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author | Hop311 <hop3114@gmail.com> | 2023-04-23 20:49:01 +0200 |
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committer | Hop311 <hop3114@gmail.com> | 2023-04-23 20:49:01 +0200 |
commit | d3f3187209cb4085f27f95ce8ad2a77af25704fd (patch) | |
tree | 60971db586e78761341f2b48110d149b1ba0db9d /game/src/GameSession/GameSessionMenu.gd | |
parent | 1084a5d64df5d3465ef90b3b85fe3374636a3fe8 (diff) |
C++ refactoring + simulation prototype
Diffstat (limited to 'game/src/GameSession/GameSessionMenu.gd')
-rw-r--r-- | game/src/GameSession/GameSessionMenu.gd | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/game/src/GameSession/GameSessionMenu.gd b/game/src/GameSession/GameSessionMenu.gd index 8a76c0f..7d785ca 100644 --- a/game/src/GameSession/GameSessionMenu.gd +++ b/game/src/GameSession/GameSessionMenu.gd @@ -8,6 +8,7 @@ signal options_button_pressed # * SS-47 # * UIFUN-69 func _on_main_menu_confirmed() -> void: + # TODO - reset map when going back to main menu get_tree().change_scene_to_packed(_main_menu_scene) # REQUIREMENTS: |