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author | Hop311 <Hop3114@gmail.com> | 2023-04-23 20:52:33 +0200 |
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committer | GitHub <noreply@github.com> | 2023-04-23 20:52:33 +0200 |
commit | 7f433fe019310ecfd1d1c46afd97cbfcb210c88f (patch) | |
tree | 60971db586e78761341f2b48110d149b1ba0db9d /game/src/GameSession/GameSessionMenu.gd | |
parent | c041b291c887db90a4e1112ffdd1e56865c27b13 (diff) | |
parent | d3f3187209cb4085f27f95ce8ad2a77af25704fd (diff) |
Merge pull request #94 from OpenVic2Project/province-buildings
Province buildings
Diffstat (limited to 'game/src/GameSession/GameSessionMenu.gd')
-rw-r--r-- | game/src/GameSession/GameSessionMenu.gd | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/game/src/GameSession/GameSessionMenu.gd b/game/src/GameSession/GameSessionMenu.gd index 8a76c0f..7d785ca 100644 --- a/game/src/GameSession/GameSessionMenu.gd +++ b/game/src/GameSession/GameSessionMenu.gd @@ -8,6 +8,7 @@ signal options_button_pressed # * SS-47 # * UIFUN-69 func _on_main_menu_confirmed() -> void: + # TODO - reset map when going back to main menu get_tree().change_scene_to_packed(_main_menu_scene) # REQUIREMENTS: |