type="Script" path="res://src/Game/Menu/OptionMenu/VolumeGrid.gd" id="1_wb64h"]
+
+[node name="VolumeGrid" type="GridContainer"]
+size_flags_vertical = 0
+columns = 2
+script = ExtResource("1_wb64h")
diff --git a/game/src/Game/Menu/SaveLoadMenu/SaveLoadMenu.gd b/game/src/Game/Menu/SaveLoadMenu/SaveLoadMenu.gd
new file mode 100644
index 0000000..bff0bb5
--- /dev/null
+++ b/game/src/Game/Menu/SaveLoadMenu/SaveLoadMenu.gd
@@ -0,0 +1,123 @@
+extends Control
+
+@export var _save_scene : PackedScene
+
+@export_group("Nodes")
+@export var _label : Label
+@export var _scroll_list : BoxContainer
+@export var _save_line_edit : LineEdit
+@export var _save_load_button : Button
+@export var _tag_selection_tab : TabBar
+@export var _delete_dialog : ConfirmationDialog
+@export var _overwrite_dialog : ConfirmationDialog
+
+var is_save_menu : bool = true
+var _id_to_tag : Array[StringName] = []
+
+func filter_for_tag(tag : StringName) -> void:
+ for child in _scroll_list.get_children():
+ if tag == &"":
+ child.show()
+ else:
+ if tag == child.resource.session_tag:
+ child.show()
+ else:
+ child.hide()
+
+# Requirements
+# * UIFUN-78
+func show_for_load() -> void:
+ _label.text = "SAVELOADMENU_LOAD_TITLE"
+ _save_load_button.text = "SAVELOADMENU_LOAD_BUTTON"
+ _save_line_edit.editable = false
+ is_save_menu = false
+ show()
+
+# Requirements
+# * UIFUN-77
+func show_for_save() -> void:
+ _label.text = "SAVELOADMENU_SAVE_TITLE"
+ _save_load_button.text = "SAVELOADMENU_SAVE_BUTTON"
+ _save_line_edit.editable = true
+ is_save_menu = true
+ show()
+
+func _build_save_list() -> void:
+ _tag_selection_tab.add_tab("SAVELOADMENU_TABSELECTIONTABBAR_ALL")
+ for save_name in SaveManager._save_dictionary:
+ var save : SaveResource = SaveManager._save_dictionary[save_name]
+ var save_node := _create_save_node(save)
+ _scroll_list.add_child(save_node)
+ if not _id_to_tag.has(save.session_tag):
+ _id_to_tag.append(save.session_tag)
+ _tag_selection_tab.add_tab(save.session_tag)
+
+func _create_save_node(resource : SaveResource) -> Control:
+ var save_node = _save_scene.instantiate()
+ save_node.resource = resource
+ save_node.pressed.connect(_on_save_node_pressed.bind(save_node))
+ save_node.request_to_delete.connect(_on_save_node_delete_requested.bind(save_node))
+ return save_node
+
+func _queue_clear_scroll_list() -> void:
+ for child in _scroll_list.get_children():
+ child.queue_free()
+ _tag_selection_tab.clear_tabs()
+ _id_to_tag.clear()
+
+# REQUIREMENTS:
+# * UIFUN-84
+# * UIFUN-89
+func _on_close_button_pressed() -> void:
+ hide()
+
+func _on_delete_dialog_confirmed() -> void:
+ _requested_node_to_delete.resource.delete()
+ _requested_node_to_delete.queue_free()
+
+# REQUIREMENTS:
+# * UIFUN-83
+func _on_overwrite_dialog_confirmed() -> void:
+ SaveManager.add_or_replace_save(SaveManager.make_new_save(_submitted_text))
+ _on_close_button_pressed()
+
+var _submitted_text : String = ""
+func _on_save_line_edit_text_submitted(new_text) -> void:
+ _submitted_text = new_text
+ if SaveManager.has_save(new_text):
+ _overwrite_dialog.dialog_text = tr("SAVELOADMENU_OVERWRITE_DIALOG_TEXT").format({ "file_name": _submitted_text })
+ _overwrite_dialog.title = tr("SAVELOADMENU_OVERWRITE_DIALOG_TITLE").format({ "file_name": _submitted_text })
+ _overwrite_dialog.popup_centered()
+ return
+ _on_overwrite_dialog_confirmed()
+
+func _on_save_load_button_pressed() -> void:
+ if is_save_menu:
+ _save_line_edit.text_submitted.emit(_save_line_edit.text)
+
+var _requested_node_to_delete : Control
+func _on_save_node_delete_requested(node : Control) -> void:
+ _requested_node_to_delete = node
+ _delete_dialog.dialog_text = tr("SAVELOADMENU_DELETE_DIALOG_TEXT").format({ "file_name": _requested_node_to_delete.resource.save_name })
+ _delete_dialog.title = tr("SAVELOADMENU_DELETE_DIALOG_TITLE").format({ "file_name": _requested_node_to_delete.resource.save_name })
+ _delete_dialog.popup_centered()
+
+# REQUIREMENTS:
+# * UIFUN-81
+# * UIFUN-86
+func _on_save_node_pressed(node : Control) -> void:
+ if is_save_menu:
+ _save_line_edit.text = node.resource.save_name
+
+func _on_tag_selection_tab_bar_tab_changed(tab) -> void:
+ if tab == 0:
+ filter_for_tag(&"")
+ else:
+ filter_for_tag(_id_to_tag[tab - 1])
+
+func _on_visibility_changed() -> void:
+ if visible:
+ _build_save_list()
+ else:
+ _queue_clear_scroll_list()
+ SaveManager.flush_save()
diff --git a/game/src/Game/Menu/SaveLoadMenu/SaveLoadMenu.tscn b/game/src/Game/Menu/SaveLoadMenu/SaveLoadMenu.tscn
new file mode 100644
index 0000000..adc9bdc
--- /dev/null
+++ b/game/src/Game/Menu/SaveLoadMenu/SaveLoadMenu.tscn
@@ -0,0 +1,109 @@
+[gd_scene load_steps=5 format=3 uid="uid://d3g6wbvwflmyk"]
+
+[ext_resource type="Script" path="res://src/Game/Menu/SaveLoadMenu/SaveLoadMenu.gd" id="1_3jkds"]
+[ext_resource type="PackedScene" uid="uid://d2s7roinx2or7" path="res://src/Game/Menu/SaveLoadMenu/SavePanelButton.tscn" id="2_fc6r3"]
+
+[sub_resource type="InputEventAction" id="InputEventAction_8vo2t"]
+action = &"ui_accept"
+pressed = true
+
+[sub_resource type="Shortcut" id="Shortcut_o1f2l"]
+events = [SubResource("InputEventAction_8vo2t")]
+
+[node name="SaveLoadMenu" type="MarginContainer" node_paths=PackedStringArray("_label", "_scroll_list", "_save_line_edit", "_save_load_button", "_tag_selection_tab", "_delete_dialog", "_overwrite_dialog")]
+editor_description = "UI-82, UI-89"
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+theme_override_constants/margin_left = 250
+theme_override_constants/margin_top = 100
+theme_override_constants/margin_right = 250
+theme_override_constants/margin_bottom = 100
+script = ExtResource("1_3jkds")
+_save_scene = ExtResource("2_fc6r3")
+_label = NodePath("SaveLoadPanel/SaveLoadList/TitleBarList/SaveLoadLabel")
+_scroll_list = NodePath("SaveLoadPanel/SaveLoadList/SaveLoadScroll/SaveLoadScrollList")
+_save_line_edit = NodePath("SaveLoadPanel/SaveLoadList/SaveLineEdit")
+_save_load_button = NodePath("SaveLoadPanel/SaveLoadList/SaveLoadButton")
+_tag_selection_tab = NodePath("SaveLoadPanel/SaveLoadList/TagSelectionList/TagSelectionTabBar")
+_delete_dialog = NodePath("DeleteDialog")
+_overwrite_dialog = NodePath("OverwriteDialog")
+
+[node name="SaveLoadPanel" type="PanelContainer" parent="."]
+layout_mode = 2
+
+[node name="SaveLoadList" type="VBoxContainer" parent="SaveLoadPanel"]
+layout_mode = 2
+
+[node name="TitleBarList" type="HBoxContainer" parent="SaveLoadPanel/SaveLoadList"]
+layout_mode = 2
+alignment = 2
+
+[node name="SaveLoadLabel" type="Label" parent="SaveLoadPanel/SaveLoadList/TitleBarList"]
+layout_mode = 2
+size_flags_horizontal = 6
+text = "SAVELOADMENU_SAVE_TITLE"
+
+[node name="CloseButton" type="Button" parent="SaveLoadPanel/SaveLoadList/TitleBarList"]
+editor_description = "UI-87, UI-94"
+layout_mode = 2
+text = "X"
+
+[node name="TagSelectionList" type="HBoxContainer" parent="SaveLoadPanel/SaveLoadList"]
+layout_mode = 2
+
+[node name="TagSelectionLabel" type="Label" parent="SaveLoadPanel/SaveLoadList/TagSelectionList"]
+layout_mode = 2
+text = "SAVELOADMENU_SESSION"
+
+[node name="TagSelectionTabBar" type="TabBar" parent="SaveLoadPanel/SaveLoadList/TagSelectionList"]
+layout_mode = 2
+size_flags_horizontal = 3
+tab_count = 1
+tab_0/title = "SAVELOADMENU_TABSELECTIONTABBAR_ALL"
+
+[node name="SaveLoadScroll" type="ScrollContainer" parent="SaveLoadPanel/SaveLoadList"]
+editor_description = "UI-83, UI-90"
+layout_mode = 2
+size_flags_vertical = 3
+
+[node name="SaveLoadScrollList" type="VBoxContainer" parent="SaveLoadPanel/SaveLoadList/SaveLoadScroll"]
+layout_mode = 2
+size_flags_horizontal = 3
+size_flags_vertical = 3
+
+[node name="SaveLineEdit" type="LineEdit" parent="SaveLoadPanel/SaveLoadList"]
+editor_description = "UI-85, UI-92"
+layout_mode = 2
+
+[node name="SaveLoadButton" type="Button" parent="SaveLoadPanel/SaveLoadList"]
+editor_description = "UIFUN-82, UIFUN-87"
+layout_mode = 2
+size_flags_horizontal = 4
+shortcut = SubResource("Shortcut_o1f2l")
+shortcut_feedback = false
+text = "SAVELOADMENU_SAVE_BUTTON"
+
+[node name="DeleteDialog" type="ConfirmationDialog" parent="."]
+disable_3d = true
+title = "SAVELOADMENU_DELETE_DIALOG_TITLE"
+ok_button_text = "DIALOG_OK"
+dialog_text = "SAVELOADMENU_DELETE_DIALOG_TEXT"
+cancel_button_text = "DIALOG_CANCEL"
+
+[node name="OverwriteDialog" type="ConfirmationDialog" parent="."]
+disable_3d = true
+title = "SAVELOADMENU_OVERWRITE_DIALOG_TITLE"
+ok_button_text = "DIALOG_OK"
+dialog_text = "SAVELOADMENU_OVERWRITE_DIALOG_TEXT"
+cancel_button_text = "DIALOG_CANCEL"
+
+[connection signal="visibility_changed" from="." to="." method="_on_visibility_changed"]
+[connection signal="pressed" from="SaveLoadPanel/SaveLoadList/TitleBarList/CloseButton" to="." method="_on_close_button_pressed"]
+[connection signal="tab_changed" from="SaveLoadPanel/SaveLoadList/TagSelectionList/TagSelectionTabBar" to="." method="_on_tag_selection_tab_bar_tab_changed"]
+[connection signal="text_submitted" from="SaveLoadPanel/SaveLoadList/SaveLineEdit" to="." method="_on_save_line_edit_text_submitted"]
+[connection signal="pressed" from="SaveLoadPanel/SaveLoadList/SaveLoadButton" to="." method="_on_save_load_button_pressed"]
+[connection signal="confirmed" from="DeleteDialog" to="." method="_on_delete_dialog_confirmed"]
+[connection signal="confirmed" from="OverwriteDialog" to="." method="_on_overwrite_dialog_confirmed"]
diff --git a/game/src/Game/Menu/SaveLoadMenu/SavePanelButton.gd b/game/src/Game/Menu/SaveLoadMenu/SavePanelButton.gd
new file mode 100644
index 0000000..5fe4917
--- /dev/null
+++ b/game/src/Game/Menu/SaveLoadMenu/SavePanelButton.gd
@@ -0,0 +1,41 @@
+@tool
+extends LobbyPanelButton
+
+signal request_to_delete
+
+@export_group("Nodes")
+@export var country_flag : TextureRect
+@export var date_label : Label
+@export var delete_button : BaseButton
+
+var resource : SaveResource:
+ get:
+ return resource
+ set(value):
+ if resource != null:
+ resource.changed.disconnect(_resource_changed)
+ resource = value
+ if resource != null:
+ resource.changed.connect(_resource_changed)
+ _resource_changed()
+
+func get_text() -> StringName:
+ return resource.save_name
+
+func set_text(value : StringName) -> void:
+ if resource != null:
+ resource.save_name = value
+
+func _ready():
+ _resource_changed()
+
+func _is_start_date() -> bool:
+ return false
+
+func _resource_changed() -> void:
+ if resource == null: return
+ name_label.text = resource.save_name
+ date_label.text = Time.get_datetime_string_from_unix_time(resource.get_save_file_time(), true)
+
+func _on_delete_button_pressed() -> void:
+ request_to_delete.emit()
diff --git a/game/src/Game/Menu/SaveLoadMenu/SavePanelButton.tscn b/game/src/Game/Menu/SaveLoadMenu/SavePanelButton.tscn
new file mode 100644
index 0000000..94dc8a3
--- /dev/null
+++ b/game/src/Game/Menu/SaveLoadMenu/SavePanelButton.tscn
@@ -0,0 +1,58 @@
+[gd_scene load_steps=2 format=3 uid="uid://d2s7roinx2or7"]
+
+[ext_resource type="Script" path="res://src/Game/Menu/SaveLoadMenu/SavePanelButton.gd" id="1_rtuo6"]
+
+[node name="SavePanelButton" type="Container" node_paths=PackedStringArray("country_flag", "date_label", "delete_button", "background_button", "name_label")]
+editor_description = "SS-18, UI-40, UI-84, UI-86, UI-91, UI-93"
+offset_right = 276.0
+offset_bottom = 48.0
+script = ExtResource("1_rtuo6")
+country_flag = NodePath("SaveList/CountryFlag")
+date_label = NodePath("SaveList/DateLabel")
+delete_button = NodePath("SaveList/DeleteButton")
+background_button = NodePath("BackgroundButton")
+name_label = NodePath("SaveList/NameLabel")
+
+[node name="BackgroundButton" type="Button" parent="."]
+layout_mode = 2
+theme_type_variation = &"ButtonContainer"
+
+[node name="SaveList" type="HBoxContainer" parent="."]
+layout_mode = 2
+mouse_filter = 2
+
+[node name="CountryFlag" type="TextureRect" parent="SaveList"]
+layout_mode = 2
+size_flags_horizontal = 0
+size_flags_vertical = 4
+mouse_filter = 2
+
+[node name="NameLabel" type="Label" parent="SaveList"]
+layout_mode = 2
+size_flags_horizontal = 0
+size_flags_vertical = 1
+text = "PLACEHOLDER"
+vertical_alignment = 1
+
+[node name="DateLabel" type="Label" parent="SaveList"]
+layout_mode = 2
+size_flags_horizontal = 0
+size_flags_vertical = 1
+text = "00.00.0000"
+vertical_alignment = 1
+
+[node name="Separator" type="Control" parent="SaveList"]
+layout_mode = 2
+size_flags_horizontal = 3
+mouse_filter = 2
+
+[node name="DeleteButton" type="Button" parent="SaveList"]
+layout_mode = 2
+size_flags_horizontal = 8
+text = "x"
+
+[connection signal="button_down" from="BackgroundButton" to="." method="_on_background_button_button_down"]
+[connection signal="button_up" from="BackgroundButton" to="." method="_on_background_button_button_up"]
+[connection signal="pressed" from="BackgroundButton" to="." method="_on_background_button_pressed"]
+[connection signal="toggled" from="BackgroundButton" to="." method="_on_background_button_toggled"]
+[connection signal="pressed" from="SaveList/DeleteButton" to="." method="_on_delete_button_pressed"]
diff --git a/game/src/Game/Menu/SaveLoadMenu/SaveResource.gd b/game/src/Game/Menu/SaveLoadMenu/SaveResource.gd
new file mode 100644
index 0000000..5e7faa6
--- /dev/null
+++ b/game/src/Game/Menu/SaveLoadMenu/SaveResource.gd
@@ -0,0 +1,59 @@
+extends Resource
+class_name SaveResource
+
+signal file_flushed(path : String)
+signal file_loaded
+signal file_moved_to_trash
+signal file_deleted
+signal trash_moved
+signal deleted
+
+var save_name : StringName:
+ get: return save_name
+ set(v):
+ save_name = v
+ file.set_value("Save", "name", save_name)
+ emit_changed()
+var session_tag : StringName:
+ get: return session_tag
+ set(v):
+ session_tag = v
+ file.set_value("Save", "session_tag", v)
+ emit_changed()
+var file_path : String:
+ get: return file_path
+ set(v):
+ file_path = v
+ emit_changed()
+var file : ConfigFile = ConfigFile.new()
+
+func set_file_path(name : StringName, path : String):
+ file_path = path
+ save_name = name
+
+func flush_save() -> Error:
+ file_flushed.emit(file_path)
+ var result := file.save(file_path)
+ file.clear()
+ return result
+
+func load_save(path : String = file_path) -> Error:
+ file_loaded.emit()
+ var result := file.load(path)
+ session_tag = file.get_value("Save", "session_tag", session_tag)
+ if path != file_path:
+ set_file_path(file.get_value("Save", "name", save_name), path)
+ return result
+
+func get_save_file_time() -> int:
+ return FileAccess.get_modified_time(file_path)
+
+func move_to_trash() -> Error:
+ trash_moved.emit()
+ file_moved_to_trash.emit()
+ return OS.move_to_trash(file_path)
+
+func delete() -> Error:
+ deleted.emit()
+ file_deleted.emit()
+ return DirAccess.remove_absolute(file_path)