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author Hop311 <hop3114@gmail.com>2023-04-25 22:35:59 +0200
committer Hop311 <hop3114@gmail.com>2023-04-25 22:35:59 +0200
commit50327abf33078c44fef85c62ce3d90e23056fb34 (patch)
treef39e8fe64c024ecfde01d2bc4faacb7cf0dddc2c /game/src/GameSession/GameSessionMenu.gd
parent8fba1c8a02f8680e0d80279b8b6451fea4a40a62 (diff)
Further cleanup + reset on return to main menu
Diffstat (limited to 'game/src/GameSession/GameSessionMenu.gd')
-rw-r--r--game/src/GameSession/GameSessionMenu.gd1
1 files changed, 0 insertions, 1 deletions
diff --git a/game/src/GameSession/GameSessionMenu.gd b/game/src/GameSession/GameSessionMenu.gd
index 70a1630..6f373d7 100644
--- a/game/src/GameSession/GameSessionMenu.gd
+++ b/game/src/GameSession/GameSessionMenu.gd
@@ -45,7 +45,6 @@ func show_save_dialog_button() -> void:
# * SS-47
# * UIFUN-69
func _on_main_menu_confirmed() -> void:
- # TODO - reset map when going back to main menu
get_tree().change_scene_to_packed(_main_menu_scene)
# REQUIREMENTS: