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author | Hop311 <Hop3114@gmail.com> | 2024-10-20 23:09:35 +0200 |
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committer | GitHub <noreply@github.com> | 2024-10-20 23:09:35 +0200 |
commit | 12bc584c7f6c6d559e01757ee05b7c07028337c8 (patch) | |
tree | 78c5cf07c7218db9a91849115b75250b5ac6d009 /game/src/Game/Model/XACLoader.gd | |
parent | 4c6e41074381ad5b61d64a796c242806cc61a18c (diff) | |
parent | 45d56aed583fd0db2f6201f9179f3919d2528d89 (diff) |
Merge pull request #280 from OpenVicProject/minor-format-fixes
Minor formatting changes (mostly whitespace cleanup)
Diffstat (limited to 'game/src/Game/Model/XACLoader.gd')
-rw-r--r-- | game/src/Game/Model/XACLoader.gd | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/src/Game/Model/XACLoader.gd b/game/src/Game/Model/XACLoader.gd index 6b12cf2..c16d1cd 100644 --- a/game/src/Game/Model/XACLoader.gd +++ b/game/src/Game/Model/XACLoader.gd @@ -197,13 +197,13 @@ static func _load_xac_model(source_file : String, is_unit : bool) -> Node3D: break skinning_chunk_ind += 1 if skinning_chunk_ind >= len(skinningChunks): - skinning_chunk_ind = 1 + skinning_chunk_ind = 1 applyVertexWeights = false var meshInstance : MeshInstance3D = MeshInstance3D.new() node.add_child(meshInstance) meshInstance.owner = node - + #stop the culling of units near the tops of screens meshInstance.extra_cull_margin = EXTRA_CULL_MARGIN |