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author Hop311 <Hop3114@gmail.com>2023-04-23 20:52:33 +0200
committer GitHub <noreply@github.com>2023-04-23 20:52:33 +0200
commit7f433fe019310ecfd1d1c46afd97cbfcb210c88f (patch)
tree60971db586e78761341f2b48110d149b1ba0db9d /game/src/GameSession/GameSession.gd
parentc041b291c887db90a4e1112ffdd1e56865c27b13 (diff)
parentd3f3187209cb4085f27f95ce8ad2a77af25704fd (diff)
Merge pull request #94 from OpenVic2Project/province-buildings
Province buildings
Diffstat (limited to 'game/src/GameSession/GameSession.gd')
-rw-r--r--game/src/GameSession/GameSession.gd5
1 files changed, 4 insertions, 1 deletions
diff --git a/game/src/GameSession/GameSession.gd b/game/src/GameSession/GameSession.gd
index fe83a8a..2761815 100644
--- a/game/src/GameSession/GameSession.gd
+++ b/game/src/GameSession/GameSession.gd
@@ -5,7 +5,10 @@ extends Control
func _ready():
Events.Options.load_settings_from_file()
+func _process(delta : float):
+ GameSingleton.try_tick()
+
# REQUIREMENTS:
# * SS-42
-func _on_game_session_menu_button_pressed():
+func _on_game_session_menu_button_pressed() -> void:
_game_session_menu.visible = !_game_session_menu.visible