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author Hop311 <Hop3114@gmail.com>2023-04-18 19:55:10 +0200
committer GitHub <noreply@github.com>2023-04-18 19:55:10 +0200
commitea077c8a7c78477bd247c7fbd21de13bcf2285e9 (patch)
tree0cc2be6ef3ab1f2af5c2806f60abe988ca6aa7b5 /game/src/GameSession/GameSession.gd
parent258a088018d36e987b3ffe4a9b418a6c21ad9217 (diff)
parent1fdd198f943a41468b03b2cdc62c24147f707239 (diff)
Merge pull request #88 from OpenVic2Project/map-drawing
Further Map Stuff
Diffstat (limited to 'game/src/GameSession/GameSession.gd')
-rw-r--r--game/src/GameSession/GameSession.gd9
1 files changed, 2 insertions, 7 deletions
diff --git a/game/src/GameSession/GameSession.gd b/game/src/GameSession/GameSession.gd
index 38eaba1..fe83a8a 100644
--- a/game/src/GameSession/GameSession.gd
+++ b/game/src/GameSession/GameSession.gd
@@ -1,16 +1,11 @@
-extends Node
+extends Control
@export var _game_session_menu : Control
func _ready():
- print("GameSession ready")
+ Events.Options.load_settings_from_file()
# REQUIREMENTS:
# * SS-42
func _on_game_session_menu_button_pressed():
_game_session_menu.visible = !_game_session_menu.visible
-
-# REQUIREMENTS:
-# * SS-64
-func _on_game_session_menu_close_button_pressed():
- _game_session_menu.hide()