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author | Conor Allison <conoboy137@hotmail.co.uk> | 2024-03-03 12:08:00 +0100 |
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committer | Conor Allison <conoboy137@hotmail.co.uk> | 2024-03-03 12:08:00 +0100 |
commit | b29e3b4d5c18c26efe2d531ca4decc94d0810b61 (patch) | |
tree | 39a7297aae3cbd85a1107236025b999a6e6d63fb /game/src/Game | |
parent | 92a43a51c898e42e7290c1e2421f57d9b9500a16 (diff) |
Tech loading from sim
Wrote C++ functions to get tech data loading from the sim to godot
Diffstat (limited to 'game/src/Game')
-rw-r--r-- | game/src/Game/GameSession/NationManagementScreen/TechnologyMenu.gd | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/game/src/Game/GameSession/NationManagementScreen/TechnologyMenu.gd b/game/src/Game/GameSession/NationManagementScreen/TechnologyMenu.gd index 41dc2c8..7c8dfef 100644 --- a/game/src/Game/GameSession/NationManagementScreen/TechnologyMenu.gd +++ b/game/src/Game/GameSession/NationManagementScreen/TechnologyMenu.gd @@ -12,9 +12,18 @@ var tech_groups = [] var tech_window : Control = generate_gui_element("country_technology", "tech_window") var tech_windows = generate_tech_windows(5,6) +var tech_folder_dict : Dictionary +var tech_area_dict : Dictionary +var tech_dict : Dictionary + + + func _ready() -> void: + tech_folder_dict = GameSingleton.get_tech_folders() + tech_area_dict = GameSingleton.get_tech_areas() + tech_dict = GameSingleton.get_technologies() GameSingleton.gamestate_updated.connect(_update_info) add_child(country_technology) Events.NationManagementScreens.update_active_nation_management_screen.connect(_on_update_active_nation_management_screen) |