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author Hop311 <Hop3114@gmail.com>2023-03-22 17:56:24 +0100
committer GitHub <noreply@github.com>2023-03-22 17:56:24 +0100
commiteb87e2af53bd693e04739aaee84fde408e72f3a9 (patch)
treedf2d5211157f9222c3c7fc21888bea08411c8c9b /game/src/LobbyMenu
parent540dddf46e80a91c77e465cbf6fdb81dd9977057 (diff)
Basic Game Session skeleton (#67)
* Fixed grab_focus error on not is_inside_tree * Moved SampleGame to GameSession/GameSession * Basic GameSession and GameSessionMenu/Escape Menu * Map Control Panel skeleton * Added requirement comments * Removed unnecessary CenterContainer
Diffstat (limited to 'game/src/LobbyMenu')
-rw-r--r--game/src/LobbyMenu/LobbyMenu.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/src/LobbyMenu/LobbyMenu.gd b/game/src/LobbyMenu/LobbyMenu.gd
index 873e2a2..802dac3 100644
--- a/game/src/LobbyMenu/LobbyMenu.gd
+++ b/game/src/LobbyMenu/LobbyMenu.gd
@@ -22,7 +22,7 @@ func _on_back_button_button_down():
# * SS-21
func _on_start_button_button_down():
print("Starting new game.")
- get_tree().change_scene_to_file("res://src/SampleGame.tscn")
+ get_tree().change_scene_to_file("res://src/GameSession/GameSession.tscn")
# REQUIREMENTS: