diff options
author | Hop311 <hop3114@gmail.com> | 2023-05-11 00:26:00 +0200 |
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committer | Hop311 <hop3114@gmail.com> | 2023-05-11 00:54:24 +0200 |
commit | 9ed9ee209ef9accebb9ec0d81ec58b569d680b6a (patch) | |
tree | 3418feaa5be1a932d84fd2f9c71280b39f706031 /game/src/GameSession/TerrainMap.gdshader | |
parent | f3bcc10f06ed9aebd281df7851045b0247113e19 (diff) |
Fix building buttons and terrain texture imports
Diffstat (limited to 'game/src/GameSession/TerrainMap.gdshader')
-rw-r--r-- | game/src/GameSession/TerrainMap.gdshader | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/src/GameSession/TerrainMap.gdshader b/game/src/GameSession/TerrainMap.gdshader index 7d160f0..88e7019 100644 --- a/game/src/GameSession/TerrainMap.gdshader +++ b/game/src/GameSession/TerrainMap.gdshader @@ -2,7 +2,7 @@ shader_type spatial; render_mode unshaded; -#include "ProvinceIndexSampler.gdshaderinc" +#include "res://src/GameSession/ProvinceIndexSampler.gdshaderinc" // Province colour texture uniform sampler2D province_colour_tex: source_color, repeat_enable, filter_nearest; |