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author Spartan322 <Megacake1234@gmail.com>2023-03-26 15:22:03 +0200
committer Spartan322 <Megacake1234@gmail.com>2023-03-29 02:53:28 +0200
commit793a8939c4f721844c276a3d49293c23c902c8d3 (patch)
tree9d333d26e18e0ad29979170edc031f60866e40cd /game/src/MainMenu/MainMenu.gd
parentcb5858b80c6dc9918b8366a433ca78a5d4adebed (diff)
Add automated git release info retrieval on export
Makes debug easier to see and handle Add commit hash label to MainMenu Add click-copyable tag, commit hash, and checksum to main menu Rename VersionChecksumBox to ReleaseInfoBox Move ReleaseInfoBox to separate scene and script Add GIT_INFO.gd for generic project running Add openvic2-plugin addon for handling export plugin Replaces GIT_INFO.gd on export Setup build workflow to retrieve commit hash, tag, and release
Diffstat (limited to 'game/src/MainMenu/MainMenu.gd')
-rw-r--r--game/src/MainMenu/MainMenu.gd7
1 files changed, 0 insertions, 7 deletions
diff --git a/game/src/MainMenu/MainMenu.gd b/game/src/MainMenu/MainMenu.gd
index 662cd90..4420786 100644
--- a/game/src/MainMenu/MainMenu.gd
+++ b/game/src/MainMenu/MainMenu.gd
@@ -7,18 +7,11 @@ signal credits_button_pressed
@export
var _new_game_button : BaseButton
-@export
-var _checksum_label : Label
-
# REQUIREMENTS:
# * SS-3
-# * UIFUN-97
func _ready():
print("From GDScript")
TestSingleton.hello_singleton()
- # UI-111
- _checksum_label.tooltip_text = "Checksum " + Checksum.get_checksum_text()
- _checksum_label.text = "(" + Checksum.get_checksum_text().substr(0, 4) + ")"
_on_new_game_button_visibility_changed()
# REQUIREMENTS: