diff options
author | Spartan322 <Megacake1234@gmail.com> | 2023-03-26 15:22:03 +0200 |
---|---|---|
committer | Spartan322 <Megacake1234@gmail.com> | 2023-03-29 02:53:28 +0200 |
commit | 793a8939c4f721844c276a3d49293c23c902c8d3 (patch) | |
tree | 9d333d26e18e0ad29979170edc031f60866e40cd /game/src/MainMenu/MainMenu.gd | |
parent | cb5858b80c6dc9918b8366a433ca78a5d4adebed (diff) |
Add automated git release info retrieval on export
Makes debug easier to see and handle
Add commit hash label to MainMenu
Add click-copyable tag, commit hash, and checksum to main menu
Rename VersionChecksumBox to ReleaseInfoBox
Move ReleaseInfoBox to separate scene and script
Add GIT_INFO.gd for generic project running
Add openvic2-plugin addon for handling export plugin
Replaces GIT_INFO.gd on export
Setup build workflow to retrieve commit hash, tag, and release
Diffstat (limited to 'game/src/MainMenu/MainMenu.gd')
-rw-r--r-- | game/src/MainMenu/MainMenu.gd | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/game/src/MainMenu/MainMenu.gd b/game/src/MainMenu/MainMenu.gd index 662cd90..4420786 100644 --- a/game/src/MainMenu/MainMenu.gd +++ b/game/src/MainMenu/MainMenu.gd @@ -7,18 +7,11 @@ signal credits_button_pressed @export var _new_game_button : BaseButton -@export -var _checksum_label : Label - # REQUIREMENTS: # * SS-3 -# * UIFUN-97 func _ready(): print("From GDScript") TestSingleton.hello_singleton() - # UI-111 - _checksum_label.tooltip_text = "Checksum " + Checksum.get_checksum_text() - _checksum_label.text = "(" + Checksum.get_checksum_text().substr(0, 4) + ")" _on_new_game_button_visibility_changed() # REQUIREMENTS: |