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author Hop311 <hop3114@gmail.com>2023-05-11 00:26:00 +0200
committer Hop311 <hop3114@gmail.com>2023-05-11 00:54:24 +0200
commit9ed9ee209ef9accebb9ec0d81ec58b569d680b6a (patch)
tree3418feaa5be1a932d84fd2f9c71280b39f706031 /game/src/MainMenu
parentf3bcc10f06ed9aebd281df7851045b0247113e19 (diff)
Fix building buttons and terrain texture imports
Diffstat (limited to 'game/src/MainMenu')
-rw-r--r--game/src/MainMenu/ReleaseInfoBox.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/src/MainMenu/ReleaseInfoBox.gd b/game/src/MainMenu/ReleaseInfoBox.gd
index ca03af3..e363162 100644
--- a/game/src/MainMenu/ReleaseInfoBox.gd
+++ b/game/src/MainMenu/ReleaseInfoBox.gd
@@ -28,7 +28,7 @@ func _notification(what : int):
_update_checksum_label_text()
func _update_checksum_label_text() -> void:
- _checksum_label.tooltip_text = tr("MAINMENU_CHECKSUM") % _checksum
+ _checksum_label.tooltip_text = tr("MAINMENU_CHECKSUM").format({ "checksum": _checksum })
_checksum_label.text = "(%s)" % _checksum.substr(0, 4)
func _on_version_label_pressed():