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author hop311 <hop3114@gmail.com>2024-03-03 17:39:08 +0100
committer hop311 <hop3114@gmail.com>2024-03-03 17:39:08 +0100
commite2077a0d93be8b2dd48f1ee680809420f1f690d7 (patch)
treebacc8f4094eff5514a94b3852e9cec9c28391669 /game/src/Game/MusicConductor/MusicPlayer.gd
parent9ee1940ac3d15aa4c0a87b84d1c4ab8958184f63 (diff)
Add types to GDScript for-loop variablesfor-loop-types
Diffstat (limited to 'game/src/Game/MusicConductor/MusicPlayer.gd')
-rw-r--r--game/src/Game/MusicConductor/MusicPlayer.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/src/Game/MusicConductor/MusicPlayer.gd b/game/src/Game/MusicConductor/MusicPlayer.gd
index 949f423..17285dc 100644
--- a/game/src/Game/MusicConductor/MusicPlayer.gd
+++ b/game/src/Game/MusicConductor/MusicPlayer.gd
@@ -10,7 +10,7 @@ extends Control
var _is_user_dragging_progress_slider : bool = false
func _ready() -> void:
- for songName in MusicConductor.get_all_song_names():
+ for songName : String in MusicConductor.get_all_song_names():
_song_selector_button.add_item(songName, _song_selector_button.item_count)
_on_song_set(MusicConductor.get_current_song_index())
MusicConductor.song_started.connect(_on_song_set)