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author Hop311 <Hop3114@gmail.com>2024-07-11 20:33:49 +0200
committer GitHub <noreply@github.com>2024-07-11 20:33:49 +0200
commit114394f4d1bcf5249089b6e3632d259a195ec584 (patch)
tree8e82ee10733a1f41cbf44063cd12d9bdc9bc7f63 /game/src/Game/Model/scrolling_mat.tres
parentd1ff26c46dbba3e373f5c71f7ed093b5cd9ca6a0 (diff)
parent1496de8262b104ad7dd52b9f6e936fcd6ed1d384 (diff)
Merge pull request #237 from OpenVicProject/scrolling-textures
Scrolling model materials (tank tracks and smoke)
Diffstat (limited to 'game/src/Game/Model/scrolling_mat.tres')
-rw-r--r--game/src/Game/Model/scrolling_mat.tres9
1 files changed, 9 insertions, 0 deletions
diff --git a/game/src/Game/Model/scrolling_mat.tres b/game/src/Game/Model/scrolling_mat.tres
new file mode 100644
index 0000000..ec58e70
--- /dev/null
+++ b/game/src/Game/Model/scrolling_mat.tres
@@ -0,0 +1,9 @@
+[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://5utra6tpdqag"]
+
+[ext_resource type="Shader" path="res://src/Game/Model/scrolling.gdshader" id="1_oqkkj"]
+
+[resource]
+render_priority = 0
+shader = ExtResource("1_oqkkj")
+shader_parameter/scroll_texture_diffuse = []
+shader_parameter/scroll_factor = []