diff options
author | George L. Albany <Megacake1234@gmail.com> | 2023-02-21 08:49:46 +0100 |
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committer | GitHub <noreply@github.com> | 2023-02-21 08:49:46 +0100 |
commit | fb9e316a18139ea6b6ffe3b237796b42d7114738 (patch) | |
tree | 7eb315989e19d1e8eabea955330e3a2e5469c876 /game/src/MainMenu.tscn | |
parent | 0b3f9cb21cfa86e98649066ff7d260b4f9022023 (diff) |
Add stylized theme to MainMenu (#12)
* Add stylized theme to MainMenu
Increase message queue memory size by 4
Add default_theme.theme
Refactor SampleGame.gd to better account for refactoring via @export nodes
Properly aligne SampleGame scene
Reorganize MainMenu into its own directory
Add main_menu_border_paper.png
Add main_menu_button.png
* Add background image to theme
Implement StyleBoxCombinedTexture
Allows drawing an array of textures all at once
Make MainMenu Panel a PanelContainer for consistency
* Implement MainMenu button press, hover, and focus styles
Improve MainMenu button disabled style
* Add Godot's latest documentation to the README.md
Diffstat (limited to 'game/src/MainMenu.tscn')
-rw-r--r-- | game/src/MainMenu.tscn | 66 |
1 files changed, 0 insertions, 66 deletions
diff --git a/game/src/MainMenu.tscn b/game/src/MainMenu.tscn deleted file mode 100644 index 587eb01..0000000 --- a/game/src/MainMenu.tscn +++ /dev/null @@ -1,66 +0,0 @@ -[gd_scene load_steps=2 format=3 uid="uid://dvoin538iby54"] - -[ext_resource type="Script" path="res://src/MainMenu.gd" id="1_6akq8"] - -[node name="MainMenu" type="Control"] -layout_mode = 3 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -script = ExtResource("1_6akq8") - -[node name="VBox" type="VBoxContainer" parent="."] -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 - -[node name="TitleLabel" type="Label" parent="VBox"] -layout_mode = 2 -size_flags_vertical = 6 -size_flags_stretch_ratio = 1.5 -theme_override_font_sizes/font_size = 90 -text = "OpenVic2" -horizontal_alignment = 1 -vertical_alignment = 1 - -[node name="Center" type="CenterContainer" parent="VBox"] -layout_mode = 2 -size_flags_vertical = 2 - -[node name="VBox" type="VBoxContainer" parent="VBox/Center"] -layout_mode = 2 - -[node name="NewGameButton" type="Button" parent="VBox/Center/VBox" node_paths=PackedStringArray("shortcut_context")] -layout_mode = 2 -focus_neighbor_top = NodePath("../ExitButton") -shortcut_context = NodePath("") -text = "New Game" - -[node name="ContinueButton" type="Button" parent="VBox/Center/VBox"] -layout_mode = 2 -disabled = true -text = "Continue" - -[node name="MultiplayerButton" type="Button" parent="VBox/Center/VBox"] -layout_mode = 2 -text = "Multipayer" - -[node name="OptionsButton" type="Button" parent="VBox/Center/VBox"] -layout_mode = 2 -text = "Options" - -[node name="ExitButton" type="Button" parent="VBox/Center/VBox"] -layout_mode = 2 -focus_neighbor_bottom = NodePath("../NewGameButton") -text = "Exit" - -[connection signal="pressed" from="VBox/Center/VBox/NewGameButton" to="." method="_on_new_game_button_pressed"] -[connection signal="pressed" from="VBox/Center/VBox/ContinueButton" to="." method="_on_continue_button_pressed"] -[connection signal="pressed" from="VBox/Center/VBox/MultiplayerButton" to="." method="_on_multi_player_button_pressed"] -[connection signal="pressed" from="VBox/Center/VBox/OptionsButton" to="." method="_on_options_button_pressed"] -[connection signal="pressed" from="VBox/Center/VBox/ExitButton" to="." method="_on_exit_button_pressed"] |