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author Hop311 <Hop3114@gmail.com>2023-05-16 20:27:12 +0200
committer GitHub <noreply@github.com>2023-05-16 20:27:12 +0200
commit7d97e2ba57d96783cc9489ffbf9c876c43a4a8b1 (patch)
treecb5d8653351150b0882b529680c9c6de5e4dae2b /game/src/LobbyMenu/LobbyMenu.gd
parent5b207ea57ec278daf5b8b44fdf72757fda1a7bd0 (diff)
parent16025d1aca46e19330acb7e6dcf76bf20ec97e03 (diff)
Merge pull request #112 from Spartan322/update/save-load-req-documentation
Fix incomplete #110 requirement documentation
Diffstat (limited to 'game/src/LobbyMenu/LobbyMenu.gd')
-rw-r--r--game/src/LobbyMenu/LobbyMenu.gd3
1 files changed, 3 insertions, 0 deletions
diff --git a/game/src/LobbyMenu/LobbyMenu.gd b/game/src/LobbyMenu/LobbyMenu.gd
index 3cd3b40..db4f2ce 100644
--- a/game/src/LobbyMenu/LobbyMenu.gd
+++ b/game/src/LobbyMenu/LobbyMenu.gd
@@ -41,6 +41,9 @@ func _build_date_list() -> void:
game_select_start_date.add_child(start_date)
var _id_to_tag : Array[StringName] = []
+
+# Requirements
+# * FS-8
func _build_save_list() -> void:
game_select_save_tab.add_tab("GAMELOBBY_SELECT_ALL")
for save_name in SaveManager._save_dictionary: