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author | Hop311 <Hop3114@gmail.com> | 2024-07-11 20:33:49 +0200 |
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committer | GitHub <noreply@github.com> | 2024-07-11 20:33:49 +0200 |
commit | 114394f4d1bcf5249089b6e3632d259a195ec584 (patch) | |
tree | 8e82ee10733a1f41cbf44063cd12d9bdc9bc7f63 /game/src/Game/Model/scrolling_mat.tres | |
parent | d1ff26c46dbba3e373f5c71f7ed093b5cd9ca6a0 (diff) | |
parent | 1496de8262b104ad7dd52b9f6e936fcd6ed1d384 (diff) |
Merge pull request #237 from OpenVicProject/scrolling-textures
Scrolling model materials (tank tracks and smoke)
Diffstat (limited to 'game/src/Game/Model/scrolling_mat.tres')
-rw-r--r-- | game/src/Game/Model/scrolling_mat.tres | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/game/src/Game/Model/scrolling_mat.tres b/game/src/Game/Model/scrolling_mat.tres new file mode 100644 index 0000000..ec58e70 --- /dev/null +++ b/game/src/Game/Model/scrolling_mat.tres @@ -0,0 +1,9 @@ +[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://5utra6tpdqag"] + +[ext_resource type="Shader" path="res://src/Game/Model/scrolling.gdshader" id="1_oqkkj"] + +[resource] +render_priority = 0 +shader = ExtResource("1_oqkkj") +shader_parameter/scroll_texture_diffuse = [] +shader_parameter/scroll_factor = [] |