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author | Hop311 <hop3114@gmail.com> | 2023-04-28 20:08:58 +0200 |
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committer | Hop311 <hop3114@gmail.com> | 2023-04-28 20:08:58 +0200 |
commit | 5022ec800b096e9a85d6ef07ca4b652abb8625ee (patch) | |
tree | 899b97479f6a1aabbfe352747bea162ce5720193 /game/src/GameSession/Minimap.gdshader | |
parent | 2455806f52f0133e5bd5e4997589c5ce4fe99b2c (diff) |
Terrain channel for provinces + generated minimap
Diffstat (limited to 'game/src/GameSession/Minimap.gdshader')
-rw-r--r-- | game/src/GameSession/Minimap.gdshader | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/game/src/GameSession/Minimap.gdshader b/game/src/GameSession/Minimap.gdshader new file mode 100644 index 0000000..9afd470 --- /dev/null +++ b/game/src/GameSession/Minimap.gdshader @@ -0,0 +1,7 @@ +shader_type canvas_item; + +#include "ProvinceIndexSampler.gdshaderinc" + +void fragment() { + COLOR.rgb = mix(COLOR.rgb, vec3(0.5), float(read_uvec3(UV).b != 0u)); +} |