diff options
author | Gone2Daly <71726742+Gone2Daly@users.noreply.github.com> | 2023-07-22 21:05:42 +0200 |
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committer | Gone2Daly <71726742+Gone2Daly@users.noreply.github.com> | 2023-07-22 21:05:42 +0200 |
commit | 71b3cd829f80de4c2cd3972d8bfd5ee470a5d180 (patch) | |
tree | b4280fde6eef2ae6987648bc7bf8e00e9011bb7f /game/src/Game | |
parent | ce9022d0df74d6c33db3686622be2050d873ab0b (diff) |
init_testtest3d
Diffstat (limited to 'game/src/Game')
-rw-r--r-- | game/src/Game/GameSession/MapView.tscn | 30 |
1 files changed, 29 insertions, 1 deletions
diff --git a/game/src/Game/GameSession/MapView.tscn b/game/src/Game/GameSession/MapView.tscn index fb4ac07..9d1d20c 100644 --- a/game/src/Game/GameSession/MapView.tscn +++ b/game/src/Game/GameSession/MapView.tscn @@ -1,7 +1,15 @@ -[gd_scene load_steps=5 format=3 uid="uid://dkehmdnuxih2r"] +[gd_scene load_steps=9 format=3 uid="uid://dkehmdnuxih2r"] [ext_resource type="Script" path="res://src/Game/GameSession/MapView.gd" id="1_exccw"] [ext_resource type="Shader" path="res://src/Game/GameSession/TerrainMap.gdshader" id="1_upocn"] +[ext_resource type="Script" path="res://addons/zylann.hterrain/hterrain.gd" id="3_6qmnv"] +[ext_resource type="Resource" path="res://testing/dataft/data.hterrain" id="4_cd8x3"] +[ext_resource type="Script" path="res://addons/zylann.hterrain/hterrain_texture_set.gd" id="5_t42pt"] + +[sub_resource type="Resource" id="Resource_l6jw3"] +script = ExtResource("5_t42pt") +mode = 0 +textures = [[], []] [sub_resource type="ShaderMaterial" id="ShaderMaterial_tayeg"] render_priority = 0 @@ -23,6 +31,26 @@ _map_mesh_instance = NodePath("MapMeshInstance") transform = Transform3D(1, 0, 0, 0, 0.707107, 0.707107, 0, -0.707107, 0.707107, 0.25, 1.5, -2.75) near = 0.01 +[node name="HTerrain" type="Node3D" parent="."] +transform = Transform3D(0.01, 0, 0, 0, 0.01, 0, 0, 0, 0.01, 0, 1, 0) +script = ExtResource("3_6qmnv") +centered = true +_terrain_data = ExtResource("4_cd8x3") +chunk_size = 32 +collision_enabled = true +collision_layer = 1 +collision_mask = 1 +shader_type = "Classic4Lite" +custom_shader = null +custom_globalmap_shader = null +texture_set = SubResource("Resource_l6jw3") +render_layers = 1 +cast_shadow = 1 +shader_params/u_ground_uv_scale = 20 +shader_params/u_depth_blending = true +shader_params/u_triplanar = null +shader_params/u_tile_reduction = null + [node name="MapMeshInstance" type="MeshInstance3D" parent="."] editor_description = "FS-343" transform = Transform3D(10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0) |