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author Nemrav <>2023-05-15 02:03:50 +0200
committer Nemrav <>2023-05-18 01:26:24 +0200
commit56675b0401573f799271eff4716cd6788c98ce7b (patch)
tree367e5097a9680dd25f4c3cd11568375e49358c0b /game/src/GameSession
parent5b207ea57ec278daf5b8b44fdf72757fda1a7bd0 (diff)
keep-video-settings-dialog and game-session ui layering fix
Bring resolution dialog local inline with standards put changes-dialog functionality in ResolutionSelector fix revert-dialog width cleanup resolution-dialog signals resolution dialog works for all resolutions resolution dialog remove unnecessary timer var resolution dialog better export vars resolution dialog correct var style
Diffstat (limited to 'game/src/GameSession')
-rw-r--r--game/src/GameSession/GameSession.tscn34
1 files changed, 19 insertions, 15 deletions
diff --git a/game/src/GameSession/GameSession.tscn b/game/src/GameSession/GameSession.tscn
index 996891a..188ccde 100644
--- a/game/src/GameSession/GameSession.tscn
+++ b/game/src/GameSession/GameSession.tscn
@@ -8,7 +8,7 @@
[ext_resource type="PackedScene" uid="uid://byq323jbel48u" path="res://src/GameSession/ProvinceOverviewPanel/ProvinceOverviewPanel.tscn" id="5_osjnn"]
[ext_resource type="PackedScene" uid="uid://cnbfxjy1m6wja" path="res://src/OptionMenu/OptionsMenu.tscn" id="6_p5mnx"]
[ext_resource type="PackedScene" uid="uid://dd8k3p7r3huwc" path="res://src/GameSession/GameSpeedPanel.tscn" id="7_myy4q"]
-[ext_resource type="PackedScene" uid="uid://dayy28gn8kq34" path="res://src/SaveLoadMenu/SaveLoadMenu.tscn" id="8_4g7ko"]
+[ext_resource type="PackedScene" uid="uid://d3g6wbvwflmyk" path="res://src/SaveLoadMenu/SaveLoadMenu.tscn" id="8_4g7ko"]
[node name="GameSession" type="Control" node_paths=PackedStringArray("_game_session_menu")]
editor_description = "SS-102, UI-546"
@@ -24,17 +24,6 @@ _game_session_menu = NodePath("GameSessionMenu")
[node name="MapView" parent="." instance=ExtResource("4_xkg5j")]
-[node name="GameSessionMenu" parent="." instance=ExtResource("3_bvmqh")]
-visible = false
-layout_mode = 1
-anchors_preset = 8
-anchor_left = 0.5
-anchor_top = 0.5
-anchor_right = 0.5
-anchor_bottom = 0.5
-grow_horizontal = 2
-grow_vertical = 2
-
[node name="MapControlPanel" parent="." instance=ExtResource("3_afh6d")]
layout_mode = 1
anchors_preset = 3
@@ -53,6 +42,21 @@ layout_mode = 0
offset_right = 302.0
offset_bottom = 31.0
+[node name="GameSessionMenu" parent="." instance=ExtResource("3_bvmqh")]
+visible = false
+layout_mode = 1
+anchors_preset = 8
+anchor_left = 0.5
+anchor_top = 0.5
+anchor_right = 0.5
+anchor_bottom = 0.5
+offset_left = -159.0
+offset_top = -165.0
+offset_right = 159.0
+offset_bottom = 165.0
+grow_horizontal = 2
+grow_vertical = 2
+
[node name="OptionsMenu" parent="." instance=ExtResource("6_p5mnx")]
visible = false
layout_mode = 1
@@ -76,9 +80,6 @@ offset_right = 0.0
grow_horizontal = 0
[connection signal="map_view_camera_changed" from="MapView" to="MapControlPanel" method="_on_map_view_camera_changed"]
-[connection signal="load_button_pressed" from="GameSessionMenu" to="SaveLoadMenu" method="show_for_load"]
-[connection signal="options_button_pressed" from="GameSessionMenu" to="OptionsMenu" method="show"]
-[connection signal="save_button_pressed" from="GameSessionMenu" to="SaveLoadMenu" method="show_for_save"]
[connection signal="game_session_menu_button_pressed" from="MapControlPanel" to="." method="_on_game_session_menu_button_pressed"]
[connection signal="minimap_clicked" from="MapControlPanel" to="MapView" method="_on_minimap_clicked"]
[connection signal="mouse_entered" from="MapControlPanel" to="MapView" method="_on_mouse_exited_viewport"]
@@ -87,5 +88,8 @@ grow_horizontal = 0
[connection signal="zoom_out_button_pressed" from="MapControlPanel" to="MapView" method="zoom_out"]
[connection signal="mouse_entered" from="ProvinceOverviewPanel" to="MapView" method="_on_mouse_exited_viewport"]
[connection signal="mouse_exited" from="ProvinceOverviewPanel" to="MapView" method="_on_mouse_entered_viewport"]
+[connection signal="load_button_pressed" from="GameSessionMenu" to="SaveLoadMenu" method="show_for_load"]
+[connection signal="options_button_pressed" from="GameSessionMenu" to="OptionsMenu" method="show"]
+[connection signal="save_button_pressed" from="GameSessionMenu" to="SaveLoadMenu" method="show_for_save"]
[connection signal="back_button_pressed" from="OptionsMenu" to="MapView" method="enable_processing"]
[connection signal="back_button_pressed" from="OptionsMenu" to="OptionsMenu" method="hide"]