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author htmlJoel <ajmach6@gmail.com>2023-03-01 20:34:07 +0100
committer Joel Machens <ajmach6@gmail.com>2023-03-12 05:46:24 +0100
commit3573d59ef42c935dc27bb6a4ae9bb3c4ba041c08 (patch)
treefba91cccf66ddd07e518cb4fb9cb0ab89fed9fb4 /game/src/MainMenu/MainMenu.gd
parentdfd6d33a9bd1fda56589efa66a9ca0f63f5e46f8 (diff)
Added General Tab
Fix OptionsMenu scaling Options UI extended Connected escape for back
Diffstat (limited to 'game/src/MainMenu/MainMenu.gd')
-rw-r--r--game/src/MainMenu/MainMenu.gd14
1 files changed, 8 insertions, 6 deletions
diff --git a/game/src/MainMenu/MainMenu.gd b/game/src/MainMenu/MainMenu.gd
index 7e790c0..662cd90 100644
--- a/game/src/MainMenu/MainMenu.gd
+++ b/game/src/MainMenu/MainMenu.gd
@@ -16,12 +16,10 @@ var _checksum_label : Label
func _ready():
print("From GDScript")
TestSingleton.hello_singleton()
- # UIFUN-97
- var checksum := Checksum.get_checksum_text()
- _checksum_label.tooltip_text = "Checksum " + checksum
- _checksum_label.text = "(" + checksum.substr(0, 4) + ")"
- _new_game_button.grab_focus()
-
+ # UI-111
+ _checksum_label.tooltip_text = "Checksum " + Checksum.get_checksum_text()
+ _checksum_label.text = "(" + Checksum.get_checksum_text().substr(0, 4) + ")"
+ _on_new_game_button_visibility_changed()
# REQUIREMENTS:
# * SS-14
@@ -55,3 +53,7 @@ func _on_credits_button_pressed():
func _on_exit_button_pressed():
print("See you later!")
get_tree().quit()
+
+func _on_new_game_button_visibility_changed():
+ if visible:
+ _new_game_button.grab_focus.call_deferred()