diff options
author | Hop311 <hop3114@gmail.com> | 2023-05-01 19:19:01 +0200 |
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committer | Hop311 <hop3114@gmail.com> | 2023-05-01 19:19:01 +0200 |
commit | e0874b0d92e1320108b8c2417e81f958420119ac (patch) | |
tree | 81421796bbd3e7df4a92f3853a7fae3f40c62bdc /game/src/GameSession/ProvinceOverviewPanel.gd | |
parent | b1e985e0774598b3add22069be50f891e981fd79 (diff) |
Better province highlight on selection/hover.
Diffstat (limited to 'game/src/GameSession/ProvinceOverviewPanel.gd')
-rw-r--r-- | game/src/GameSession/ProvinceOverviewPanel.gd | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/game/src/GameSession/ProvinceOverviewPanel.gd b/game/src/GameSession/ProvinceOverviewPanel.gd index 5a914f7..80f02c5 100644 --- a/game/src/GameSession/ProvinceOverviewPanel.gd +++ b/game/src/GameSession/ProvinceOverviewPanel.gd @@ -54,11 +54,13 @@ func _add_building(building : Dictionary) -> void: progress_bar.max_value = 1 progress_bar.value = building.get(_expansion_progress_key, 0) progress_bar.size_flags_horizontal = Control.SIZE_EXPAND_FILL + progress_bar.mouse_filter = Control.MOUSE_FILTER_PASS _buildings_container.add_child(progress_bar) else: var expand_button := Button.new() expand_button.text = _expand_province_building expand_button.size_flags_horizontal = Control.SIZE_EXPAND_FILL + expand_button.mouse_filter = Control.MOUSE_FILTER_PASS expand_button.disabled = expansion_state != CAN_EXPAND expand_button.pressed.connect(func(): _expand_building(building_label.text)) _buildings_container.add_child(expand_button) |