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author Hop311 <Hop3114@gmail.com>2024-07-11 20:33:49 +0200
committer GitHub <noreply@github.com>2024-07-11 20:33:49 +0200
commit114394f4d1bcf5249089b6e3632d259a195ec584 (patch)
tree8e82ee10733a1f41cbf44063cd12d9bdc9bc7f63 /game/src/Game/Model/unit_colours_mat.tres
parentd1ff26c46dbba3e373f5c71f7ed093b5cd9ca6a0 (diff)
parent1496de8262b104ad7dd52b9f6e936fcd6ed1d384 (diff)
Merge pull request #237 from OpenVicProject/scrolling-textures
Scrolling model materials (tank tracks and smoke)
Diffstat (limited to 'game/src/Game/Model/unit_colours_mat.tres')
-rw-r--r--game/src/Game/Model/unit_colours_mat.tres2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/src/Game/Model/unit_colours_mat.tres b/game/src/Game/Model/unit_colours_mat.tres
index 43ca523..fa89766 100644
--- a/game/src/Game/Model/unit_colours_mat.tres
+++ b/game/src/Game/Model/unit_colours_mat.tres
@@ -5,5 +5,5 @@
[resource]
render_priority = 0
shader = ExtResource("1_axmiw")
-shader_parameter/texture_albedo = []
+shader_parameter/texture_diffuse = []
shader_parameter/texture_nation_colors_mask = []