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author Hop311 <Hop3114@gmail.com>2024-03-04 23:51:41 +0100
committer GitHub <noreply@github.com>2024-03-04 23:51:41 +0100
commiteaae420cd2aca224d15f6276624c2fab882c978a (patch)
treebacc8f4094eff5514a94b3852e9cec9c28391669 /game/src/Game/Theme/StyleBoxCombinedTexture.gd
parent521f7d3d156f42535fb7574fb36f2726e9d13885 (diff)
parente2077a0d93be8b2dd48f1ee680809420f1f690d7 (diff)
Merge pull request #211 from OpenVicProject/for-loop-types
Add types to GDScript for-loop variables
Diffstat (limited to 'game/src/Game/Theme/StyleBoxCombinedTexture.gd')
-rw-r--r--game/src/Game/Theme/StyleBoxCombinedTexture.gd6
1 files changed, 3 insertions, 3 deletions
diff --git a/game/src/Game/Theme/StyleBoxCombinedTexture.gd b/game/src/Game/Theme/StyleBoxCombinedTexture.gd
index db54da4..1d68363 100644
--- a/game/src/Game/Theme/StyleBoxCombinedTexture.gd
+++ b/game/src/Game/Theme/StyleBoxCombinedTexture.gd
@@ -7,13 +7,13 @@ var texture_settings : Array[TextureSetting] = []:
get: return texture_settings.duplicate()
set(v):
texture_settings = v
- for setting in texture_settings:
+ for setting : TextureSetting in texture_settings:
setting.changed.connect(emit_changed)
emit_changed()
func _get_draw_rect(rect : Rect2) -> Rect2:
var combined_rect : Rect2 = Rect2()
- for setting in texture_settings:
+ for setting : TextureSetting in texture_settings:
if combined_rect.position.x > setting.expand_margin_left:
combined_rect.position.x = setting.expand_margin_left
if combined_rect.position.y > setting.expand_margin_top:
@@ -25,7 +25,7 @@ func _get_draw_rect(rect : Rect2) -> Rect2:
return rect.grow_individual(combined_rect.position.x, combined_rect.position.y, combined_rect.end.x, combined_rect.end.y)
func _draw(to_canvas_item : RID, rect : Rect2) -> void:
- for setting in texture_settings:
+ for setting : TextureSetting in texture_settings:
if setting == null or setting.texture == null:
continue
var inner_rect : Rect2 = rect