diff options
author | Hop311 <hop3114@gmail.com> | 2023-05-26 00:54:58 +0200 |
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committer | Hop311 <hop3114@gmail.com> | 2023-05-26 00:54:58 +0200 |
commit | 1406d5e2e2af94995735592eab1bba1e14e9a163 (patch) | |
tree | 3e6e6c1983d42c3d067c851fa833400f942f835f /game/src/MusicConductor | |
parent | ba3e974f30b8a2e7611b753ddc274dec8ff28283 (diff) |
Added requirement comments
Diffstat (limited to 'game/src/MusicConductor')
-rw-r--r-- | game/src/MusicConductor/MusicConductor.gd | 11 | ||||
-rw-r--r-- | game/src/MusicConductor/MusicPlayer.gd | 5 |
2 files changed, 12 insertions, 4 deletions
diff --git a/game/src/MusicConductor/MusicConductor.gd b/game/src/MusicConductor/MusicConductor.gd index 08fa86a..98dd0eb 100644 --- a/game/src/MusicConductor/MusicConductor.gd +++ b/game/src/MusicConductor/MusicConductor.gd @@ -1,6 +1,7 @@ extends Node -# SS-67 +# REQUIREMENTS +# * SS-67 @export_dir var music_directory : String @export var first_song_name : String @@ -41,12 +42,14 @@ func start_current_song() -> void: $AudioStreamPlayer.stream = _available_songs[_selected_track].song_stream $AudioStreamPlayer.play() -# SS-70 +# REQUIREMENTS +# * SS-70 func start_song_by_index(id: int) -> void: _selected_track = id start_current_song() -# SS-69 +# REQUIREMENTS +# * SS-69 func select_next_song() -> void: _selected_track = (_selected_track + 1) % len(_available_songs) start_current_song() @@ -55,6 +58,8 @@ func select_previous_song() -> void: _selected_track = (len(_available_songs) - 1) if (_selected_track == 0) else (_selected_track - 1) start_current_song() +# REQUIREMENTS +# * SND-2 func _ready(): var dir = DirAccess.open(music_directory) for fname in dir.get_files(): diff --git a/game/src/MusicConductor/MusicPlayer.gd b/game/src/MusicConductor/MusicPlayer.gd index b775b84..47be158 100644 --- a/game/src/MusicConductor/MusicPlayer.gd +++ b/game/src/MusicConductor/MusicPlayer.gd @@ -41,8 +41,9 @@ func _on_previous_song_button_pressed(): _update_song_name_visual() _update_play_pause_button() +# REQUIREMENTS +# * UIFUN-92 func _on_option_button_item_selected(index): - # UIFUN-92 MusicConductor.start_song_by_index(index) _update_song_name_visual() _update_play_pause_button() @@ -66,5 +67,7 @@ func _set_music_player_visible(is_player_visible : bool) -> void: _play_pause_button.visible = is_player_visible _next_song_button.visible = is_player_visible +# REQUIREMENTS +# * UIFUN-91 func _on_music_ui_visibility_button_pressed(): _set_music_player_visible(not MusicConductor.is_music_player_visible) |