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author | Hop311 <hop3114@gmail.com> | 2023-05-22 19:06:25 +0200 |
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committer | Hop311 <hop3114@gmail.com> | 2023-05-22 19:06:25 +0200 |
commit | 42b4b45d7d1216770077e0676cd66750cae26932 (patch) | |
tree | 04c25f263a2364eab5bc3647b9e1a4ccc9fc3bf2 /game/src/GameSession/MapView.gd | |
parent | bd9b0206bcfc8848c865055a933d1e207521ac8e (diff) |
Map compatibility mode
Diffstat (limited to 'game/src/GameSession/MapView.gd')
-rw-r--r-- | game/src/GameSession/MapView.gd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/src/GameSession/MapView.gd b/game/src/GameSession/MapView.gd index 22a7e6b..ced8bb7 100644 --- a/game/src/GameSession/MapView.gd +++ b/game/src/GameSession/MapView.gd @@ -69,7 +69,7 @@ func _ready(): _map_mesh = _map_mesh_instance.mesh # Set map mesh size and get bounds - const pixels_per_terrain_tile : float = 64.0 + const pixels_per_terrain_tile : float = 32.0 _map_shader_material.set_shader_parameter(Events.ShaderManager.param_terrain_tile_factor, float(GameSingleton.get_height()) / pixels_per_terrain_tile) var map_mesh_aabb := _map_mesh.get_core_aabb() * _map_mesh_instance.transform |